InspectorG, on 07 January 2015 - 06:18 PM, said:
ECM heavy? Why? Just use a Thunderbolt.
Really, ECM, for role purposes, should be relegated to light mechs.(plus honorary Cicada).
IS has gobs of ECM choices, Clan doesnt.
IS has a few choices... only 2 of them are worth anything in CW, the Raven and Cicada but at a price, the DDC is no Banshee or King Crab in raw output required of assaults in CW. Clan's have Kit Fox (still reasonable hardpoints) or the go to heavy mech that balances your drop deck with plenty of firepower, the Hellbringer.
You can choose to go light for more heavies, or just straight up use multiple heavy ECM's... IS either have to design heavy dropdecks to use a single Raven 3L or go super light for multiple (not counting the fact players must double up on the variants). Locust, spider and commando are all either easy kills, or if they have bad hit reg, have some of the worst firepower for lights.
A Clan assault ECM and an IS heavy ECM would balance both books, providing a staple IS ECM heavy, but also give the Clan's a choice to help (afterall Clan assault's never reach the same speed/firepower balance of IS due to fixed engines).
Ozealot, on 07 January 2015 - 06:39 PM, said:
Additionally, IS mechs don't have to trade weapon hardpoints for an ECM hardpoint as most ECM capable Clanmechs have to.
No but the machines get nerfed to compensate for ECM compared to other variants. They also can't mount the same effective weaponary or alpha that makes them a potent force on the battlefield, nor have the armour to survive extended battles of CW, unlike the Hellbringer. About the only reason IS bring ECM is they have spare tonnage and to provide some LRM blanket. We'll be lucky to start a drop with one 3L, maybe 2. Drop Clan's and at least 3-5 people use Hellbringers as their first drop deck machine. And that's only the first of 2 or 3 in their drop decks.