This Is Why We Hate The Current Match Maker
#1
Posted 15 January 2015 - 04:39 PM
2 matches back to back
its just one of those times where you sit back and go Hmmmmm
#2
Posted 15 January 2015 - 04:53 PM
If you want to carry better, lower your LRM launcher size/amount and get bigger back-up weapons.
Edited by El Bandito, 15 January 2015 - 04:58 PM.
#3
Posted 15 January 2015 - 04:55 PM
Edited by DivideByZer0, 15 January 2015 - 04:56 PM.
#4
Posted 15 January 2015 - 04:56 PM
Step 1.) Stop *&%$ing complaining about the matchmaker.
Step 2.) Winning.
#5
Posted 15 January 2015 - 05:59 PM
El Bandito, on 15 January 2015 - 04:53 PM, said:
If you want to carry better, lower your LRM launcher size/amount and get bigger back-up weapons.
Not an LRM Boat :>
#6
Posted 15 January 2015 - 06:50 PM
Burktross, on 15 January 2015 - 04:42 PM, said:
Problem is, in this Elo bracket it is getting to the point that 90% of the games are stomps. Either you are being stomped, or stomping. Not conducive to CBill earning either way.
#7
Posted 15 January 2015 - 07:02 PM
It is the rare game that comes out closely.
Edited by Xetelian, 15 January 2015 - 07:03 PM.
#8
Posted 15 January 2015 - 07:04 PM
Darian DelFord, on 15 January 2015 - 05:59 PM, said:
Not an LRM Boat :>
Post your build then. Cause usually non-LRM build cannot cause over 700 damage without a single kill. Especially if you are using SRMs in those missile slots.
Edited by El Bandito, 15 January 2015 - 07:05 PM.
#9
Posted 15 January 2015 - 07:10 PM
1453 R, on 15 January 2015 - 04:56 PM, said:
Step 1.) Stop *&%$ing complaining about the matchmaker.
Step 2.) Winning.
Actually to beat matchmaker do the opposite of #2. Lose. Lose a lot on purpose. Do it while you're drinking and not caring about anything in the world. Then, the next time you play you get teamed up with competent people.
#10
Posted 15 January 2015 - 08:00 PM
tucsonspeed6, on 15 January 2015 - 07:10 PM, said:
Actually to beat matchmaker do the opposite of #2. Lose. Lose a lot on purpose. Do it while you're drinking and not caring about anything in the world. Then, the next time you play you get teamed up with competent people.
I think losing on purpose for any reason is dumb idea.
#11
Posted 15 January 2015 - 08:14 PM
El Bandito, on 15 January 2015 - 07:04 PM, said:
Post your build then. Cause usually non-LRM build cannot cause over 700 damage without a single kill. Especially if you are using SRMs in those missile slots.
http://mwo.smurfy-ne...b9efb38f0e7e170
For those matches.
No one expects a brawler S which goes 83 KPH, if you need more firepower drop it to a 375XL
Just one of the builds I use.
#12
Posted 15 January 2015 - 08:27 PM
Let's stop it with the MM lynch mobs, take sone responsibility, accept that sometimes matches go bad, it's not because you are Jesus Christ in a mech and everyone else on your team sucks.
It's old, it's tired, let it go, play, win, lose or go home, but this "woes is me" bs over the MM has to stop.
#13
Posted 15 January 2015 - 08:59 PM
Darian DelFord, on 15 January 2015 - 08:14 PM, said:
http://mwo.smurfy-ne...b9efb38f0e7e170
For those matches.
No one expects a brawler S which goes 83 KPH, if you need more firepower drop it to a 375XL
Just one of the builds I use.
I put in 4 more heatsinks and another half ton of ammo in there for you like this:
http://mwo.smurfy-ne...98e2f20c45395ae
(I put in Endo and shoved heatsinks into the engine to make room for the Endo slots).
Maybe you want to put the half ton of SRM ammo elsewhere other than the CT, that's up to you.
#14
Posted 15 January 2015 - 09:29 PM
El Bandito, on 15 January 2015 - 07:04 PM, said:
Post your build then. Cause usually non-LRM build cannot cause over 700 damage without a single kill. Especially if you are using SRMs in those missile slots.
Umm I've broken 1k and didn't get a kill. Not in an LRM boat either. Breaking 700 damge is very easy. You should know this by now as a founder.
#15
Posted 15 January 2015 - 09:32 PM
Death Drow, on 15 January 2015 - 09:29 PM, said:
Umm I've broken 1k and didn't get a kill. Not in an LRM boat either. Breaking 700 damge is very easy. You should know this by now as a founder.
Funny that, cause whenever I break 700 damage in a non-LRM boat mech, I get 1-2 kills with it. Maybe cause I am a Founder.
#16
Posted 15 January 2015 - 09:35 PM
Darian DelFord, on 15 January 2015 - 08:14 PM, said:
http://mwo.smurfy-ne...b9efb38f0e7e170
For those matches.
No one expects a brawler S which goes 83 KPH, if you need more firepower drop it to a 375XL
Just one of the builds I use.
YueFei, on 15 January 2015 - 08:59 PM, said:
I put in 4 more heatsinks and another half ton of ammo in there for you like this:
http://mwo.smurfy-ne...98e2f20c45395ae
(I put in Endo and shoved heatsinks into the engine to make room for the Endo slots).
Maybe you want to put the half ton of SRM ammo elsewhere other than the CT, that's up to you.
I gave him two more lazors
BLR-1S
But, there's room for improvement either way.
Death Drow, on 15 January 2015 - 09:29 PM, said:
Umm I've broken 1k and didn't get a kill. Not in an LRM boat either. Breaking 700 damge is very easy. You should know this by now as a founder.
With only 1 assist and 1 kill; the other team did an excellent job of cycling out.
It's hard to say, but with SRMs, lots of waste damage. Looks nice, but not exceedingly effective at killing efficiently, unless you've got a coordinated group of them giving SRM bukakkes to everyone.
You don't really see that in PUGs.
Edited by Mcgral18, 15 January 2015 - 09:36 PM.
#17
Posted 15 January 2015 - 09:37 PM
#18
Posted 15 January 2015 - 09:40 PM
CocoaJin, on 15 January 2015 - 08:27 PM, said:
Let's stop it with the MM lynch mobs, take sone responsibility, accept that sometimes matches go bad, it's not because you are Jesus Christ in a mech and everyone else on your team sucks.
It's old, it's tired, let it go, play, win, lose or go home, but this "woes is me" bs over the MM has to stop.
What is the point of playing a game where the end results is pre-determined? Why bother playing any round of MWO if the MM stacks teams so horribly that it practically guarantees a win / loss?
#19
Posted 15 January 2015 - 09:41 PM
#20
Posted 15 January 2015 - 09:46 PM
Mcgral18, on 15 January 2015 - 09:35 PM, said:
I like it.
Quote
It's hard to say, but with SRMs, lots of waste damage. Looks nice, but not exceedingly effective at killing efficiently, unless you've got a coordinated group of them giving SRM bukakkes to everyone.
You don't really see that in PUGs.
Sometimes a 12-3 victory is a lot closer and more harrowing than people realize. Sometimes most of the mechs on the winning team are just 1 or 2 hits away from dying, perhaps even some were near death after the first exchange of fire, but they managed to hide behind healthier teammates and pump in another half dozen shots that tipped the fight.
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