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Creating Second Accounts To Fight Themselves Cheating


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#21 Nik Reaper

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Posted 23 January 2015 - 05:37 AM

Hm, oki let's consider this with some seriousness , realisticly this, unless done by mass of a large number of same side units would have next to 0 influence on the IS map , because you can already win if noone is on the other side.

So let's see how this works, one 12 man running 2 MWO's per computer or having 2 computers, all the same drops both teams on a planet with 0/0 players during a time with low players in CW , naturaly as there is next to no MM for CW they will get matched fast. Once inside they destroy turrets and start damage farming the afk mechs.

Let's see the stats: 240 tons of mechs have about 1572 armor points and 1/2 that in structure , so 2358 points of damage - the points of internals that will kill the mech before the farming is done, so 12 man drop in and farm only there own counterpart mechs earn credits for ~2300 points of damage + component destructions while not using any consumables and if they felt like it buffing the head shot title , wich we all know is the "1337" title.. + gaining the LP for each game as it is a win every time.
If anyone could do the math to show just how much Cbills and LP one could gain per match doing this , it would be appreciated.
From my experiance I would think it a lot.

So while this has next to no impact on the rest of the player population it is a Cbill and LP grinding exploit, one I don't happen to care much about X) .
+ You never know when PGI will spectate a game with out you knowing it , and I think something like this is plain to see when you look , so I wouldn't be suprised that this can only be done on hours PGI is out of the office and noone is looking.

Edited by Nik Reaper, 23 January 2015 - 05:45 AM.


#22 CMDR Sunset Shimmer

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Posted 23 January 2015 - 05:53 AM

View PostJoseph Mallan, on 23 January 2015 - 05:33 AM, said:

Posh, not every player here is worried about their stats. Plus the glory of the unit over personal gain. :P

As teh saying goes... Got proof?




The video discription says it all.

The "tactic" in question is known as "Boosting" which is using a secondary account to grind against. Thus artifically "Boosting" your earnings/stats/terrority/whatever else of value is offered.

Here we see it at work in Chromehounds to gain the full 1000 gamerscore from the game, with the video creator admitting to the boosting.

http://360voice.game...?TOPIC_ID=20285

more people discussing boosting back in around 09 before the servers went down.

This was rampant in Chromehounds, and was often used to farm gamerscore or get your unit in the top 10 on the leaderbords ovethere... here, it could be used to farm c-bills, and get unit names on the planets.

Yes you can flip a planet by dropping without an opponent. But you gain very little in the way of c-bill/xp rewards that way. And when those things are the only real commodity in MWO... well, then boosting is a possible problem

#23 poopenshire

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Posted 23 January 2015 - 05:53 AM

Not only is this possible its quite common in games like Eve.

Just ask our Sqawk friends as well as other major groups in Eve. Their counterparts in that game have members with 5 to 6 games running simultaneously that can all farm/mine materials at the same time in unison. Look it up, its real and has existed for over a decade. I am not going to tell you how or show you as that would violate the TOS. It is real and does exist.

Yes we have screen capped and recorded multiple matches where this occurred.

FYI: it does not take 12 people doing this to make it work. As few as 1 to 2 players doing this works. On attack staying back and refusing to charge is a great way. As well poorly brawling (this is what showed itself 4 mechs with <200 damage for a whole match????). As well 1 or 2 mechs scuiciding nonstop on defense till they are out of mechs in the first 5 minutes, yeah can affect a team immensely. We have also seen and reported several other items that I will not discuss as not to give out more ideas or spread them further.

To believe this is not real is to live in a lie. Its real and it happens quite often in many other games. To believe it will never come to MWO is not only Nieve but is dangerous. You are distracting from a real problem and a real danger.

Edited by poopenshire, 23 January 2015 - 06:08 AM.


#24 Nik Reaper

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Posted 23 January 2015 - 06:05 AM

Well, as far as loggin on to sabotage the other team , sure except that means other people are playing so you can't guaranty that you will drop agains them and the only thing to do is to raport them.
As for the afk farming I guess they could add an in game bot that will kick and/or ban players that don't move and/or do any damage for an X amount of time and ban them from CW for a time , much like LoL prevents you from playing for a time after you quit a game or leave que a number of times, so that the farming could only be done with large delays and not influence the map or the earning much.

Edited by Nik Reaper, 23 January 2015 - 06:05 AM.


#25 kesmai

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Posted 23 January 2015 - 06:26 AM

Three or four accounts should be enough to significantly delay cw drops by jumping in and out of a group...

#26 Joseph Mallan

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Posted 23 January 2015 - 06:30 AM

View PostFlash Frame, on 23 January 2015 - 05:53 AM, said:




The video discription says it all.

The "tactic" in question is known as "Boosting" which is using a secondary account to grind against. Thus artifically "Boosting" your earnings/stats/terrority/whatever else of value is offered.

Here we see it at work in Chromehounds to gain the full 1000 gamerscore from the game, with the video creator admitting to the boosting.

http://360voice.game...?TOPIC_ID=20285

more people discussing boosting back in around 09 before the servers went down.

This was rampant in Chromehounds, and was often used to farm gamerscore or get your unit in the top 10 on the leaderbords ovethere... here, it could be used to farm c-bills, and get unit names on the planets.

Yes you can flip a planet by dropping without an opponent. But you gain very little in the way of c-bill/xp rewards that way. And when those things are the only real commodity in MWO... well, then boosting is a possible problem

Ok thats proof it happened/happening there, got proof it is happening here?

#27 Gyrok

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Posted 23 January 2015 - 06:36 AM

View PostFlash Frame, on 23 January 2015 - 05:20 AM, said:


because that would require people in the unit being on the technical "loosing" side. and there are plenty who wouldn't want that because "Muh stats!"

You're far more likely to see a group of 12, running this tactic to pad their stats. It's been done in other games, I've seen it done in games with "Community warfare" And I've especially seen it done at "Clutch" moments to take terrority.

so, now that we've established it can be done, the question now becomes, how do we combat this potential problem? Are there safeguards in place? If not now, when can we expect safeguards to be in place? ect.


You show proof of this happening in MWO, and the rest of us will start taking it seriously and become concerned over a solution.

Until then, this is a figment of your imagination, and while possible...the odds are very slim.

#28 Lukoi Banacek

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Posted 23 January 2015 - 07:35 AM

I dont know any rational person who would argue that people throwing matches to friends(or as stated here, throwing matches to themselves via alt accounts) is anything other than cheating.

Having said that, I cannot say I have ever seen evidence of this happening ingame in CW or regular matches. Seems alot of work for such little gain that even cheaters wouldnt waste their time on it.

#29 Tumbling Dice

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Posted 23 January 2015 - 07:55 AM

View PostAx2Grind, on 22 January 2015 - 07:05 PM, said:

That makes no sense. You would need 12 computers all running secondary accounts, not just 2.


I have four computers in my house, all up and running, all capable of running MWO.

Edited by Wolfiac, 23 January 2015 - 07:56 AM.


#30 Tumbling Dice

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Posted 23 January 2015 - 08:09 AM

View PostJoseph Mallan, on 23 January 2015 - 06:30 AM, said:

Ok thats proof it happened/happening there, got proof it is happening here?

Unless you or someone else will admit to it, we may never know.

#31 Monkey Lover

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Posted 23 January 2015 - 08:15 AM

I would be more worried about aimbots and hacks that allow you to see the whole battlefield.

#32 Tesunie

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Posted 23 January 2015 - 09:01 AM

View PostFlash Frame, on 23 January 2015 - 05:53 AM, said:




The video discription says it all.

The "tactic" in question is known as "Boosting" which is using a secondary account to grind against. Thus artifically "Boosting" your earnings/stats/terrority/whatever else of value is offered.

Here we see it at work in Chromehounds to gain the full 1000 gamerscore from the game, with the video creator admitting to the boosting.

http://360voice.game...?TOPIC_ID=20285

more people discussing boosting back in around 09 before the servers went down.

This was rampant in Chromehounds, and was often used to farm gamerscore or get your unit in the top 10 on the leaderbords ovethere... here, it could be used to farm c-bills, and get unit names on the planets.

Yes you can flip a planet by dropping without an opponent. But you gain very little in the way of c-bill/xp rewards that way. And when those things are the only real commodity in MWO... well, then boosting is a possible problem


Don't forget, in Chromehounds (yup, I played that game for a bit, Was sad when it died), there was a known cheat/bug that almost made your unit indestructible. There were other ways to pad your stats if you desired, other than just having ghost accounts dropping.

As for MW:O, is it possible? As I've stated before (and many of the people you are arguing with about this), it's possible. I don't see it being very plausible though.

What would be the reasons to do such an act in MW:O? Let me list them, and why it probably wouldn't matter much:
- To pad your stats:
For the most part, our stats are private. They are not public. So, you can pad your stats all you wish, it means little in this game. If someone posts up "super stats", I start throwing in serious doubt about their abilities, as normally they are exaggerating. EX: "I can do an average of 1000+ damage games with this mech/loadout." Average? Probably not. See it as an end of match score? Maybe. Often times, when they do post up their stats (and not a screen of a single end of match score), I crunch the numbers and their average is 300-500 damage per match with said mech... (Also, do CW matches add to your stat page? Can anyone confirm this?)

- To take planets:
Sure. This gets your unit name tag on a couple of planets. Maybe. However, there are often enough people on still that I don't tend to see this happening. I have not seen a 12/12 planet count instantly and cycling through on a single planet. I'll try to keep an eye out for it, but I have not seen it yet since the planet player counters. Most units would just ghost drop. I tend to see 12/0 or 0/12 drops, with a slow trickling of players on the other side for most planets.

- To farm C-bills/loyalty points:
Okay, maybe. However, you are risking PGI looking at account/match drops and seeing one team doing very well against another team doing nothing/poorly. If they start watching those two groups of player's stats, see them dropping together... well. Goodbye main and alternate accounts. Is it really worth the risk? Also, most of those units you may be considering doing this are already "space rich" by many people's standards.


Is it happening? Possibly.
Is it likely it is happening? Unlikely.
Do I deny it's possibility? No. And I'll be keeping an eye out for it. I haven't seen any indication of it yet though.

Stop trying to make people afraid this is happening. Your posts seem to just be trying to stir up fear and paranoia at this time. Now, if you had some proof about this, we'd all might get a little more concerned, and start keeping our eyes open for such things ourselves. (Also, if you had proof, I'd say submit it to Support.)

View Postpoopenshire, on 23 January 2015 - 05:53 AM, said:

FYI: it does not take 12 people doing this to make it work. As few as 1 to 2 players doing this works. On attack staying back and refusing to charge is a great way. As well poorly brawling (this is what showed itself 4 mechs with <200 damage for a whole match????). As well 1 or 2 mechs scuiciding nonstop on defense till they are out of mechs in the first 5 minutes, yeah can affect a team immensely. We have also seen and reported several other items that I will not discuss as not to give out more ideas or spread them further.

To believe this is not real is to live in a lie. Its real and it happens quite often in many other games. To believe it will never come to MWO is not only Nieve but is dangerous. You are distracting from a real problem and a real danger.


I've seen many matches, particularly along the clan boarder where we always seem to have at least 2 people either disconnect, didn't connect at all, or seem to be AKF. Could that support these theories? Possibly. However, it is also just as likely that those people either had connection/game issues or queued for a game and waited so long they forgot they were waiting for a match to start. There are many possibilities. (They could also be trying to manipulate the IS vs Clan numbers on PGI so they can get their way about clan equipment performance. Could also be people who, once they load in, see it's an X man group against them, and leave because "It's a premade, they are going to win anyway", instead of actually trying to fight and giving it their best.)

There are so many possibilities, I am not ruling out any one concept at this time. However, I personally find this possibility (ghost dropping alt accounts) to be a low chance. Still a chance, but not nearly as likely as other prospective concepts.

#33 HARDKOR

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Posted 23 January 2015 - 09:16 AM

I have about 20 computers that are capable of running MWO and a bunch of high end switches. Pretty sure I could run a league with just me in it if I was so inclined.

It's not gonna happen, though.

It sounds like a lot of work to do just to pad stats no one can see(and aren't even recorded) or gain planets that are worthless. I just wanna play fun games.

If I felt like padding my stats I would just use photoshop.

#34 Tesunie

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Posted 23 January 2015 - 09:23 AM

View PostHARDKOR, on 23 January 2015 - 09:16 AM, said:

If I felt like padding my stats I would just use photoshop.


But if you show me, your alterations had best be good. (I'm a Graphic Designer by degree, so I tend to be able to spot alterations a little easier than most.)

Hum... maybe that's something I can do...

I'll boost your invisible stats with my Photoshop skills if you buy me an Urbanmech pack! What you say? :P

#35 Joseph Mallan

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Posted 23 January 2015 - 09:57 AM

View PostTesunie, on 23 January 2015 - 09:23 AM, said:


But if you show me, your alterations had best be good. (I'm a Graphic Designer by degree, so I tend to be able to spot alterations a little easier than most.)

Hum... maybe that's something I can do...

I'll boost your invisible stats with my Photoshop skills if you buy me an Urbanmech pack! What you say? :P

Why are you threatening him!

#36 ZealotTheFallen

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Posted 23 January 2015 - 10:03 AM

I have run 3 accounts at a time since 1994 to 2006 pve PVP 2 accounts I had 5 computers. We had people run 8 toons 8 computers at once. If you all think it is not possible and are denying that it is happening then you are guilty simple as that.

#37 Joseph Mallan

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Posted 23 January 2015 - 10:08 AM

View PostZealotTheFallen, on 23 January 2015 - 10:03 AM, said:

I have run 3 accounts at a time since 1994 to 2006 pve PVP 2 accounts I had 5 computers. We had people run 8 toons 8 computers at once. If you all think it is not possible and are denying that it is happening then you are guilty simple as that.

I have seen someone run 2 characters. If a player wants to run a Lance by himself and can... Power to him. See how he stands against real teams.

#38 Aresye

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Posted 23 January 2015 - 10:11 AM

Geeze, it's like my post outlining exactly why this wouldn't be feasible based on actual CW mechanics has just fallen on completely deaf ears. I bet this is the same crowd that doesn't give their kids immunizations because they think it gives them autism.

So, to echo what's been said multiple times. Where's the proof? Got any screenshots of your group coming up against an entire 12man consisting of 48 trial mechs?

This board sometimes man. Filled with every possible excuse why people are winning while completely evading the concept that some players and groups are just simply better than them.

#39 Tesunie

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Posted 23 January 2015 - 10:15 AM

View PostJoseph Mallan, on 23 January 2015 - 09:57 AM, said:

Why are you threatening him!


Not threatening him, more so joking about altering a screen shot of a stat page. We know it can be done anyway...

#40 Abivard

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Posted 23 January 2015 - 10:31 AM

View PostMystere, on 22 January 2015 - 09:03 PM, said:


What you just described is 12 people wasting time and another 12 wasting even more time. Why would 24 people go through all that trouble for an allegedly niche mode in an extremely niche game that provides absolutely zero real-world rewards?


Oh my, you are really Naive.



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