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The Grind


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#81 Apnu

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Posted 30 December 2014 - 11:08 AM

View PostOne Medic Army, on 30 December 2014 - 10:52 AM, said:

And you still haven't addressed my primary complaint:

That premium time and hero/champion mechs don't do much to reduce the grind.

Together, with both, you're not even reducing the time investment required by half. That's crap.


Its not my job to address any complaint you have. That's PGI's job.

Your desire to reduce the grind time by 50 percent is just that -- your desire. Take it up with PGI. That's my point.

#82 Brody319

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Posted 30 December 2014 - 11:12 AM

More like the GrindIron amirite?

#83 mogs01gt

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Posted 30 December 2014 - 11:19 AM

View PostBurktross, on 30 December 2014 - 09:45 AM, said:

God bless you and your attention span, playing the same mechs over and over gets stale after a while, no matter how much shop you wreck in them.

Typically I can only play this game every other week or so. Gets bland and stale playing the same mechs on the same maps in the same game modes over and over.

Not touching CW, even more boring playing the same three clan mechs in every match.

#84 El Bandito

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Posted 30 December 2014 - 12:00 PM

View PostTed Wayz, on 29 December 2014 - 06:19 PM, said:


Spent well over $1500 on this game and I am looking for ways to spend more. Have over 135 mechs and I am trying to level all to at least full basic. Hasn't felt like a grind because as they say, if you spend well over $1500 in MWO, you will never have to worry about the grind.


FTFY. If I spend $1500 on any F2P game, it will also not feel like a grind. Next time look things through a casual player's eyes.

Edited by El Bandito, 30 December 2014 - 12:10 PM.


#85 One Medic Army

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Posted 31 December 2014 - 02:08 AM

View PostApnu, on 30 December 2014 - 11:08 AM, said:


Its not my job to address any complaint you have. That's PGI's job.

Your desire to reduce the grind time by 50 percent is just that -- your desire. Take it up with PGI. That's my point.

If it's not your job to address the complaint, then you can stop attempting to address it anytime.

Edited by One Medic Army, 31 December 2014 - 02:09 AM.


#86 Remarius

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Posted 31 December 2014 - 02:20 AM

View PostRePlayBoy101, on 29 December 2014 - 10:35 AM, said:

did 500- 1000 dmg ... the teams im getting are the problem


Its always the team..... never the player themselves...

#87 Remarius

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Posted 31 December 2014 - 02:32 AM

View Postmogs01gt, on 30 December 2014 - 11:19 AM, said:

Typically I can only play this game every other week or so. Gets bland and stale playing the same mechs on the same maps in the same game modes over and over.

Not touching CW, even more boring playing the same three clan mechs in every match.


if you want to restrict yourself then don't complain about boredom.

As with most nights I was dropping with friends last night in the group queue, chatting away on TS3 and having fun even though we take the game and winning very seriously. You really don't notice the grind like that as you're interacting with people all the time. Last night we massively overran when we meant to end as we really didn't notice the time.... 01.30 end when you're heading to work at 05.00 isn't good in a way but it was fun. ;)

Coincidentally I have every mech in game mastered and still am here despite the "grind"....

Amusingly I was in the same mech all night racking up kills and damage in competition with everyone on comms while grinding for a new CW deck.

Ultimately its the competition/friends that keep you in game.

#88 Apnu

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Posted 31 December 2014 - 04:56 AM

View PostOne Medic Army, on 31 December 2014 - 02:08 AM, said:

If it's not your job to address the complaint, then you can stop attempting to address it anytime.


LOL. So wrong. I'm expressing my opinion and engaging in a discussion. You're the one demanding I answer for PGI's business decisions. How can I? I don't work for them and have no knowledge of their company other than what we both can google.

#89 Pjwned

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Posted 31 December 2014 - 09:43 AM

View PostKroete, on 29 December 2014 - 06:55 PM, said:

But you can grind every game influencing item thats not only cosmetical,
hero mechs on the other side are borderline to p2w,
thats the difference between f2p and f2p that is competive.


I do question how "pay2win" hero mechs actually are because for the most part they are just different mech variants, not necessarily superior.

It is a fair point to bring up hero mechs though because you're right that League of Legends doesn't do anything like that, and I do think hero mechs being MC only is a little lame, but I guess I'm just more concerned with other issues personally.

#90 One Medic Army

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Posted 31 December 2014 - 11:13 AM

View PostApnu, on 31 December 2014 - 04:56 AM, said:

LOL. So wrong. I'm expressing my opinion and engaging in a discussion. You're the one demanding I answer for PGI's business decisions. How can I? I don't work for them and have no knowledge of their company other than what we both can google.

Check my posts. All I said is that the grind with premium is still a grind. You're saying everything's fine and that's supposed to be how F2P works.

#91 Apnu

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Posted 31 December 2014 - 11:52 AM

View PostOne Medic Army, on 31 December 2014 - 11:13 AM, said:

Check my posts. All I said is that the grind with premium is still a grind. You're saying everything's fine and that's supposed to be how F2P works.


No. I agree that c-bill payouts should be higher. I'm not saying everything is fine, never even alluded to that. But it is how F2P works. There's a grind, and there's usually a way to short-cut or skip the grind and MWO provides that.

Its up to the individual player (customer) to decide if the grind-time has value. Like I said, I grinded TP for 2 months at 1-2 hours a day just to unlock one module in DDO. And I had to have accounts on 4 different servers to do it. I replayed all the lowbie missions 20-30 times each just to get enough Favor to get TP. After that, MWO's grind is nothing to me.

Granted, I could have just plunked down $20 and bought the module I wanted and saved myself 2 months of gameplay. But, as I said, I can do that here. I can plop down money and get the exact mech(s) I want and then grind, for a little bit, for c-bills to get the obvious upgrades (DHS, Endo etc). In a 2 hour window, with a hero mech and "speed dropping" (not farming, but playing each game but quitting when I die) I can earn 2 mil c-bills. Easily enough for DHS and ES on any mech @ 1.7 million c-bills. And I'm an average player, I'm thrilled if I do 500 or more damage. I shout on Enjin when I get 700 or more. So better players can expect faster returns in MWO. Grinding is also about skill, that sucks, but its what PGI gave us.

I think PGI would make a lot more money if they upped the c-bill rewards a bit, and dropped the MC prices on the mechs a bit. Or dropped the value of the mechs both in c-bills and MC say by 15%

The game is expensive where its at right now, lowering the price would encourage more players to pony up. Its hard to ask someone to pay $20 for a Protector, that thing only has a few good builds, and still the free Orions all can do what it does but better.

Grinding is a matter of perspective that F2P games ask all players to consider. How much of the player's time is worth their money? You and I will have different answers to that question.

But what I am saying is I don't think the MWO grind is punishing, it is pretty tough if all you have is a free mech. And I do argue that's an impediment for newbies. But its not punishing.
So really we agree.

#92 Star Witch Esperanza

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Posted 31 December 2014 - 03:02 PM

we have more mechs than some mobas have characters for 2-4 times the pricing scale in premium currency..

#93 Iron Hyena

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Posted 31 December 2014 - 03:15 PM

I made 15,000,000 Cbills over the stocking stuffer event, and only played about 2 hours a day.

#94 Xetelian

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Posted 31 December 2014 - 03:23 PM

We need to make them aware of how frustrating the grind is

#95 Bartholomew bartholomew

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Posted 31 December 2014 - 03:37 PM

I would be happier if premium was double instead of half again, with a 80,000 minimum rake in to cover consumable if the team folds even when you are doing well yourself.

But that is my opinion of what would make premium worth the money. Which would lessen the grind seriously.

#96 Pjwned

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Posted 01 January 2015 - 07:28 AM

Even though I still have complaints about various things, including something like the mech tree, which despite my upcoming gratitude I still dislike heavily, I did want to say that PGI's latest efforts to give away a bunch of stuff during the Halloween & Christmas events (and have a number of decent sales up to and before) is pretty cool, and even before then there were a number of challenges to give away free stuff like mechs, mech bays, premium time, c-bills & GXP, etc as well.

So thanks, that stuff is noticeable and makes me more willing to part with some of my money. Like I said above I do still have complaints in some areas, but with all the free stuff I've accumulated over the past several months my opinion about PGI is definitely less harsh; I'm still not at the point where I can recommend the game to a new player however, even though I'd like to encourage a couple friends or more.

One other thing though...

View PostPjwned, on 31 December 2014 - 09:43 AM, said:


I do question how "pay2win" hero mechs actually are because for the most part they are just different mech variants, not necessarily superior.

It is a fair point to bring up hero mechs though because you're right that League of Legends doesn't do anything like that, and I do think hero mechs being MC only is a little lame, but I guess I'm just more concerned with other issues personally.


After thinking about this statement a bit, I've come to the conclusion that some of the quirks that are exclusive to hero mechs (e.g rapid fire SRM4 on the Huginn) and/or hardpoint setups (ECM on Pirates' Bane) is kind of pushing the boundaries of being pay2win or not. I know that PGI needs to make money somehow, blah blah blah, but making MC exclusive mechs and giving them things like that is a bit of a concern.

#97 RePlayBoy101

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Posted 01 January 2015 - 07:42 AM

View PostRemarius, on 31 December 2014 - 02:20 AM, said:


Its always the team..... never the player themselves...

its fun when ur the last 1 alive

#98 RePlayBoy101

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Posted 01 January 2015 - 07:47 AM

View PostMeiSooHaityu, on 29 December 2014 - 12:53 PM, said:

A little over a week of playing for a Timberwolf seems ok. Most mechs are much cheaper.

You don't have to be a completionist, just set a goal for the Mechs and equipment you want and go for it.

It is a small grind, but it is the best grind. You play to have fun anyway. If you don't like playing the game to earn stuff, drop some coin.



most "cheap" mech arent so cheap becouse u have to pay at minimum 4M just to equip it with a good engine

#99 GeistHrafn

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Posted 01 January 2015 - 07:55 AM

View PostBartholomew bartholomew, on 31 December 2014 - 03:37 PM, said:

...with a 80,000 minimum rake in to cover consumable if the team folds even when you are doing well yourself.

This would be my only complaint generally. I (generally) enjoy grinding out each new series of mechs, getting a feel for the playstyle of each.

Admittedly, losing money to consumable use is easily rectifiable. Either don't load them, or use situational awareness to ensure you're not popping them without full benefit (i.e. wasting an arty strike on one mech, popping UAV with only three of you alive and no LRM boats in sight). Still, 3am and tired, sometimes mistakes were made lol.

#100 Flaming oblivion

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Posted 01 January 2015 - 09:34 AM

I'm starting to think they should change it , The basic thing is just annoying I don't care if they make the xp price 3 times as high I don't wanna buy 3 mechs to sell two. Its just a huge F U to me ,

Stupid.





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