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Tie In Solo Queue To Cw

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#61 Kjudoon

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Posted 19 January 2015 - 03:11 PM

How strange, I run across a real life article exemplifying the "Pugs need special protection" philosophy.

http://losangeles.cb...opponent-161-2/

I mean wow. This is an extreme edge case, but I point it out to basically put in to focus the true focus of this. Do we want a 'mercy' rule where a game is forced to be forefeit by a team being stomped? Do we want to suddenly cause a team winning like this to be forced to quit?

Where do you come down on this? What could be done that is fair to all parties? If it could not be completely fair, what is the least unfair solution, and to whom will be given the onus of being given the least fair resolution.

Nothing in life is 100% fair, so how close can we get to equity for all parties?

The best comment in that video is the radio host: "We want our kids to have grit. You don't get grit winning 161 to 2, you get it by LOSING 161 to 2." (I paraphrase)

Worst attitude must be that principal who just shouldn't be involved with kids sports.

Edited by Kjudoon, 19 January 2015 - 03:14 PM.


#62 Triordinant

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Posted 19 January 2015 - 03:29 PM

View PostKjudoon, on 19 January 2015 - 02:42 PM, said:

PQs have elo, and in the solo queue, it works very well, even with sync drops (which will then be balanced by VOIP, so I'm fairly certain the whine over that will go away quickly too as everyone will ahve the same ability).

That's why I'm perfectly happy if CW ends up being the exclusive playpen of the well-trained competitive Units. At least that way they'll prey on each other instead of on the soloists or small casual groups. :) I'm just not sure if that's what PGI wants to happen.

#63 Kjudoon

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Posted 19 January 2015 - 03:40 PM

View PostTriordinant, on 19 January 2015 - 03:29 PM, said:

That's why I'm perfectly happy if CW ends up being the exclusive playpen of the well-trained competitive Units. At least that way they'll prey on each other instead of on the soloists or small casual groups. :) I'm just not sure if that's what PGI wants to happen.

In this we agree. It's not 'preying' on each other any more than the Patriots prey on the Browns though. Or that girls JV team preyed on the other.

That's the major revelation more people need to have. CW is doing what it says on the side of the tin, and people are having their illusions stripped away because till Phase 3 starts, ummm... yeah, it's not going to be what it needs to be.

#64 BourbonFaucet

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Posted 19 January 2015 - 03:46 PM

View PostXetelian, on 15 January 2015 - 03:56 PM, said:

If only they had added dropship mode in the regular queue


I would totally play invasion VS randoms, or small group queue.

#65 Jon Gotham

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Posted 19 January 2015 - 04:10 PM

delete-cross post from another thread-dunno how I ended up here :unsure:

Edited by kamiko kross, 19 January 2015 - 04:12 PM.


#66 Triordinant

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Posted 19 January 2015 - 04:42 PM

View PostKjudoon, on 19 January 2015 - 03:40 PM, said:

In this we agree. It's not 'preying' on each other any more than the Patriots prey on the Browns though. Or that girls JV team preyed on the other.

The Patriots going against the girls' JV team would be preying, however. That's what we had in MWO before and that's why there's a solo-only public queue today.

Edited by Triordinant, 19 January 2015 - 04:55 PM.


#67 TygerLily

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Posted 19 January 2015 - 06:28 PM

View Postkamiko kross, on 19 January 2015 - 04:10 PM, said:

delete-cross post from another thread-dunno how I ended up here :unsure:


lol...you've wandered into a dark, dark place...

#68 Jon Gotham

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Posted 19 January 2015 - 07:01 PM

View PostTygerLily, on 19 January 2015 - 06:28 PM, said:


lol...you've wandered into a dark, dark place...

Sadly yes, a place where I'm disgusted to be considering some of the company that's kept here :(
Heck knows how I managed to cross post-I was in another tab..>.>

#69 N0MAD

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Posted 19 January 2015 - 10:59 PM

View PostTriordinant, on 19 January 2015 - 03:29 PM, said:

That's why I'm perfectly happy if CW ends up being the exclusive playpen of the well-trained competitive Units. At least that way they'll prey on each other instead of on the soloists or small casual groups. :) I'm just not sure if that's what PGI wants to happen.

Problem being that PGI isnt going to run CW for half dozen teams...
but ya im sure pugs and small groups would also agree with you

#70 wanderer

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Posted 19 January 2015 - 11:18 PM

CW suffers a double impact at this point.

1) It's designed for large groups only, and PUGs get stomped (and at this point, most of them gather on one planet simply to get matches in a reasonable amount of time).
2) It only has a meaningful impact for a few hours before ceasefire, meaning any large group that isn't active then is meaningless and has likely gone inactive.

#2 is hopefully getting some help on the 20th. #1 needs smaller-scaled, faster CW fights as at this point, the slow and oft-useless pace of CW battling has flushed it's player base into the toilet because frankly, it's boring and unprofitable compared to the public queue.

#71 PhoenixFire55

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Posted 20 January 2015 - 12:56 AM

View PostTygerLily, on 19 January 2015 - 01:32 PM, said:

Also, you offered your point unsupported so there's not much to respond to.


We've been over this dozens of times already tho.

The so called 'official data' was collected during the ongoing solo-only event, back when we still had group queue groups size limited to 2-4-only, no private lobbies, no CW, and 12-mans not finding any matches for ages. And even considering all that it STILL seemed fishy to me and lots and lots of others who actually played the game at that point.

Also, many questions had been raised about what the given data actually meant and wether the given percentages were related to actual amount of players or rather amount of launches made or matches created. With certain interpretation the data could have been read almost as 50%-50% between solo and grouped players.

Even if we assume that under those specific circumstances that data was somehow correct, it still has absolutely no relevance whatsoever right now, as the amounts of grouped people skyrocketed due to the private lobbies, lift of group queue groups size limits and, obviously, community warfare.





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