Jump to content

Ultimate Mech Discussion Thread

BattleMech Balance

20517 replies to this topic

#121 Odanan

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 8,205 posts
  • LocationBrazil

Posted 06 July 2012 - 05:49 PM

View PostBlackAbbot, on 06 July 2012 - 05:35 PM, said:

I love how many of the people asking for clan mechs don't even seem to know the clan names. It's really reassuring that should the clans be available to players rather than bot driven that they're going to they're going to be piloted by so many 'dedicated clanners' who will stick to all that Zellbrigen crap that made them such sitting ducks at Tukayyid, rather than just turned into instant munchkin boats.


I played more MW2 than many people here played all MW titles combined. I know the clan names and most omni variants by heart. I can even imitate that chick in MW2 or the guy in GBL, if you want. I just used the IS names for convenience (we are all IS here for now, right?).

One good marketing play for PGI is to make the clan factions and mechs "premium" only. Wanna be a clanner? Pay. But they can't force a clanner to fight honorably.

Of course, if the clan mechs are much more expensive, that will also help balance.

View PostOzric, on 06 July 2012 - 05:47 PM, said:

I'm going to say it'll be a light this time, and I think it's going to be the panther. Perhaps the wolfhound, but I think the panthers JJ give it the edge.


I could bet with you it won't be a Panther. Check the Panther variants.

Edited by Odanan, 06 July 2012 - 05:53 PM.


#122 Kyuzo

    Member

  • PipPipPipPipPip
  • FP Veteran - Beta 1
  • 129 posts

Posted 06 July 2012 - 05:49 PM

this thread lacks Wolfhound light mech :P

#123 Odanan

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 8,205 posts
  • LocationBrazil

Posted 06 July 2012 - 05:54 PM

View PostKyuzo, on 06 July 2012 - 05:49 PM, said:

this thread lacks Wolfhound light mech :P


Wolfhound lacks Wolftrap. :(

#124 Kyuzo

    Member

  • PipPipPipPipPip
  • FP Veteran - Beta 1
  • 129 posts

Posted 06 July 2012 - 05:56 PM

View PostOdanan, on 06 July 2012 - 05:54 PM, said:


Wolfhound lacks Wolftrap. :P

then fail thread is fail....

#125 WrentheFaceless

    Member

  • PipPipPip
  • 88 posts

Posted 06 July 2012 - 06:44 PM

View PostOdanan, on 06 July 2012 - 05:13 PM, said:


Soon!

Clan mechs will be announced either in August/September of this year (Periphery strike) or, most likely, in March/April of 2013 (proper IS invasion).


Ah I wasnt aware this game took place before the Clan invasions

There a story summary for the game anywhere?

Edited by WrentheFaceless, 06 July 2012 - 06:47 PM.


#126 BlackAbbot

    Member

  • PipPipPipPipPipPipPip
  • 781 posts
  • LocationSecret UrbanMech Production Facility

Posted 06 July 2012 - 06:58 PM

View PostOdanan, on 06 July 2012 - 05:49 PM, said:

I could bet with you it won't be a Panther. Check the Panther variants.


You keep pointing to lack of variants as a reason why specific mechs won't make it into the game, yet you seem strangely silent whenever I refer you back to the Jagermech. Two. Count 'em. Two variants. One of them just in production in limited facilities. Already in the game.

#127 Belorion

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 5,469 posts
  • LocationEast Coast

Posted 06 July 2012 - 07:42 PM

I find it highly unlikely that the firestarter will be chosen at this juncture. It would be a lot of development effort for something that isn't all that popular.

I think the next light mech will probably be the wolfhound or one of the unseen.

#128 Odanan

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 8,205 posts
  • LocationBrazil

Posted 06 July 2012 - 07:53 PM

View PostBlackAbbot, on 06 July 2012 - 06:58 PM, said:


You keep pointing to lack of variants as a reason why specific mechs won't make it into the game, yet you seem strangely silent whenever I refer you back to the Jagermech. Two. Count 'em. Two variants. One of them just in production in limited facilities. Already in the game.


JM6-S
JM6-A
JM6-DD
JM6-DG

View PostBelorion, on 06 July 2012 - 07:42 PM, said:

I find it highly unlikely that the firestarter will be chosen at this juncture. It would be a lot of development effort for something that isn't all that popular.

I think the next light mech will probably be the wolfhound or one of the unseen.


It is popular and it is a very good chassis to add to the game. There is a wide range of early and late variations. Not to mention it would be nice to have a flamer boat.

A Unseen? How did you reached that conclusion?

View PostWrentheFaceless, on 06 July 2012 - 06:44 PM, said:


Ah I wasnt aware this game took place before the Clan invasions

There a story summary for the game anywhere?


Somewhere in Sarna.net. Or do you mean the story of the MWO?

#129 Nikol Grall

    Member

  • PipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 430 posts
  • LocationJackson, Tn

Posted 06 July 2012 - 08:00 PM

An energy based heavy to go along with the newly introduced autocannon heavy Jagermech. Black Knight or Flashman?

Edited by Nikol Grall, 06 July 2012 - 08:02 PM.


#130 Belorion

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 5,469 posts
  • LocationEast Coast

Posted 06 July 2012 - 08:05 PM

View PostOdanan, on 06 July 2012 - 07:53 PM, said:


It is popular and it is a very good chassis to add to the game. There is a wide range of early and late variations. Not to mention it would be nice to have a flamer boat.

A Unseen? How did you reached that conclusion?



It depends on whether the next mech announced is a light or an assault. If its an assault then the next announcement will close to the last reset of the game. If they are going to bring in any unseen then right before the last reset to really get the crowds going would be a masterful stroke. Lets not forget that the licensing to the Locust is not part of the Macross series, and therefor is not one of the hotly contested images. The Locust is also the Archtypical light mech.

If the next is a light then it will probably be the Wolfhound.

#131 BlackAbbot

    Member

  • PipPipPipPipPipPipPip
  • 781 posts
  • LocationSecret UrbanMech Production Facility

Posted 06 July 2012 - 08:13 PM

View PostOdanan, on 06 July 2012 - 07:53 PM, said:


JM6-S
JM6-A
JM6-DD
JM6-DG



The JM6-S in the JagerMech Prime and the JM6-DG was introduced in 3054. As previously noted, the JM6-DD was only just introduced in 3049.

#132 Spyder Chiken

    Member

  • PipPip
  • Elite Founder
  • Elite Founder
  • 22 posts
  • Google+: Link
  • LocationMaurice Louisiana

Posted 06 July 2012 - 09:13 PM

I doubt it would happen but I would love to have a BK I loved that mech

#133 BlackAbbot

    Member

  • PipPipPipPipPipPipPip
  • 781 posts
  • LocationSecret UrbanMech Production Facility

Posted 06 July 2012 - 10:25 PM

View PostSpyder Chiken, on 06 July 2012 - 09:13 PM, said:

I doubt it would happen but I would love to have a BK I loved that mech


It was a pretty great mech. Definitely one of the more realistic looking humanoid mechs too.

Posted Image

#134 IronMarauder

    Rookie

  • Bad Company
  • 4 posts

Posted 06 July 2012 - 11:54 PM

Unless i am terribly mistaken, the Bushwacker is an IS Med mech, Why not add that to the game, its one of the most iconic mechs right behind the Atlas

#135 NinjaCool

    Member

  • PipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 241 posts
  • LocationDenmark (happiest people on earth!)

Posted 06 July 2012 - 11:58 PM

Problem is that the Bushwacker is from 3053 so is probably not in the game at start as we are in 3049 currently.

#136 Xmador

    Member

  • PipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 121 posts
  • Google+: Link
  • Facebook: Link
  • LocationCalifornia

Posted 07 July 2012 - 12:06 AM

Wouldn't it be nice if people stopped suggesting the unseen 'mechs until some announcement from PG regarding the licensing issues, or 'mechs/variants that don't exist at this time/date in the BT canon?

#137 ooClaymoreoo

    Member

  • PipPip
  • 28 posts
  • LocationGlasgow, Scotland

Posted 07 July 2012 - 12:47 AM

Im actually hoping for a Highlander.. Pleeeeeease

Posted Image

Edited by ooClaymoreoo, 07 July 2012 - 12:48 AM.


#138 Nikol Grall

    Member

  • PipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 430 posts
  • LocationJackson, Tn

Posted 07 July 2012 - 03:15 AM

^^ i wouldn't mind a jumpy assault

#139 Kyuzo

    Member

  • PipPipPipPipPip
  • FP Veteran - Beta 1
  • 129 posts

Posted 07 July 2012 - 03:55 AM

Posted Image


give it to me!!!!!

#140 Odanan

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 8,205 posts
  • LocationBrazil

Posted 07 July 2012 - 04:04 AM

View PostBlackAbbot, on 06 July 2012 - 08:13 PM, said:


The JM6-S in the JagerMech Prime and the JM6-DG was introduced in 3054. As previously noted, the JM6-DD was only just introduced in 3049.


So, 3 variants now and one in 5 years. That's enough for me.

View PostBelorion, on 06 July 2012 - 08:05 PM, said:


It depends on whether the next mech announced is a light or an assault. If its an assault then the next announcement will close to the last reset of the game. If they are going to bring in any unseen then right before the last reset to really get the crowds going would be a masterful stroke. Lets not forget that the licensing to the Locust is not part of the Macross series, and therefor is not one of the hotly contested images. The Locust is also the Archtypical light mech.

If the next is a light then it will probably be the Wolfhound.



As people would pay money for these mechs, if PGI ever add them, they could add the reseen as "premium" mechs later.





39 user(s) are reading this topic

0 members, 39 guests, 0 anonymous users