Like A Champion Continued!
#61
Posted 23 January 2015 - 04:39 PM
So despite the fact that I won't be bothering with the challenge this week, I still think they did a great job creating this week's challenge.
Well done PGI. You missed the target audience of "me", but I don't mind. I admit that if you only made challenges that appealed to me, you'd almost certainly have a lot more players saying you were "being dumb" about it.
#62
Posted 23 January 2015 - 04:52 PM
Smith Gibson, on 23 January 2015 - 04:39 PM, said:
So despite the fact that I won't be bothering with the challenge this week, I still think they did a great job creating this week's challenge.
Well done PGI. You missed the target audience of "me", but I don't mind. I admit that if you only made challenges that appealed to me, you'd almost certainly have a lot more players saying you were "being dumb" about it.
This guy.
This guy, he gets it man.
He GETS. IT.
#63
Posted 23 January 2015 - 04:58 PM
Get a point every week for 52 weeks in a row and get a special warhorn that plays "Iron Man" or something.
Not sure I need the camo, but since I carried 31 points out of last weekend, only 19 to go, and that should be eminently doable in under 95 matches.
#64
Posted 23 January 2015 - 05:34 PM
I did not have enough time last weekend due to work, but I am tearing through it now!
#65
Posted 23 January 2015 - 05:37 PM
#66
Posted 23 January 2015 - 06:46 PM
#67
Posted 23 January 2015 - 07:20 PM
Ang3lsDem0n, on 23 January 2015 - 03:41 PM, said:
Here is a little copy of the issues I brought up I actively saw the last "Like a Champion".
"Such issues as someone getting a kill and doing a little damage to others and then disconnecting, "Yoloing" it and throwing away their mech to get a single kill, teammates running in front of you more often than normal to "steal" that kill from you."
Another was from a reply from someone who said this just promoted the style of play he liked, which was a Agressive style of play.
"Agressive? More like dickish with a tab of moronic. I've seen entire teems chase after one light to try to kill them and completely ignore the rest of their team because the light was cored. I've had my torso and arms blown off already from behind by teammates who wanted that kill that was in front of me and they didn't care I was already there fighting the guy. There is more fighting your teammates right now than fighting the other team."
ROFL
You just described every weekend Challenge.
It's free stuff. PGI doesn't have to give it away at all. Don't ruin it for the rest of us by whining too loudly.
#68
Posted 23 January 2015 - 08:00 PM
#69
Posted 23 January 2015 - 08:27 PM
But a free cata? Saweet
#70
Posted 23 January 2015 - 08:57 PM
Look - challenges - all 50 points
#71
Posted 23 January 2015 - 09:08 PM
But I'm not sure how much I want to grind, especially with rules I don't like.
#72
Posted 23 January 2015 - 09:14 PM
Deathlike, on 23 January 2015 - 06:46 PM, said:
This would be the only way I would get the first 30 points in this challenge.
Fun idea PGI, but Nightmare1 is totally right...
#73
Posted 23 January 2015 - 09:42 PM
I think you guys are designing these all in your heads. You need to design them with the data at hand:
1) What do we want players doing for the challenge? (answer X)
2) How many times per hour does the median player perform X normally? (answer Y)
3) How many hours of play do we want for this challenge to take? (answer Z)
Y • Z • 1.1 == times players must perform X
You might tweak that third number there -- that's your difficulty slider. I put it at 10% -- players have to either go 10% out of their comfort zone to try to complete the challenge, or it will take 10% longer than intended. If you raise it too high, you will frustrate players, and they will miss your target for Z and rightfully blame you for it.
#74
Posted 23 January 2015 - 09:43 PM
but with the way its going right now 12 matches in a row with none qualifying and ONLY cuz I didn't get 1 kill. 4 of them were victory's. they should do some thing like X amount of assist kills = 1 kill OR if you did 90% of the damage and some ********* takes the kill.
the kill should go to you.... unless you already have your 1 kill.
especially when you get like 11 kill assist and only if you did some real damage none of this run out tap every one with a MG shut down and hide for the rest of the game.
Edited by The Boneshaman, 23 January 2015 - 09:51 PM.
#75
Posted 23 January 2015 - 09:49 PM
#76
Posted 23 January 2015 - 10:47 PM
InnerSphereNews, on 23 January 2015 - 11:20 AM, said:
There's more! If you reach a total of 50 points across both events, you'll receive a Permanent 'Sherman' Camo Unlock for the Cataphract chassis.
What if you already have it because your such an awesome support of the in-game content?
#77
Posted 23 January 2015 - 11:38 PM
(just barely earned 3 points for tier one)
But best of luck to the rest of ya!
#78
Posted 24 January 2015 - 12:05 AM
It is so obvious when you see players standing around waiting for something to happen. Of cause nothing happens, they lose.
Edited by dragnier1, 24 January 2015 - 12:17 AM.
#79
Posted 24 January 2015 - 12:47 AM
Both events weren't that bad, though To the Victors was better. During that event I had 2 text block programmed "Don't be cowards... stick together" & "If we are winning lets those without a kill get one". It didn't garner much response on friday but by saturday people were really working together to help each other. I had one game with 2 kills but 23 components destroyed since i was just winging and legging people. This one not so much... some annoying players who you watch them just waiting to kill steal. But I should probably stop reading the forum since seeing everyone cry & whine on here is just making me salty. I was playing last sunday just trying to deprive people of points by racking up the damage and the kills, then posted a game with a match score of 192 on here just to taunt someone whining about how they couldn't finish the event. It was really cool that since you weren't gonna do an event anyways you did the continuation you hoped to do for To the Victors. Even if the Tier 3 & 4 prizes don't mean much to me, it is still very good to your player base. The change in the past 6 months is noticed, appreciated, & hope to see this behavior continue cause I want my stompy robots to be viable for years to come.
Nathan
Edited by I_AM_ZUUL, 24 January 2015 - 12:52 AM.
#80
Posted 24 January 2015 - 01:05 AM
I pushed hard last weekend to finish on the Saturday, unsure if I would be able to play on the Sunday. As it turned out, I did play through Sunday as well.
Today I see this, and I need just one game to finish it:)
That's gonna be kind of tough - better break out the LRM boat eh?
- oh, and uh, all hail the Supreme Celestial Wisdom, without whom the Earth does not spin.....
and finally, may the good Lord keep PGI safe and sound: God Bless, and thank you for the prizes PGI.
Amen.
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