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Disturbing New Trend


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#101 Y E O N N E

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Posted 09 January 2015 - 11:32 PM

Not to sound like a snob, but how do you guys have such low W/L? In almost 4000 games, mine has held pretty steady at 1.13, which I thought was pretty close to what the Elo system is supposedly trying to achieve.

#102 Greenjulius

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Posted 09 January 2015 - 11:56 PM

View PostYeonne Greene, on 09 January 2015 - 11:32 PM, said:

Not to sound like a snob, but how do you guys have such low W/L? In almost 4000 games, mine has held pretty steady at 1.13, which I thought was pretty close to what the Elo system is supposedly trying to achieve.

The more you play the game, the better you should get. My W/L has remained steady at 1.25, but my KDR keeps climbing. Mine's over 1.8 now just because I end up becoming the cleanup crew at the end of the round quite often. I'll be paired up with suicidal pugs who run straight into an enemy deathball, then act like a surgeon, targeting crits. My Locusts often get 4 or more kills from it, and LRMboats simply clean up.

#103 LowSubmarino

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Posted 10 January 2015 - 12:10 AM

Man I get brand new players regularly. I must be abysmal even though I think im good. Every second game I play with ppl that get roughly 100 dmg, or below 100. They run around in big mechs and dont manage to land a number of solid alphas which would at least break the 200 or 300 dmg marker. They shoot maybe 1 or 2 times and then die. Sometimes 30 or 50 % of the players just die without doing any kind of dmg whatsoever. I think I could do more dmg if I played blindly and with only one hand. And thats no joke.

Those drops are frustrating, especially when the other team ist obviously much much better. The imbalance isnt slight or moderate. Its huge.

I rather play with a good team and only get 300 dmg, 0 kills and a few assists but had a good close game.

It just sux when you play well, get 600+ dmg, several kills and worked your a** off and 1,5 lances get less dmg than you by yourself. How is that even possible. How can 6 mechs get less dmg than one mech. And why is that mech thrown into a team with those players.

If I would get those rounds every 10th game then I wouldnt say a word. But I get those games so often. Prolly 50 - 75 % of the time.

Sometimes I just scratch my head and kind of lose the motivation to play for a while after games like that. It feels as if theres nothing you can do to turn the game. You get 500, 600, 800 or 1000 dmg, kill an entire lance and in the end its 12:4.

I also get so tired of saying 'dont spread....omg just stick together for once why is that so hard to understand. Look at what animals do in the wild when facing predators.'

So I dont say it anymore. The army of ppl that doesnt understand the concept of 'many mechs' vs 'a few mechs' is vast.

Ppl have been raging about the starcraft 2 mm. But compared to mwos mm sc2s mm is perfect. They dont play in the same league. In sc2 you actually get similarly skilled opponents most of the time.

In mwo that just doesnt work. It usually doesnt work.

Sometimes you see ppl actually staying together, taking cover, reacting according to what is actually happening in the game. No chat, no ts necessary. They simply understand the most basic concepts. Staying together, covering each other etc.

But those players are a tiny minority. The vast majority plays weirdly and/or just started to play. Im not sure but I think the avarge age of mwo players must be between 7 or 12 tops. Its impossible that they are much older. Just impossible. Apparently around 95 % of the mwo player base also never played any video or pc game prior to mwo.

I mentioned age because my gf (27) who never owned a console or pc sat down one day when she couldnt sleep in the middle of the night, found path of exile in my games folder and when I woke up and laughed she had figured out almost everything about how to build a char and play the game. When she tried mwo she was able to play without overheating after about 2 hours and quickly understood how the radar worked, who she needed to shoot and who was on her side.

When I said 'theres 2 guys across that canyon behind the bolder....watch out,' she replied 'I rather stay with my buddies here.' And she really did stay with the group.

She said that 2 hours after she had started the game and I had only explained some of the controls, never mentioned anyhting about tactics or strategy. She realized she should stay with the group and never owned a console or a pc and had just started to play the game.

Thats why I think the mwo playerbase is a lot younger.

#104 Theodore42

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Posted 10 January 2015 - 12:24 AM

View PostYeonne Greene, on 09 January 2015 - 11:32 PM, said:

Not to sound like a snob, but how do you guys have such low W/L? In almost 4000 games, mine has held pretty steady at 1.13, which I thought was pretty close to what the Elo system is supposedly trying to achieve.

Yeah, same for me. Since cw there may be either a lot more newbies coming into the game or just a lot fewer experienced players populating the solo queue. Actually my w/l ratio has gone up a bit and I'm definitely making a LOT more cbills per match now.

The problem might be that a lot of skilled players were being carried by players with much better game sense. If you're making more than 1 kill per match on average you should NOT have a w/l ratio of less than 1.

Even newbies want to win, so if you're making lots of kills, it is YOUR OBLIGATION to communicate good ideas and useful info to your team. You should be typing A LOT of information every match. If I find the whole enemy team around a corner, I'm literally typing info while taking fire. Sound stupid? My win ratio (in solo queue) would imply the opposite.

If your team is made up of 90% newbs then the other team is as well. It should be easy for you to put these newbie players in a position to win. Instead you are disrespecting them and blaming them for your loss.

"Elo Hell" is a myth.

Step up to the next level.

Edited by Theodore42, 10 January 2015 - 12:29 AM.


#105 Y E O N N E

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Posted 10 January 2015 - 12:24 AM

View PostGreenjulius, on 09 January 2015 - 11:56 PM, said:

The more you play the game, the better you should get. My W/L has remained steady at 1.25, but my KDR keeps climbing. Mine's over 1.8 now just because I end up becoming the cleanup crew at the end of the round quite often. I'll be paired up with suicidal pugs who run straight into an enemy deathball, then act like a surgeon, targeting crits. My Locusts often get 4 or more kills from it, and LRMboats simply clean up.



That's more or less how my games go, also generally in Locusts. My K/D has climbed from a 1.94 to a 2.12 over the last seven months, so I do see that "steady W/L, rising K/D" trend. It's just that my W/L has always hovered just above 1 from the first day I started playing. That's what I'm finding puzzling: I thought Elo was supposed to be balancing players for a 1.00 average W/L. So, what's the deal when players are posting average W/L around 0.5?

Are these players always dropping in one game mode? Are they always dropping in the same weight class? Are they running group queue with players that are really good, inflating their Elos and putting them in hard carry games when solo dropping that they can't actually perform in (I know this has happened to me more than once)? Or perhaps the opposite, spending a lot of time in group queue with a large group that is collectively mediocre and causing low W/L?

Would be interesting to try and nail down some correlations.

#106 pwnface

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Posted 10 January 2015 - 12:36 AM

The more games you win the harder you need to carry. That's how solo queue works.

#107 Aethon

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Posted 10 January 2015 - 12:54 AM

Yet another shining example of why Elo, a matchmaking system designed for 1v1 games where both sides have exactly the same units and starting position, does not work in team games like MWO.

FFS, PGI, get rid of it already.

#108 ColdPsyker1

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Posted 10 January 2015 - 01:00 AM

OP, I am currently in the ELO hell you describe. And I've been trying to level my Mist Lynxes.

Seriously, when I get top damage on my team (or close to it), in an unbasiced mist Lynx- there is something wrong there. My mighty armament of 3 small pulse and an SRM 8 should not be outdamaging a timberwolf





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