Jump to content

Removing Adder Flamer And Mistlynx Cap Form Locked Equipment! Discussion!(Adr/flamer Confirmed!)

BattleMechs

147 replies to this topic

#121 Brody319

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The Ominous
  • The Ominous
  • 6,273 posts

Posted 20 February 2015 - 12:02 PM

View PostSoy, on 20 February 2015 - 12:00 PM, said:

I think the Cheetah will not completely render the other Clan lights obsolete.

Call me crazy, a white knight (rofl?), or optimistic, but... I think they will unlock that cAP and Flamer on the Lynx and Adder. Or, more likely from a practical standpoint, just drop quirks like jewels all over the place.

Otherwise, nobody will use those mechs if the Cheetah is legit on arrival.

If the Cheetah is viable at all, it'll force PGI's hand to buff the others. They won't allow for an entire weight class to be complete trash except for 1 mech... will they?


no one will use the lynx but the Adder and Kit Fox will have use.

#122 Whatzituyah

    Member

  • PipPipPipPipPipPipPipPip
  • Mercenary
  • Mercenary
  • 1,236 posts
  • Twitch: Link
  • LocationIn a dark corner waiting to alpha strike his victim.

Posted 20 February 2015 - 01:04 PM

Why don't we just take the flamer and the cap then push it somewhere else!
Posted Image

Ok now for the serious talk had to say that it was eating at me when reading this. I would have to say maybe it should cost alot of C-Bills "You know getting the clan techs to remove a locked hard point of something would take alot of work because its meant to be there" what you think?

I call it a half lore and half game play friendly solution.

Edited by Whatzituyah, 20 February 2015 - 01:11 PM.


#123 Andi Nagasia

    Volunteer Moderator

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 5,982 posts

Posted 20 February 2015 - 02:33 PM

View PostWhatzituyah, on 20 February 2015 - 01:04 PM, said:

Why don't we just take the flamer and the cap then push it somewhere else!
Ok now for the serious talk had to say that it was eating at me when reading this. I would have to say maybe it should cost alot of C-Bills "You know getting the clan techs to remove a locked hard point of something would take alot of work because its meant to be there" what you think?

I call it a half lore and half game play friendly solution.

well actually there is a TT Upgrade an Omni-Mech can receive,
the Upgrade allows the removal of a Single Specific piece of fixed equipment,
(Adder=Flamer)(MistLynx=CAP)(Nova=CT-JJ)(WarHawk=RT-DHS),
the upgrade would cost about the same as DHS(1.5million),

#124 Whatzituyah

    Member

  • PipPipPipPipPipPipPipPip
  • Mercenary
  • Mercenary
  • 1,236 posts
  • Twitch: Link
  • LocationIn a dark corner waiting to alpha strike his victim.

Posted 20 February 2015 - 06:35 PM

View PostAndi Nagasia, on 20 February 2015 - 02:33 PM, said:

well actually there is a TT Upgrade an Omni-Mech can receive,
the Upgrade allows the removal of a Single Specific piece of fixed equipment,
(Adder=Flamer)(MistLynx=CAP)(Nova=CT-JJ)(WarHawk=RT-DHS),
the upgrade would cost about the same as DHS(1.5million),


Oh so its totally Lore friendly? Good to know.

#125 Andi Nagasia

    Volunteer Moderator

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 5,982 posts

Posted 20 February 2015 - 07:23 PM

View PostWhatzituyah, on 20 February 2015 - 06:35 PM, said:

Oh so its totally Lore friendly? Good to know.

Yup, just have to get Russ to Yell at Paul and get Paul to Yell at Dave B
(Paul says Dave-B is the one who can work on and test their removal)
Edit- Spelling

Edited by Andi Nagasia, 20 February 2015 - 07:25 PM.


#126 Tombstoner

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bridesmaid
  • Bridesmaid
  • 2,193 posts

Posted 24 February 2015 - 02:41 PM

When was the last time you saw flamers on a firestarter....?

#127 Ceefood

    Member

  • PipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 118 posts
  • LocationBathurst NSW Australia

Posted 25 February 2015 - 09:47 PM

please do this - I never use the flamer & I don't understand why an omnimech which is supposed to have customisable weapons has one fixed - no other omnimech has this

#128 FupDup

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 26,888 posts
  • LocationThe Keeper of Memes

Posted 25 February 2015 - 09:48 PM

View PostCeefood, on 25 February 2015 - 09:47 PM, said:

please do this - I never use the flamer & I don't understand why an omnimech which is supposed to have customisable weapons has one fixed - no other omnimech has this

The Avatar has 2 hardwired Medium Lasers in its CT.

In terms of non-weapon equipment, there are also things like hardwired CASE on many IS Omnis (even with XL engines), a whole bunch of info warfare stuff on the Owens, etc.

#129 Andi Nagasia

    Volunteer Moderator

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 5,982 posts

Posted 25 February 2015 - 09:55 PM

please if we all ask Russ En Mass he may agree and at least give us a Test with is removable,

#130 Ceefood

    Member

  • PipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 118 posts
  • LocationBathurst NSW Australia

Posted 25 February 2015 - 09:56 PM

but avatar is not in game & I would not agree with it either - in TT omnis were completely customisable not like MWO
CASE takes no weight & no space on an Omni so no problem
info warfare stuff could be role dependant mech but I would like it removable too

we are already stuck with fixed armour, structure & engines when IS aren't & they are not supposed to be customisable without a factory

my main problem is the flamer a useless weapon (at least to me) that I am stuck with & shouldn't be
every omnimech in MWO can change their weapons so should the adder

#131 FupDup

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 26,888 posts
  • LocationThe Keeper of Memes

Posted 25 February 2015 - 10:00 PM

View PostCeefood, on 25 February 2015 - 09:56 PM, said:

but avatar is not in game & I would not agree with it either - in TT omnis were completely customisable not like MWO
CASE takes no weight & no space on an Omni so no problem
info warfare stuff could be role dependant mech but I would like it removable too

we are already stuck with fixed armour, structure & engines when IS aren't & they are not supposed to be customisable without a factory

my main problem is the flamer a useless weapon (at least to me) that I am stuck with & shouldn't be
every omnimech in MWO can change their weapons so should the adder

IS CASE however did take up weight and space. Mechs like the Avatar and Hauptmann could never get rid of their CASE unless you sent them to refit to turn them into regular Battlemechs at the expense of losing their Omnimech powers.

The point is that Omnis actually did have some hardwired things as a contrast to their customizable pod space. Of course, most of the hardwired decisions are very suboptimal or sometimes even outright horrid (like the Puma's Flamer), but that's besides the point.


In regards to the Puma specifically, I mainly want Flamers to actually be useful...

#132 Andi Nagasia

    Volunteer Moderator

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 5,982 posts

Posted 26 February 2015 - 12:08 AM

View PostFupDup, on 25 February 2015 - 10:00 PM, said:

IS CASE however did take up weight and space. Mechs like the Avatar and Hauptmann could never get rid of their CASE unless you sent them to refit to turn them into regular Battlemechs at the expense of losing their Omnimech powers.

The point is that Omnis actually did have some hardwired things as a contrast to their customizable pod space. Of course, most of the hardwired decisions are very suboptimal or sometimes even outright horrid (like the Puma's Flamer), but that's besides the point.

In regards to the Puma specifically, I mainly want Flamers to actually be useful...

did you know there was a TT Omni-Upgrade that allowed for an Adder to remove the Flamer?
the cost was i believe 1.5 Mil, and allowed an Omni-Mech to remove 1 Single Peice of fixed Equipment,
(Adder was the Flamer) (MistLynx was the Cap) (Nova was the CT JJ),
(no other Example was given, so im assuming it was only those 3),
Edit- Spelling

Edited by Andi Nagasia, 26 February 2015 - 12:08 AM.


#133 Alik Kerensky

    Member

  • PipPipPipPipPipPip
  • Little Helper
  • Little Helper
  • 406 posts
  • LocationSeattle

Posted 26 February 2015 - 12:22 AM

No because TRO 3050 specifically said the flamer is fixed.

"The Adder has a Flamer in a fixed mount which cannot be removed from the 'Mech."

#134 Brody319

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The Ominous
  • The Ominous
  • 6,273 posts

Posted 26 February 2015 - 12:24 AM

View PostAlik Kerensky, on 26 February 2015 - 12:22 AM, said:

No because TRO 3050 specifically said the flamer is fixed.

"The Adder has a Flamer in a fixed mount which cannot be removed from the 'Mech."


F--- The Lore. PGI ain't going to give that flamer the insane quirks it would need to barely function, they should remove it.

#135 Brizna

    Member

  • PipPipPipPipPipPipPipPip
  • Liquid Metal
  • Liquid Metal
  • 1,365 posts
  • LocationCatalonia

Posted 26 February 2015 - 10:59 AM

I wholeheartedly support this idea. I also wholeheartedly whine and moan in complete self entitlement until it is done :P

#136 Andi Nagasia

    Volunteer Moderator

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 5,982 posts

Posted 26 February 2015 - 11:04 AM

View PostAlik Kerensky, on 26 February 2015 - 12:22 AM, said:

No because TRO 3050 specifically said the flamer is fixed.

"The Adder has a Flamer in a fixed mount which cannot be removed from the 'Mech."

please dont take this the wrong way, but why does Everyone keep refrencing only TRO 3050?
i mean its not the only Battle-Tech Technical-Readout book that matters, is it?

#137 Y E O N N E

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • The Nimble
  • The Nimble
  • 16,810 posts

Posted 26 February 2015 - 03:51 PM

Mist Lynx needs to get a Summoner-like Speed quirk, first. It is supposed to run at almost 119, but instead it runs at 113. That ends up being significant when you put on speed tweak, because it's being cheated out of running at 130.

Once that's out of the way, then we can talk about removing the hard-locked CAP. Personally, though, I find its arms being so goddamn big a larger issue than finding effective loadouts on it. Even a Locust at three-fifths armor is tankier than this thing...

#138 Empyrus

    Member

  • PipPipPipPipPipPip
  • Veteran Founder
  • Veteran Founder
  • 210 posts

Posted 26 February 2015 - 04:00 PM

View PostAndi Nagasia, on 26 February 2015 - 11:04 AM, said:

please dont take this the wrong way, but why does Everyone keep refrencing only TRO 3050?
i mean its not the only Battle-Tech Technical-Readout book that matters, is it?

Because it is the TRO the mech was introduced in, establishing the base chassis. Fixed equipment in an Omnimech is that, fixed, no configuration can alter that, regardless of TRO the config is published in. (Naturally updated, errata'd versions overrule older versions but fixed equipment hasn't been changed so far in newer versions.)

In this case it is the only TRO that matters.

#139 Mcgral18

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • CS 2019 Top 8 Qualifier
  • CS 2019 Top 8 Qualifier
  • 17,987 posts
  • LocationSnow

Posted 26 February 2015 - 04:17 PM

View PostEmpyrus, on 26 February 2015 - 04:00 PM, said:

Because it is the TRO the mech was introduced in, establishing the base chassis. Fixed equipment in an Omnimech is that, fixed, no configuration can alter that, regardless of TRO the config is published in. (Naturally updated, errata'd versions overrule older versions but fixed equipment hasn't been changed so far in newer versions.)

In this case it is the only TRO that matters.


Just like how time consuming it is to refit Battlemechs, and how unless it comes with Endo from the factory, good luck getting it.
How engines are restricted by tonnage*x.

Wait a minute...

#140 Brody319

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The Ominous
  • The Ominous
  • 6,273 posts

Posted 26 February 2015 - 04:24 PM

people go by the TRO 3050 because they want to keep some chassis **** despite how many times we have broken the lore by giving every chassis endo, and double heat sinks.





5 user(s) are reading this topic

0 members, 5 guests, 0 anonymous users