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Friendly Fire, A Problem With The Public
#1
Posted 31 January 2015 - 11:22 PM
#2
Posted 31 January 2015 - 11:31 PM
#3
Posted 31 January 2015 - 11:35 PM
#4
Posted 31 January 2015 - 11:43 PM
#5
Posted 31 January 2015 - 11:44 PM
http://mwomercs.com/...-the-challenge/
#6
Posted 01 February 2015 - 12:06 AM
#7
Posted 01 February 2015 - 12:26 AM
#8
Posted 01 February 2015 - 12:28 AM
**** happens. Once. After the second time, do unto others.
#9
Posted 01 February 2015 - 01:55 AM
Lastly, the typical mech approach has the group move in a line front to back, frequent meet points for opposing mech groups tend be choke points that frequently won't allow for more than 2 friendly mechs to move through. This means, the inherent need and desire to focus fire on threats at the choke point results in players trying to squeeze shots past the lead mechs...and unfortunately it means a few nips in the rear.
#10
Posted 01 February 2015 - 01:56 AM
#11
Posted 01 February 2015 - 02:06 AM
#12
Posted 01 February 2015 - 02:08 AM
I preferred the Challenge of "Get X Wins to Earn a Free {Fill-in-the-Blank}", because this rewarded good play. The only caveat I could add to it is that it should also put a stipulation of being connected the entire match. That way there's no join, disconnect, join another match to try to farm wins hoping the other 11 guys will carry you.
#13
Posted 03 September 2015 - 11:16 AM
your team member in front you and why are you testing weapons . they are not going to sell you broken weapon and to test them .. that's what the testing grounds are for.
Edited by Brymstone, 03 September 2015 - 11:17 AM.
#14
Posted 03 September 2015 - 11:19 AM
#15
Posted 03 September 2015 - 11:20 AM
Brymstone, on 03 September 2015 - 11:16 AM, said:
your team member in front you and why are you testing weapons . they are not going to sell you broken weapon and to test them .. that's what the testing grounds are for.
20 seconds is enough. Lights can race forward in 2 minutes
#16
Posted 03 September 2015 - 12:49 PM
#17
Posted 03 September 2015 - 12:55 PM
**** stop shooting me in the back or i will TK you...
He literally never noticed anything....he never noticed he shot me. Never noticed i shot him and about 15 seconds later was wondering how his back got cored when he is in the DropZone.....
![:P](https://static.mwomercs.com/forums/public/style_emoticons/default/tongue.png)
Aside from a lobotomy i dont know how to help individuals like this....
nehebkau, on 03 September 2015 - 11:19 AM, said:
They have made it so you can see it...but i guess people dont understand its THEM doing all that team dmg.
I think they need to dock cbills for it....once you get over 55 pts of dmg you loss 100,000. Would curb Alpha warrior a bit and maybe even be a reason not to kill your Teammates for that Solo Kill trigger!
#18
Posted 03 September 2015 - 01:16 PM
#19
Posted 03 September 2015 - 02:19 PM
zeta44, on 31 January 2015 - 11:43 PM, said:
I was thinking that you get hit more by FF in a light mech not that you FF more with a light mech.
I experience the former more than the latter.As a raider/recon unit I am frequently not located with the main body of my team.And as such sometimes I need to rejoin my team with haste (being chased by a Skillcrow streakboat for example)
In one match exactally that happened.I moved behind enemy lines in my trusty (over quirked) Huggin and took down a Direwolf from behind.This illicets the response from a streakboat Stormcrow so I bug out with all the haste I can muster.As I run basicaly through the enemy lines to rejoin my team I fire off a UAV and drop an arty strike in their midst to apply a distraction to enhance my survival.I am carefull watching my mini map on my HUD so I don't cross friendly fire lanes as I approach.
So I jet over a hill at an oblique angle over and past a friendly Zeus (all this manuver was specificly so I would not cross the Zeus' fire lane)
The Zeus pivots and fires on me taking my leg off.
Do puggies even realize there is HUD or that the bad guys are the red doritos and the blue doritos are your friends (I even had a UAV up! he could clearly see who was who if he only bothered to look)
#20
Posted 03 September 2015 - 03:48 PM
If some blockhead decided to shoot his teammates on purpose and keeps shooting you or others on the team....he gets what he gets: open fire.
Having said that; I try to leg those "special" gold mechs on site....I don't care what team they're on.
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