Aerik Lornes, on 27 January 2015 - 12:57 PM, said:
Sort of.
An "AC/10" is a class of weapon that does 10 damage in 10 seconds. That can be one slug that does 10 damage, or 10 slugs that do 1 damage each and somehow magically all hit the same location.
So while yes, speeding up the rate of fire would be well within the lore, doing so would require that each shot do less damage in order to maintain the "AC/10"-ness of the weapon. Otherwise, doubling the rate of fire of an AC/10 would turn it into an AC/20 by the lore.
What people are proposing as quirks would change the Urbie's AC/10 into something else... roughly a high velocity AC/15 if you go with the +50% cooldown and +50% velocity that people have been tossing around.
(And yes, I'm completely aware that a "MWO turn" is not the same as a "TT turn". All of this requires a certain amount of translation to the appropriate environment.)
























