

Breaking Ceasefire.
#1
Posted 24 December 2014 - 06:06 AM
else leave graham iv alone.
#2
Posted 24 December 2014 - 07:05 AM
#3
Posted 24 December 2014 - 07:12 AM
which happens right now with graham iv.
Edited by kesmai, 24 December 2014 - 07:12 AM.
#4
Posted 24 December 2014 - 07:18 AM
#5
Posted 24 December 2014 - 07:41 AM
#6
Posted 24 December 2014 - 07:46 AM
#8
#9
Posted 24 December 2014 - 08:09 AM

#10
Posted 24 December 2014 - 12:35 PM
Cough "Katherine Steiner" cough cough.
http://mwomercs.com/...86#entry4041486
Edited by Crimson Angel, 24 December 2014 - 12:37 PM.
#11
Posted 24 December 2014 - 12:57 PM
Allow me to reiterate.
We have two of the largest groups of players not attacking each other. We have artifically constrained who we play against, and personally I like to mix things up now and again. We have been bashing our brains against the proverbial clan wall day and night. We have no problem doing this, but we would also like to mix it up. DC and FWL have very few pilots so IS vs IS matches are few and far between.
Clans are supposed to have a corridor. I say let them have it if you want be "canon".
#12
Posted 24 December 2014 - 01:59 PM
Scion Koga, on 24 December 2014 - 12:57 PM, said:
Allow me to reiterate.
We have two of the largest groups of players not attacking each other. We have artifically constrained who we play against, and personally I like to mix things up now and again. We have been bashing our brains against the proverbial clan wall day and night. We have no problem doing this, but we would also like to mix it up. DC and FWL have very few pilots so IS vs IS matches are few and far between.
Clans are supposed to have a corridor. I say let them have it if you want be "canon".
Please do not allow the fact that you've stopped hemorrhaging planets to go to your head. Mercenaries have been instrumental in staunching the bleeding, and they are notoriously fickle things... and difficult to control, as you've seen with Antares Scorpions.
Your faction is better off than it was last week, but that is tenuous. I don't say this to taunt you or to put you down, but to highlight the reality of your situation. You may personally thirst for Davion blood, but your faction as a whole wouldn't survive the ordeal of extracting it. Again, this is not ego speaking but cold, hard reality.
Steiner's benefits from this peace are as follows:
- Fewer borders means greater concentration of your forces towards achieving your faction's goals
- Davion's diplomatic might working behind the scenes in your favor
- Time to organize the loyalist units and come up with command structures capable of dealing with the many threats you face
P.S.: All RP aside, a strong Steiner is good for the game. Attacking Davion weakens Steiner and is therefore bad for the game and the CW community.
Edited by StillRadioactive, 24 December 2014 - 02:00 PM.
#13
Posted 24 December 2014 - 02:15 PM
All RP aside, and as much as I love CBT lore, I have to recongize another reality for people playing Steiner.
We don't have enough variation. Almost all of the fights are against clan. A lot of people (lonewolves especially) don't like get steamrolled every game.
There are simply not enough people in DC, Marik, and Liao right now. All ego aside, all Davion is doing is zerg rushing FWL and Liao to get planets because they have the numbers to do so. That isn't fair to those people playing those factions. I'm not saying that there aren't good fights, but I watch those numbers, and there are almost always more attackers than defenders for Liao.
It would be better for the community as a whole for the two largest player bases to fight each other. We are hurting it otherwise.
#14
Posted 24 December 2014 - 02:33 PM
Scion Koga, on 24 December 2014 - 02:15 PM, said:
By all means, please continue to attack Davion, I'm sure they would enjoy a break from Hard Mode, since the less attention they pay to us, the more attention we can pay to you.
#15
Posted 24 December 2014 - 02:36 PM
#17
Posted 24 December 2014 - 03:09 PM
Misfir3, on 24 December 2014 - 02:47 PM, said:
Davion has had three ongoing fronts with groups that are all allied together and generally been 90-100% focused on them, yet they have continued to expand turn after turn faster than any other faction with the largest net gain of any group to date...and you estimate that adding two more planets to that will be the straw that broke the camels back? Highly doubtful...with the concentrated effort being brought to bear from the north a war with Davion would turn out the worst for one faction...Steiner. It might even free up resources for Marik to attack north and reclaim planets that until recently still had heroic turrets guarding them. Sniff. Sorry, I get emotional thinking about those turrets and the fight they put up to keep Marik planets...Marik. Anyway, I'm just a merc but from a strategic standpoint I would think this treaty has been working out well for Steiner.
If all out war doesn't break out and you keep Fed-Com intact perhaps there is a way we can put those border worlds to use? Antonius Rex, as clever as always, was thinking up some game ideas....perhaps you turn those worlds into Skirmish areas for full units from the two factions? Good be fun....
Edited by Ax2Grind, 24 December 2014 - 03:10 PM.
#18
Posted 24 December 2014 - 03:14 PM
Roadbeer, on 24 December 2014 - 02:33 PM, said:
To be brutally honest, you don't really have any reason to get all puffed up. We haven't really been bothering with you Purple Pidgeons yet as we have spent since CW began on the Green Pidgeon border creaming team after team after team after team. Annoyingly it has mostly been pug squashes, which is pretty boring after the 12th time, which is partly why our random-whoever-was-online-group went seeking tougher opposition down south.
It's just unfortunate that our Steiner employers happen to be acutely practiced in throwing away all planetary progress made by the Scorpions on a daily basis. Maybe they should consider making more effort to secure planets that we have all but placed in their hands as that would be a worthwhile incentive towards preventing mercenary unit adventurism.
Edited by NextGame, 24 December 2014 - 03:23 PM.
#19
Posted 24 December 2014 - 03:40 PM
Edited by Zerex, 24 December 2014 - 04:10 PM.
#20
Posted 24 December 2014 - 04:08 PM
@NextGame - 228 has been hitting the Marik border in hopes of waking up this sleeping border. A few times a 12man was sent to investigate, but once they found us, they fled. Right now we put a planet in position to be taken then move back to the active borders. If we see the Marik border active we move right back. No reason not to meet them unless Marik was hoping for a 12-0 autowin.
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