mogs01gt, on 17 January 2015 - 04:53 PM, said:
It means the game is forcing you do take a loss. That isnt how ELO works. ELO is suppose to team you with equal level teammates and opponents. This will cause you to gradually gain more ELO to a point where you simply start to be 1.0 w/l.
MM in MWO tries to equalize the matches by adding in playes way below your ELO
while the overall effect may be the same, the method, is not.
At least for me, what I notice is massive swings. I'll go on a rampage with 20 or so games that are mostly wins, and by wins I mean stomping the competition , followed by the MM swinging to 20 or so matches where I get to be the one rolled into snail snot.
And mixed into those 40 games, will be, if I am fortunate, about 1/2 dozen really hard fought, close tight games.
The ones the MM should be trying to place you in in the first place, instead of going the "lazy" Elo YoYo way, and stacking the deck for and against you.
Some of that may be beyond PGI's help, depending on number of actively players in queue at the time of launch, the fact that some players may have their Elos artificially high or low for a number of reasons (I have seen more than a few prominent comp team members who played absolutely idiotically in Solo queue, often first dead, or with next to nothing to show, or very obviously waiting to vulture some kills,which says either they are somewhat carried on their teammates coattails, or some intentionally use solo drops to lower their Elos, which would then also lower the competition their teams face)
Regardless, winning in a stomp ain't all that fun, but losing to one definitely sucks.