Deathlike, on 06 February 2015 - 05:10 PM, said:
I've actually tried to kill crit mechs with the Flamer.
It's as ineffective as having less than 4MGs, and it does nothing in terms of being a backup option outside of heating up the mech.
I've never seen the most useless point of a hardlocked weapon like this... but the Adder has convinced me to this extreme.
It is a bad machine gun, but with a 52% crit chance VS 42%.
0.7 compared to 0.8 damage. They will eventually kill stuff because there's no CoF, and even bring stuff to 90% cap, after ~10 seconds. On a stationary target. Assuming neither of you move, or miss.
They are sad things.