Heisenbug, on 10 January 2015 - 02:20 AM, said:
Kit Fox's and Adders seem slow and very easy to kill. I love fighting against them, but don't understand the point of playing one. Please educate me.
PS: I am not trolling.
They fulfill a very different Roll from the Traditional Light, at least in my eyes.
For the Kit Fox - Triple AMS + ECM , that alone is worth it, especially in PUGS. Not so much I imagine in CW. I use mine with Twin ML's and some LRMS. Basically I hang with the Heavies/Assaults (where my need to be a fast light is negated) and that in turn with 3 x AMS with Overload and Range allows me to form a blanket of protection as they move from cover to cover. Trust me, its appreciated though not always spoken of in PUGS.
For my Addlers, They are great for adding a great amount of Firepower to your teams advance. I usually keep mine as streak Boats with a few ML's as well. That way, I can challange any lights that would pick apart my teams bigger mechs.
I do play one as a Long Range supporter though, with LRM's to lob.
They have their place. The key is to think outside the box and not try and do direct reference to IS Chassis.
-ST