XenonCx, on 15 January 2015 - 11:25 PM, said:
I politely disagree. I think it is definitely upon the company to facilitate player organization. People choose the path of least resistance, so if it's easy to organize using the tools available (examples: Facebook, Twitter), then their product has a much greater chance of success.
Oh I agree with that sentiment Xenon. I worded my statement intentionally 'have to organize their playerbase for them'.
Mercules, on 15 January 2015 - 11:27 PM, said:
No... our TS fills up with just members, why would we give the address to some random person we will likely only see that once for less than 30 minutes? To me that sort of setup is on the game developer.
if you didn't invite them then you've no cause to complain that they couldn't hear you