Boycott Cw! Reduce The Clans Weight Or Numbers Please!
#21
Posted 30 December 2014 - 12:23 PM
#22
Posted 30 December 2014 - 12:25 PM
operatorZ, on 30 December 2014 - 11:55 AM, said:
WOW ! an incredibly short sighted plan....If PGI is taking metrics of these battles...which they are....it is BETA CW....than every game you lose against clan mechs is one more point that might get a nerf to the clans in CW.
If you stop playing CW, than more people who can beat the clans with IS tech, and there are a lot of them, will win and your goal is less likely to happen.
TLDR: If you want clan nerfs...give evidence to PGI that they are OP by playing and losing games, if you just quit than PGI doesn't get that message in the data.
^ THIS.
The best way to get PGI's attention is to play the heck out of whatever you think is broken.
#23
#24
Posted 30 December 2014 - 12:26 PM
#25
Posted 30 December 2014 - 12:30 PM
Chagatay, on 30 December 2014 - 12:26 PM, said:
Funny I dont think most IS players run the max tonnage as well. I also think the Atlas is one of the worst mechs you can bring to CW for attacking.
Edited by Valdherre Tor, 30 December 2014 - 12:31 PM.
#26
Posted 30 December 2014 - 12:31 PM
Strikeshadow, on 30 December 2014 - 12:08 PM, said:
When you trade me for some 150kph lights capable of 32pt alpha's on a 2.25s (or less) cool-down, let's talk. Until then, you have your toys, we have ours. Post quirkening, IS has some great mechs. It's a disservice to discount them (which is why I dearly love playing mine...thunderbolt, thunderbolt, thunderbolt!).
#27
Posted 30 December 2014 - 12:31 PM
Parkensis, on 30 December 2014 - 11:36 AM, said:
I have been playing CW for weeks now and we can see these battles against the clan mech are not balanced! They are faster, stronger, sturdier and better that any IS mech or group combined and rigthfully so!
But in Battletech (Mechwarrior) lore the clans have ways to respect. Like the Star system of drops, the chalenges, the bids, etc... They were ultimatly vanquished bit their code of honor and disipline and more. Here in this game the players (for most of them) have none of that to follow making this an uneven fight...
So until this is changed, I vote IS side boycotts CW altogether!
For myself I will no longer play CW until this is done proper!
Park.
I vote NO. The Clans already feel pretty anemic with a couple of exceptions, and I am uninterested in fighting even crappier more restricted versions of them.
#28
Posted 30 December 2014 - 12:32 PM
Lukoi Banacek, on 30 December 2014 - 12:31 PM, said:
When you trade me for some 150kph lights capable of 32pt alpha's on a 2.25s (or less) cool-down, let's talk. Until then, you have your toys, we have ours. Post quirkening, IS has some great mechs. It's a disservice to discount them (which is why I dearly love playing mine...thunderbolt, thunderbolt, thunderbolt!).
^this
#29
Posted 30 December 2014 - 12:32 PM
Strikeshadow, on 30 December 2014 - 12:20 PM, said:
Nice try, but the TB still out classes that by a ton. Not a bad build for what it is though
Not really
The good thing is that the PPCs are high on the torso, so it can peak and shoot better than a timber that has its low slung arms.
Issue being that the XL is a liability AND the problem that in CW you need to not outdistance the heavies, whihc means you only need to go like 60kph unless you are a light. Anymore speed just makes your rushes weak.
#30
Posted 30 December 2014 - 12:35 PM
#31
Posted 30 December 2014 - 12:35 PM
boycotting is the best way to accomplish the goal!
PS: Why is it always clanners who protest new thinking! Funny...
#32
Posted 30 December 2014 - 12:36 PM
Parkensis, on 30 December 2014 - 12:16 PM, said:
I would very much like to see this happen. A single star blowing off a company of IS mechs. But before we can have this, the current mechs need to be converted back to lore, both IS and Clan mechs, and stop trying to sidestep this. If you want this part to be lore specific, you need lore mechs. Otherwise, you are putting 5-10 un-quirked IS mechs(yes, Clan mechs now more resemble IS mechs, than lore Clan mechs) against 12 quirked IS mechs.
And yes, Timber Wolf is still the bad ass around here, but not as much of a bad ass as it would be if it was un-nerfed, and unleashed as it should be. But AFAIR, PGI said a while a go, they do not want to have lore Clan mechs, so I think you can simply forget your dream of 5-10 Clan mechs versus your 12 mechs. Sadly, so can I as well.
Edit: if you want to go more into lore, you will also have to damage IS mechs, before match start, and on and on...remember, you guys are in _real_ bad shape in this time point in the lore.
Edited by xfirestorm, 30 December 2014 - 12:38 PM.
#33
Posted 30 December 2014 - 12:36 PM
Strikeshadow, on 30 December 2014 - 12:08 PM, said:
Not quite what you're looking for, but close.
The TDR is the only mech that really comes close to what you want. The 9SE has jumpjets, but no ballistic. The 9S has the ballistics, but no jumpjets.
Could I interest you in a nice used IV-4?
#34
Posted 30 December 2014 - 12:39 PM
Parkensis, on 30 December 2014 - 12:35 PM, said:
boycotting is the best way to accomplish the goal!
PS: Why is it always clanners who protest new thinking! Funny...
I'm not in a Clan Faction, and I think 12v10 would be a horrendous mistake for PGI to make.
#35
Posted 30 December 2014 - 12:39 PM
Parkensis, on 30 December 2014 - 12:35 PM, said:
boycotting is the best way to accomplish the goal!
PS: Why is it always clanners who protest new thinking! Funny...
I'm not a "clanner", and I have no interest in your crappy suggestion. Now what?
#36
Posted 30 December 2014 - 12:40 PM
Parkensis, on 30 December 2014 - 12:35 PM, said:
boycotting is the best way to accomplish the goal!
PS: Why is it always clanners who protest new thinking! Funny...
Yes the idea of 12 IS vs 10 clans is cool but in order for that to happen the clans mechs would need a major buff and or the IS mechs would need to be beaten by the nerf bat. wait for it......... wait............................................................................................................ (wispers) because clans are beatable already.
#37
Posted 30 December 2014 - 12:47 PM
Edited by TKSax, 30 December 2014 - 12:48 PM.
#38
Posted 30 December 2014 - 12:47 PM
#39
Posted 30 December 2014 - 01:11 PM
This idea has always been bad and never going to work. It will inevitably create an environment where all the elite/experienced players are in Clan mechs, grinding a handful of hardcores and all the new players until, obviously, the new players either manage to grind up enough cbills to move to Clan tech or quit.
People are losing to Clans right now largely because they act foolish. If you peek-a-boo with Clan mechs at 600+m and you're not a deadeye shot in a 9S with most of your team doing the same thing, you're the reason you lose. If you shoot Clan mechs *anywhere but the leg* when on defense, you are why you lose. If you play against Clanners on Sulfur and let them stay in cover, lean up shoot get back into cover instead of coordinating a rush and stomping them when they overheat, you are why you lose.
Same goes the other way. Not going to hand anything away but there are a few key tactics Clanners need to keep in mind on the maps to deal with IS swarms and shell games.
Clan XL engines could use a nerf - big heat bump with side torso gone. That is still a factor of imbalance without equal. Saying 'IS can change engine size' is a red herring, each IS mech only has a couple of useful builds (at best). Swapping an engine is only an advantage against Clan mechs with otherwise crappy engine design choices (Gargoyle, all the lights, etc). The mechs with great designs (Timber, Stormcrow) don't suffer from any disadvantage from not being able to add Endo or change engines.
Clan/IS is pretty close to balanced. Make losing a side torso actually a significant problem for Clan mechs and we should be good.
#40
Posted 30 December 2014 - 01:24 PM
They still need to adjust the attack windows desperately tho. I'm optimistic the data gathered during beta will clearly show what is happening in the 3-4 hours before ceasefire.
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