Do You Like Your King Crab?
#1
Posted 23 December 2014 - 03:41 AM
Do you love it? hate it? dig it? disdain it?
#2
Posted 23 December 2014 - 03:48 AM
#3
Posted 23 December 2014 - 03:49 AM
#4
Posted 23 December 2014 - 03:50 AM
Dino Might, on 23 December 2014 - 03:49 AM, said:
Atlas was already obsoleted by the Banshee anyway. Its just too goddamn huge and easy to shoot for the firepower it brings.
#5
Posted 23 December 2014 - 03:54 AM
Now in all fairness, Assaults are not my thing (I even hate my Misery and people like those).
To me its...wadle slowly and hope to unload your weapons and kill a poor schmuck caught out in the open before the enemy focuses you down and kills you. This is all assuming you aren't left behind and killed by a couple of enemy lights.
I know there are good and crafty Assault pilots out there, I'm just not one of them.
I will say this though. I do tolerate the King Crab, which I'd more than I can say for my other Assaults.
#6
Posted 23 December 2014 - 03:57 AM
Can't wait for the Cerberus.
#7
Posted 23 December 2014 - 04:04 AM
#9
Posted 23 December 2014 - 04:25 AM
sneeking, on 23 December 2014 - 04:18 AM, said:
But to be fair its big and slow and thats not my area of expertise. ..
This basically sums it up for me.
I'm glad I have the mech and appreciate the gift from PGI, but it just isn't my class of mech.
It does look so darn cool though.
#10
Posted 23 December 2014 - 05:22 AM
#11
Posted 23 December 2014 - 05:25 AM
#12
Posted 23 December 2014 - 05:36 AM
#13
Posted 23 December 2014 - 05:50 AM
#14
Posted 23 December 2014 - 05:55 AM
#15
Posted 23 December 2014 - 05:55 AM
With a dual gauss + 2 ppc build I find that an xl350 works just fine, the speed to get in good sniper positions is worth more than st survival in that case. And you can still take a lot of damage, most of my deaths are CT even with xl.
For any brawler setup the xl engine is a no no, you need the shield.
But for me the misery is the superior std engine assault brawler, since it can zombie with a large pulse. so I prefer the xl super firepower setups on the KC. I guess the ct zombie lasers are the one thing going for the atlas as well.
#16
Posted 23 December 2014 - 06:00 AM
Yet it doesn't have the same instant presence at all ranges the Dire Wolf can bring. Even the Whale's big shoulders are decent objects to shield the torso with if you're willing to do a little defensive dance in order to soak missiles. The Crab has these long and exposed flanks and the builds tend to favor one range or another.
I think the telling part is I haven't really met a crab that I had a huge amount of difficulty killing yet. It also has some weird issues like the vertical spoiler counting as rear CT but visible from the front, although the hitbox is only about as large as the head, so it's not significant.
Edited by NovaFury, 23 December 2014 - 06:04 AM.
#17
Posted 23 December 2014 - 06:07 AM
#18
Posted 23 December 2014 - 06:38 AM
#19
Posted 23 December 2014 - 06:39 AM
#20
Posted 23 December 2014 - 06:50 AM
Nightshade24, on 23 December 2014 - 05:36 AM, said:
To be honest, I think I have only lost a ST in the KC like 2-3 times since I got it which is roughly only 10% of the time. That being the case, you really could probably roll with an XL and not see your combat effectiveness drop all that much.
Also consider that XL vulnerability is partially a factor of the enemy expecting to find an XL engine equipped. I mean you don't tend to shoot at STs unless you feel confident that the enemy is using an XL so considering that 90-95% of the KC won't be running an XL, no one is going to really be expecting you to be vulnerable to a ST loss.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users