Let's face it - Battletech is rife with the concept that Clanners are superior to InnerSphere fighters. Battletech fans who are are more likely to form bonds and join guilds are those who are more likely to join the Clans. Couple that with the high Cash-Barrier of Clan Mechs in this game, and you get a situation where those who think they are the best, who have been playing the game for the longest, and the most willingness to drop cash on the game will be forming organized groups under Clan banners.
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Let's take BattleTech out of the equation for a second:
Let's pretend that this is an entirely new IP, and you've never heard of MechWarrior before. You are an excellent Armorer Core/Tribes player, and you want to start playing this game and are willing to spend a little money on it up-front ($20 or so). You always play your PvP games in Guilds, and you play to win. You noticed that Clan Mechs and Inner Sphere Mechs cost the same, and have similar properties (i.e. their weapon sets have similarities and differences, but are fairly equal over-all).
Q. Would you jump to the "Clan" faction over the "Inner Sphere" faction?
A. Not really - there's no major reason to support one over the other.
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Let's put BT back into the equation, now. Here are 2 scenarios:
1. Let's pretend you're a BattleTech fan who's been playing MechWarrior for 15+ years. You are an excellent MechWarrior player, and you have been playing this game for years already with a massive accumulation of C-Bills and XP. You always play your PvP games in Guilds, and you play to win. You know that Clan Mechs are historically better than Inner Sphere Mechs, and Clanners are regarded as better players. You are willing to drop massive cash on this game because you love MechWariror.
2. Let's pretend you are a new player who has never heard of BattleTech before. You're not in a Guild, and you don't play-to-win... you play to have fun. You have no idea what a Clan is, but you do see that their equipment is very expensive and only attainable after either playing for a long time or dropping lots of cash up-front. You're willing to spend a little on this game to see how it pans out,but you're not going to spend any more than $20 until you're hooked.
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So... anyone else think this might explain why the Clans appear to have more Organized Groups in Community Warfare, and the Inner Sphere forces are filled with Pick-Up Gamers?
It's going to be this way until there is no Resource Barrier between Clans and the Inner Sphere, and until BattleTech fans completely drop the notion that Clan Tech is supposed to be better than IS Tech.
Edited by Prosperity Park, 08 February 2015 - 12:25 PM.