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Mechs As Gifs


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#1481 Yanlowen Cage

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Posted 23 February 2017 - 08:49 AM

running into an assault facing you in a light.
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#1482 Yanlowen Cage

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Posted 23 February 2017 - 08:56 AM

when you have played a massive game but finally get killed and die happy.
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all the jump snipers after they nerfed it into the ground.
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#1483 Yanlowen Cage

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Posted 23 February 2017 - 09:03 AM

Don't cry because:
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assaults at the beginning of every match.
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#1484 Yanlowen Cage

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Posted 23 February 2017 - 09:12 AM

when someone goes into a massive post about balance using data compilation.
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and finally... for now. a public service announcement.
Kids DON"T do drugs!
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#1485 MadHornet

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Posted 23 February 2017 - 09:50 AM

When you're engaging multiple enemies and each of them have various damage reads and you're internally calculating the order in which you shoot them and where to minimize risk based on your predictions of the engagement.

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Edited by MadHornet, 23 February 2017 - 09:50 AM.


#1486 RestosIII

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Posted 23 February 2017 - 10:04 AM

View PostYanlowen Cage, on 23 February 2017 - 03:18 AM, said:




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I highly appreciate other people getting so excited to post gifs, bordering my own love for them, but I should remind you that we should probably try to limit our posts to 3-5 gifs at maximum to not make people's browsers collapse. I hadn't realized that was a problem myself until people requested it earlier in this thread, but, might as well be nice and work with them.

And I'm not annoyed that you're posting tons of gifs I've posted already or anything. No sir.

Entire team getting hit by the pre-nerf Long Tom.

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When you get your lance killed with a single stupid mistake.

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View PostYanlowen Cage, on 23 February 2017 - 05:53 AM, said:

PGI just released a new patch?
Spoiler



We already have an edited version of that gif.

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Edited by RestosIII, 23 February 2017 - 10:10 AM.


#1487 Yanlowen Cage

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Posted 23 February 2017 - 11:07 AM

Whelp, do a little paging through and see how many posts in this thread I have made.

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#1488 Yanlowen Cage

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Posted 23 February 2017 - 11:29 AM

View PostYanlowen Cage, on 05 February 2015 - 10:37 PM, said:

The feeling of your team having one person left vs. one of thiers and it's a stalker for you team vs. a legged firestarter on thiers.......


then realizing your stalker is 4xlrm 15 with a tag laser and out of ammo.

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Notice anything about the date Restoslll? maybe your using some of my old posts 8*P
Yeah I will try to stop posting so many. get carried away.

Edited by Yanlowen Cage, 23 February 2017 - 11:37 AM.


#1489 jss78

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Posted 23 February 2017 - 01:56 PM

Going to a FW game -- getting welcomed by a 12-man premade:

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View PostMadHornet, on 23 February 2017 - 09:50 AM, said:

When you're engaging multiple enemies and each of them have various damage reads and you're internally calculating the order in which you shoot them and where to minimize risk based on your predictions of the engagement.

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This was earlier used in this thread -- when you're shooting a 'mech from behind, and try to figure out which one's the leg that the paper doll shows as critical. Posted Image

#1490 Yanlowen Cage

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Posted 23 February 2017 - 02:58 PM

When your team loses horribly because of poor game play then they complain about low rewards.
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#1491 RestosIII

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Posted 23 February 2017 - 06:18 PM

When you go to run your new PPC vomit build in a match, but accidentally alpha-strike.

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Pre-nerf Spirit Bear in a push.

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When you completely miss your alpha-strike on a light mech that isn't moving.

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AC/20 poptarting.

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#1492 MadHornet

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Posted 23 February 2017 - 09:46 PM

View Postjss78, on 23 February 2017 - 01:56 PM, said:




This was earlier used in this thread -- when you're shooting a 'mech from behind, and try to figure out which one's the leg that the paper doll shows as critical. Posted Image



This thread is so big I'm sure there were MANY unintentional repeats.

Edited by MadHornet, 23 February 2017 - 09:46 PM.


#1493 RestosIII

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Posted 23 February 2017 - 10:10 PM

View PostMadHornet, on 23 February 2017 - 09:46 PM, said:



This thread is so big I'm sure there were MANY unintentional repeats.


TBH, that gif is just super commonly used. One reason I run with anime gifs is because they're a lot less common, be thus has some more diversity to it. But I'm a gif snob, so my opinion is about as valuable as housing in Detroit ATM.

How it feels playing without seismic, and thus relying on your gut.

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#1494 Yanlowen Cage

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Posted 24 February 2017 - 04:12 AM

If recoil had any affect in this game on some of those super dakka builds.
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Why overriding heat isn't always the best options...
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#1495 Yanlowen Cage

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Posted 24 February 2017 - 04:17 AM

OK couldn't resist. 120 mm cannon firing accurately further then 450 meters. (I believe that an ac is around a 100 mm round.)
ac 2 = 20 mm roughly
ac 5 = 50 mm roughly
ac 10 = 100 mm roughly
ac 20 = 200 mm roughly
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Edited by Yanlowen Cage, 24 February 2017 - 04:17 AM.


#1496 Yanlowen Cage

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Posted 24 February 2017 - 04:49 AM

Any assault mech trying to jump a rock. Posted Image
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#1497 MadHornet

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Posted 24 February 2017 - 07:21 AM

View PostRestosIII, on 23 February 2017 - 10:10 PM, said:

TBH, that gif is just super commonly used. One reason I run with anime gifs is because they're a lot less common, be thus has some more diversity to it. But I'm a gif snob, so my opinion is about as valuable as housing in Detroit ATM.

How it feels playing without seismic, and thus relying on your gut.



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I have a noob sized gif stash right now so I sometimes have ones that match already used ones.

And god can I tell you not using seismic sensor has trained me to listen to the breeze of an enemy 'mech as it sneaks behind me. Being in my sniping Mist Lynx so often, it has become instinct to look behind me at the right moment.

#1498 RestosIII

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Posted 24 February 2017 - 07:29 AM

View PostMadHornet, on 24 February 2017 - 07:21 AM, said:


I have a noob sized gif stash right now so I sometimes have ones that match already used ones.

And god can I tell you not using seismic sensor has trained me to listen to the breeze of an enemy 'mech as it sneaks behind me. Being in my sniping Mist Lynx so often, it has become instinct to look behind me at the right moment.


I have some weird sense of remembering if I've posted a gif before ore not, so my own track record of reposting my own is very slim, and it partially crosses over to remembering if I've seen them posted before by other people. Seriously wish that skill translated well into literally anything useful IRL, but, hey, whatcha gonna do?

In regards to seismic though... I've literally never equipped the module before. In my entire time playing the game. So I have no idea what the wonders of the PGI approved wallhack does outside of videos of it in use/spectating allies.

When an actual child is screaming in VOIP out of nowhere.

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#1499 MadHornet

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Posted 24 February 2017 - 07:37 AM

View PostYanlowen Cage, on 24 February 2017 - 04:17 AM, said:

OK couldn't resist. 120 mm cannon firing accurately further then 450 meters. (I believe that an ac is around a 100 mm round.)
ac 2 = 20 mm roughly
ac 5 = 50 mm roughly
ac 10 = 100 mm roughly
ac 20 = 200 mm roughly
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Nope.

75 mm about
105 mm about
150 mm about
185 mm about

#1500 RestosIII

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Posted 24 February 2017 - 07:39 AM

View PostMadHornet, on 24 February 2017 - 07:37 AM, said:


Nope.

75 mm about
105 mm about
150 mm about
185 mm about


I thought AC/2's were extremely varied between 35mm to the 75mm range depending on the company that made it? And MGs are 20-30mm, correct?

The true enemy of the Diamond Shark, the infamous Snakejaw Squirrel.

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Edited by RestosIII, 24 February 2017 - 07:43 AM.






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