Klappspaten, on 06 January 2015 - 12:54 PM, said:
I mean really, we even made a post in the clan wolf forums and they flat out told us that they would not defend against us.
If thats the case that is low indeed.
because defending was horrible wait time for just a single match for some reason, while going to the jade parriot border gave instant matches.
So one issue of CW is that the population currently is a bit low on all factions, and when i go online I see 3 planets (if that much) where soemthing is happeneing. Then I can see at the numbers of the planet if I gonna wait 40+ minutes to get a match or not.
But seriously, If I want to play MWO this means playing, not staying and waiting in the queue. Then I either go another factions planet where queue times are to be expected better, or to public matches.
and during the week, when I may have 2 or 3 hours of gaming after job + family, I really want to do a bit more than just one or maybe 2 matches.
Will HellFire, on 07 January 2015 - 02:10 AM, said:
I am not the most suportive of overpowered perks like TDR's or the DRG's, but its easy to see without them the IS would be at a definite disadvantage against the Clans...
...which seems to be the way clanners want it. And it really sucks that there's people who openly say "I want unfair advantages over you, or I wont play!" which is mostly what Im hearing from the clanners.
And still I hear no mention about Clan XL engines. And I think THAT is an unfair advantage.
...as well as the 20% tonnage advantage every Clan ballistic weapon has over Is ballistics...
....or the 50% tonnage advantage on Missile Launcher weights....
...what, these dont count clanners?
Clans have to use XL, its different but not an advantage, clans can not use a standrd engine, or a smaller one.
missile launchers? what serious pilot is using them? at least at lrm's this is an advantage no one uses. also most clanner launchers add very big hotboxes, while a lot IS mechs have them better intrgretaed in the mech. being a easy target is a bad thing. Then Clan lrms are lurms, meanign they are just bad compared to the IS volley, because ams cna take out more, or you can very easily dodge a lot of the incoming missile stream of a lrm 10+ launcher. So the advantage only applies on the srm's.
The ballistics, well, NO lol, I bet nearly any clanenr would prever the heavier IS ballistics in their clanmechs when they can get the same PPFLD, streamign AC's is just not worth the weight savings.
further more why is everyone mostly ignoring the IS advanatges? Most emchs have better geometry at the IS, better hardpoint locations. Those are way better advantages. But somehow the IS is more trying to tell what clanners are better in, instead of seeking what their own strenghts are.
So no what you list is mostly not fair and objective in judgement, you list advanatges but not the entire truth of things.
Half of the IS pilots just don't seem to be able to identify their strenghts and use them.
But hey the lords have went IS now, maybe they figure it out and all the other will copy this, because for some reason hardly anyone is willing to test and figure out on his own.
Edited by Lily from animove, 07 January 2015 - 02:31 AM.