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Anyone else feel like the Periphery States could have been added?
#1
Posted 28 June 2012 - 07:20 AM
#2
Posted 28 June 2012 - 07:25 AM
Keep it simple ... just what ...30+ resource books for them to master.!!!
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The game will hopefully run for decades ... soooo there is plenty of time to expand into the periphery states later.
#3
Posted 28 June 2012 - 07:29 AM
#4
Posted 28 June 2012 - 07:29 AM
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Maybe they could break with canon just for the periphery and make them conquerable, since very few people actually know just who and what was out there - have each canon entity able to expand and shrink as planets are won and lost. Just a thought.
#5
Posted 28 June 2012 - 07:42 AM
#6
Posted 28 June 2012 - 07:45 AM
But i Do feel that Comstar should be a playable faction.
Maybe not at launch, but not soon after.
Possibly also St.Ives Compact
#7
Posted 28 June 2012 - 07:54 AM
GB Krubarax, on 28 June 2012 - 07:45 AM, said:
But i Do feel that Comstar should be a playable faction.
Maybe not at launch, but not soon after.
Possibly also St.Ives Compact
Comstar's a bit too powerful though and were, at this time, completely neutral (supposedly) and so didn't fight. Once we get into the Clan storyline a bit and their taking part a bit more, I'd have no problems with them showing up.
Keiran Halcyon, on 28 June 2012 - 07:42 AM, said:
I'd sooner not - the mercs are going to be taking part in missions in the Houses' territory - a House is going to be leery about hiring a foreign power to do jobs for them when it might end up making them a threat. You see that a lot with merc units with a single planet, you can only imagine how paranoid they'd be about a small empire under a merc's control.
The Periphery isn't that big and are scattered, which is why the main Houses haven't taken the time to absorb them - I'd sooner not see an EVE-Online free-for-all, personally - existing Periphery Houses that can dominate through player-action, fine, but not player-owned ones. Think more EVE-Online faction warfare (done right) and you'll see where I'm coming from.
#8
Posted 28 June 2012 - 08:02 AM
But Comstar had Comguards posted to protect HPG stations from the 4th suc.war and on.
With a little imagination you can easily make up a scenario, with a rogue Steiner/Capellan/Marik/davion/Kuritan company-commander, going up against the ComGuards to try to secure some lostech gadget or sumfin, which those Comguards have stashed away in that HPG-station
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#9
Posted 28 June 2012 - 08:02 AM
#10
Posted 28 June 2012 - 08:13 AM
#11
Posted 28 June 2012 - 08:15 AM
#12
Posted 28 June 2012 - 09:42 AM
i am happy with the decission of the devs to build around a core gameplay and expand on the run..so we will see alot of surprising stuff appear in the future... at least this seems to be the plan
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#13
Posted 28 June 2012 - 09:55 AM
They only remained a "major house" due to location and tradition.
Insidious Johnson, on 28 June 2012 - 08:15 AM, said:
Don't forget the space herpes. er, on second thought, let's go ahead and forget them.
#14
Posted 28 June 2012 - 11:06 AM
#15
Posted 28 June 2012 - 11:40 AM
#16
Posted 28 June 2012 - 11:46 AM
#17
Posted 28 June 2012 - 11:47 AM
#18
Posted 28 June 2012 - 11:48 AM
#19
Posted 28 June 2012 - 11:50 AM
#20
Posted 28 June 2012 - 11:52 AM
GB Krubarax, on 28 June 2012 - 08:02 AM, said:
But Comstar had Comguards posted to protect HPG stations from the 4th suc.war and on.
With a little imagination you can easily make up a scenario, with a rogue Steiner/Capellan/Marik/davion/Kuritan company-commander, going up against the ComGuards to try to secure some lostech gadget or sumfin, which those Comguards have stashed away in that HPG-station
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Little contrived at this point in time - let them bring them in when the Comstar forces mobilise in-game (I'll not say when that is, since newcomers might not like the spoiler), but us vets know when that was.
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