The Boz, on 23 December 2014 - 11:18 PM, said:
Same could be said about IS mechs.
1. You only take The Quirkening metamechs who are all doing very fine. Completely forgeting the rest. Here, the IS mechs are "OP" (OLOLOLZ)
2. You only look at the others and then, you see some of them are performing... really really bad?
3. I never said "NERF ALL THE CLAM!" Ever. If you think i did, your reading comprehension is faulty.
The two things I maintain are "don't buff non-holy trinity clams to holy trinity levels" and "nerf the holy trinity".
1. Surely you must see the stupidity of this. Yet thats what whiners use to claims Clans are OP.
2. But here, thanks to the quircks, there situation is much better than it used to be. Just look at the Locust. You see plenty of them now.
3. And that's where you got it completly wrong. Mechs like the Ice Ferret, the Mist Lynx or the Summoner NEED some help if you want them (but IF you want them, wich is not the case apparently) to be efficient on the battlefields in his globality. Wich is not the case for them.
The Holy Trinity need some change, especially for the Stormcrow, the Timber Wolf is that dangerous once you know the beast (but you have to bought it in order to know it... Something you did not do.) and the Dire Wolf is already fine, his firepower is part of the Lore, that mech was intended from the start to be a dreaded mech in the battlefield, that's why they are constantly focus and attacked by everyone. Let's not talk about the fact they are LRMS juicy targets.
The Timber Wolf need some slight rework.
The Stormcrow need some big ones.
The Dire Wolf is already nerfed by itself.
But again, you must know theses mech in order to know how to fight them, and that include the fact you muse bought them. And if guys like you refuse to use what a guy said, don't be surprised to being constantly rap3d.
Quote
“If you know the enemy and know yourself, you need not fear the result of a hundred battles. If you know yourself but not the enemy, for every victory gained you will also suffer a defeat. If you know neither the enemy nor yourself, you will succumb in every battle.”
TD;LR: Know the ennemy and his capacity, and know yourself. This way, you will kick some shining metal @ss.
―
Sun Tzu,
The Art of War
In every game, there has been balance problem. But in every game there also has been situation like this where you had a group constantly wanting to nerf stuff they did not possess, and each freaking time one of them bought the "OP stuff" in question. He soon realised that the thing is not has dangerous he thought it was and from that moment knew how to destroy it with less difficultys.
It happened in War Thunder, World of Tank, Hawken, Star Trek Online, in also already happened in MWO during the CBT.
Heck, even in MW Living Legend.
If you have problem to deal with a particular opponent, get the said opponent and learn his capacity. You will be much more efficient against it.
I know that the Dire Wolf is incredibly slow and I have to avoid front contact against it by anymean necessary. And if I cannot, I must use my usually superior agility and speed to get him in dangerous position, even if that include sacrifice myself.
Make him turn away from your allies -this way he give his back to your allies.- And that's just one of the things you can do against it.
I know the Timber Wolf usually got hotbuild and that his weapons tend to spread the damage. That is why I always let him attack first when I am in a comparable mech able to survive him with no real troubles. Then it depend on the skill and you have to make each attack count. And spread the damage the best you can when he's attacking. Of course, try to stay away when he is boating SRM. But the same can be said about the splatcatapult.
And when is got LRMS. Get the closer you can, his LRMS deal almost not damage and if he is stupid enought to use them. He will build tremendous heat and you will be likely to see him overheat and shut down.
For the stormcrow, I did not have really troubles to deal with them. Call that BS. I call that impression, I'm usually the one standing up at the end of the battle. (Only to be rap3d by the Locust who sneaked on my butt after that... I stopped to count how many times it has happened.... Nerf Locust?)
But all the others Clans mech, I have 0 problem to deal with them and I am in fact sorry to fight them. X')
Using my Quickdraw I have no fear of facing a Summoner, in my Centurion or My Hunchback I have no worries when facing a Nova.
(and when in a Light IS vs a Light Clan... I have an evil smile popping in my face. The amount of Mist Lynx, Adder and Kit Fox killed... Brrrrrrr.... I almost feel guilty.)
I won't left the combat unscratched, but I am usually sur that no matter the outcome, my opponent will be has good has dead. (Usually the later)
Edited by KuroNyra, 24 December 2014 - 04:21 AM.