ThisMachineKillsFascists, on 04 January 2015 - 10:34 PM, said:
Other chassies and variants are as much broken as the ppc thunder. Why exclusevly talk about erppc thunder? just why?
It brings back days similar to the alpha problems such as the Hex Stalker and when 2PPC + 2 AC5 were king.
I ran the Thunderbolt-9S with 2 PPC & 4ML before there were quirks, I knew then how strong it was and heat generation is very similar. Shoulder mounts so you do not have to expose much of the Mech render arguments about 'easy to hit' invalid. It was better than when I ran 2 PPC on the Awesome-8Q and I scared people with that despite not being the best sniper in the game. I scared people with the Thunderblunder using just 2 PPCs in the same way, one hit and enemies MOVED back under cover no matter what Mech they drove. When something has the ability to scare people, it is strong. Give it quirks to make that stronger, that's OP.
Psycological effect of just 2 PPC hits is strong and gives the shooter great control over the battlefield that no Mech should have.
ThisMachineKillsFascists, on 04 January 2015 - 10:58 PM, said:
Guess you missed half of the arguing..
Why eclusively QQ about the ppc thunder when other chassies /mechs are as good as it but differently?Why not talk about all the other crazyly quirked mechs? why not talk about the timber?
List the other crazy quirks. The Timber, depending on pods, has torso turn buffs and nerfs, arm buffs, JJ buffs on the S and Missile cooldwon nerfs. The Timber is not a god.
I will consider anything with a 50% quirk 'crazy.' What other IS Mechs have 50% quirks ignoring speed buffs like the Locust Acceleration & Deceleration quirks, those are in no way OP.
Locust-1V ERLL cooldown 50%
Huginn SRM4 cooldown 50%
Cicada-3C ERPPC heat 50%
Grid Iron MPL range 50%
Grid Iron Gauss cooldown 50%
Hunchback-4J LRM10 cooldown 50%
Wolverine-6K LPL range 50%
Dragon-1N AC5 cooldown 50%
Thunderbolt-5SS MPL range 50%
Pretty Baby LL cooldown 50%
Hellslinger external heat transfer 50%
Lots of cooldown & range buffs here that are not a big thing, Hellslinger does not seem a big one, only the Cicada is equal and it does not matter with only 1 Energy point to mount a ERPPC on hence no OP Cicada comments. There are even a couple of Vindicators with 40% PPC velocity quirks, no one complains.
The Thunderblunder is because it can mount more than 2 ERPPCs with a 50% ERPPC heat reduction, 25% ERPPC cooldown for more firings and 15% ERPPC speed buff. If a non-expert sniper like me can scare the crap out of anyone with only 2 PPC before quirks, then yes the quirked 3ERPPC is too good. Honestly, I don't believe you even need 3, just the 2 in the shoulder mount, that is another quirk being able to peek and shoulder snipe without exposing much of the Mech invalidating the Mech size comments.
It gets even more unpleasant when I once fought against an 8 man in CW, I thought it was a good fight but they cried that every IS player should be bringing Thunderblunders. I never was a meta fan in any game and I do not appreciate being ordered to play by a certain style because of a broken quirked Mech.
Brody319, on 04 January 2015 - 11:38 PM, said:
Who would have guessed people would have talked about nerfing the 9S in threads labelled "Thunderbolt needs a nerf" "the thunderbolt 9S" "Nerf the 9S". I just thought they were talking about the Urbanmech
UrbanMech was always considered OP after Bishop Steiner threatened to make 12 man hit squads of Urbies rekt-ing B33f teams.