

#101
Posted 04 November 2011 - 02:48 PM
#102
Posted 04 November 2011 - 02:55 PM
#103
Posted 04 November 2011 - 02:56 PM
roh, on 31 October 2011 - 08:39 PM, said:
That being said how do you all feel about first person only at release? I personally love it. I play first person for the immersion of it. And selfishly I don't want those advantage seekers using 3rd person to ambush me from complete concealment around a corner. At least not while being able to see me clear as day with their magically floating third eye.
LoL I want them to be nervous and twitchy as they wait, not knowing the exact moment I will step into view.
Exactly my thoughts.
#104
Posted 04 November 2011 - 02:57 PM
Personally, I prefer to be in first person tho. More immersive.
#105
Posted 04 November 2011 - 04:23 PM
#106
Posted 04 November 2011 - 04:34 PM
I have another suggestion:
1st person only, but an option to take screenshots in 3rd person with movable camera with mouse around the mech. Also an option to turn off the HUD for screenshots.
maxx
#107
Posted 04 November 2011 - 04:43 PM
First person view for me.
#108
Posted 04 November 2011 - 05:12 PM
Aegis Kleais™, on 01 November 2011 - 12:33 PM, said:
I very much like this solution to attempt to balance 3rd person with first. That way you still rely on your radar more.
#109
Posted 04 November 2011 - 05:22 PM
#110
Posted 04 November 2011 - 06:50 PM
roh, on 31 October 2011 - 09:30 PM, said:
And this amazingly impressive floaty camera of yours stays perfectly stable and survives missiles explosions as well as you mech covered in tons of armor how? Even if you want to try and claim they make sense technologically that sort of falls short for me. Really comes off as a half thought out excuse for the fact that you just want third person.
I make no bones about admitting my desire for first person only are selfish. I mean if third person is there I can use it as readily as anyone else. I just prefer not to. And no one else having it only makes me happier.
Now some sort of pop drone like the one from the years old trailer they put out? That was cool. Made more sense and had reasonable limits. Hope that does make it in.
Actually, there are a few references of external view cameras being used in the novels. However, their uses were very limited. The sensors packed into a mech also allowed the pilot a full 360 degree view around their mech via computer screens.
If you read the novels, you'll find that the mechwarriors relied a LOT on sensors and their computer screens.
Still, that doesn't make a good game. lol
I'm all for the first person only view.
#111
Posted 04 November 2011 - 07:29 PM
#112
Posted 04 November 2011 - 07:55 PM
#113
Posted 04 November 2011 - 07:59 PM
#114
Posted 04 November 2011 - 08:06 PM
Not for the sake of first person only, but rather due to the advantages that can be gained from third person. These advantages were minimal in MW3, and it wasn't as bad of a problem there. These advantages were massive in MW4, and it is a problem there.
Seeing over a hill without exposing your mech or a drone should never be okay. Seeing around a corner without exposing your mech or a drone should never be okay.
This isn't a "well don't use third person" gameplay visual preference, this boils down to a gameplay mechanic preference.
#115
Posted 04 November 2011 - 08:08 PM
Also I like the idea that you can look around your cockpit again. That has not been seen since MW2.
#116
Posted 04 November 2011 - 08:09 PM
Look at it this way. With FP-only you see other 'mechs from the outside, but now you see one from the inside too! Your own.
Let's hope the view is ultra-realistic in a simulation sense.

#117
Posted 10 November 2011 - 03:18 PM
#118
Posted 10 November 2011 - 03:37 PM
#119
Posted 10 November 2011 - 03:58 PM
End of discussion.
#120
Posted 10 November 2011 - 04:11 PM
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