Lily from animove, on 07 February 2015 - 11:22 AM, said:
niche mechs are not good, because many maps or situations don't offer you the working niche, and no matter what your piloting skill is you can notcreate this niche, then you are a rather pointles filled mech in the slot of your team.
That's the beauty of customization, it can be a double edge sword. If you specialized toward a niche, you excel when that niche is available to exploit, but you also have a uphill battle when that niche isn't suited for the battlefield environment. Or you can be exactly what Sarna describes the Vindicator to be:
Sarna said:
the Vindicator's "jack-of-all-trades" nature means it does not excel in any one role but fulfills them adequately
Sadly, because most maps in game are more variation on the same niche theme, some mechs will just have a harder time readily exploiting the various tints and shades of the same battlefield environment...but that's not the mech's fault that we lack a more open and dynamic theater of war. What we see in game is that those mechs best suited to exploit these various flavors of vanilla are easier to appreciate...but here is the deal, you generally know what you are getting into when you choose a chassis, and there is no restriction to you moving on to another chassis if this one doesn't suit your needs.
It's bad enough the battlefields are various flavors of vanilla, heavily constrained, logistics-less and resource-less, timed play-dates in a bottle...Let's not make the mechs flavors of vanilla too.
Edited by CocoaJin, 07 February 2015 - 03:25 PM.