LiquidLlama, on 19 February 2015 - 11:41 AM, said:
Well, every five Clan units has two players removed, which would form an entirely new unit, so those players would still get to play -- and in an entirely different scenario. Win-win!

I understand the implications on clan lances however most "units" (guilds,clans, player groups which is what i was referring to by unit) does not have 4 12 mans that they can field at once.
Units in MWO are the player groups banded together under one tag, sorry for the confusion around semantics. If you look at my comment in light of that you may understand what I meant
LiquidLlama, on 19 February 2015 - 11:41 AM, said:
As far as side-swapping Mercs, well, that wouldn't make much of a difference either way, right?
Yes because say a merc unit has 24 players on consistently or whatnot, then when they swap to Clan from IS 4 have to sit to play with premade groups in their own Unit or are forced to now pug drop
LiquidLlama, on 19 February 2015 - 11:41 AM, said:
See, I'm not familiar with the details of the current attack/defend mode or planet ownership structure, so I'll have to mostly concede this point -- but I will go back to the extra unit created above as to not really having "less people."
Sorry I know you said you were new but I didnt think you were THAT new to where you didnt know how things currently work
LiquidLlama, on 19 February 2015 - 11:41 AM, said:
I don't know about all that, but again, I'm not familiar with the inner-workings of the system. Perhaps a Dev could chime in with a remark on feasibility?
Sadly dev comments are sparse
LiquidLlama, on 19 February 2015 - 11:41 AM, said:
I'm not trying to "Lore Nerd" here, but "balance" is the entire argument; with Clans having superior tech (as it is and should be; whiners and apologists be damned), the balance has to come from somewhere. Nerfing, buffing, and otherwise artificially fluffing weapons, 'Mechs, and other mechanics is a slippery slope that almost always leads to a bad, bad place - a place in which nobody is ever happy.
Clan tech is not superior to IS in MWO as it stands. Have a read over the following threads and you will see some very logical and unbiased evidence brought forward by individuals:
http://mwomercs.com/...are-battletech/
http://mwomercs.com/...bringer-cheese/
LiquidLlama, on 19 February 2015 - 11:41 AM, said:
Too bad I'm not very good at drawing.
There has to be something like auto-tune for drawing these days no?