Bishop Steiner, on 09 January 2015 - 05:55 AM, said:
Clan Gauss. IDentical to IS Guss in all ways....except 3 tons lighter.
true, but its hardly used because the clanmechs hae fixed ES/FF locations makign most of them not bale to dualwield them. and so the lighter gauss is not avalid choice.
And now imagien whats going to happen if we ever make clanweapons available for IS, at these moments the IS ecomes absolutely OP, because they have the full customizeable mechs with all the clanweaponadvantages but no the clanmech construction rule restrictions.
kapusta11, on 09 January 2015 - 05:52 AM, said:
You should look at bigger picture, you're talking about heat efficiency PER POINT of damage, take a more practical approach and look at final result of combined damage:
5xCERML+1xLPL:
48 damage, 40 heat, greater range, more heatsinks due to lighter weapons, 6 hardpoints, 11 tons.
6xISML+2xLL:
48 damage, 38 heat, less range, 8 hardpoints, 16(!) tons.
5xCMPL:
40 damage 30 heat, 5 hardpoints, 10 tons
6xCMPL:
48 damage 36 heat, 6 hardpoints, 12 tons
7xISMPL:
42 damage, 28 heat, 7 hardpoints, 14 tons
3xCERML+3xCMPL+1xCLPL:
58 damage, 46 heat, 15 tons
6xMPL+2xLPL:
58 damage, 38 heat, 26(!) tons
with that broken logic Nova Prime would be a Tier -2 mech, which it isn't.
you have a heattreshold and you can only squeeze a specific amount of dmg out of it, and heat efficiency is what is very important at this point. Why is hardly anyone using CERLL? because they have range but are badly inefficient.
important is to have a proper heatgeneration, because it is generating the ressource you work with, and you have to process this ressource in a proper amount of dmg.
your logic to analyse is flawed, that I don't wonder why some see clans are OP everywhere.
Edited by Lily from animove, 09 January 2015 - 06:04 AM.