Ceasefire, End Of Night.
#1
Posted 27 January 2015 - 02:33 PM
Everytime after ceasefire im the 1 guy in the cue, why dont people come back?
#2
Posted 27 January 2015 - 02:42 PM
jaxjace, on 27 January 2015 - 02:33 PM, said:
Everytime after ceasefire im the 1 guy in the cue, why dont people come back?
I played for almost three hours after cease fire last night with my unit.
#3
Posted 27 January 2015 - 08:09 PM
jaxjace, on 27 January 2015 - 02:33 PM, said:
Everytime after ceasefire im the 1 guy in the cue, why dont people come back?
Its the same reason we now have three cease fires per day. The action of the last two hours or so can easily wipe out any progress made before then.
#4
Posted 27 January 2015 - 08:10 PM
#5
Posted 27 January 2015 - 08:13 PM
jaxjace, on 27 January 2015 - 02:33 PM, said:
Everytime after ceasefire im the 1 guy in the cue, why dont people come back?
As mentioned, only the last 2 hours before a ceasefire determine the fate of the planet. If it was a running percentage total over the 8 hours, it would probably encourage people to play more beyond the current 2 hour windows.
#6
Posted 27 January 2015 - 08:17 PM
#7
Posted 27 January 2015 - 08:17 PM
#8
Posted 27 January 2015 - 09:21 PM
Vlad Ward, on 27 January 2015 - 08:17 PM, said:
Ceasefire for me happens around 9pm (PST), so playing after works well on nights I don't have to be up early. And unlike some I never find any of my attacks to be in vain.
#9
Posted 30 January 2015 - 01:50 PM
#10
Posted 30 January 2015 - 02:14 PM
jaxjace, on 30 January 2015 - 01:50 PM, said:
The only time it seems to matter is when somebody attacks to 100% in the first hour or so and the rest of the window the defending faction is demoralised and doesn't even bother to defend.
#11
Posted 30 January 2015 - 02:32 PM
#12
Posted 30 January 2015 - 04:20 PM
Ax2Grind, on 30 January 2015 - 02:32 PM, said:
this
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