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To Pgi: Mockups By The Community Properly Address Major Enforcer Issues



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#1 MauttyKoray

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Posted 07 February 2015 - 09:17 PM

I understand its a WIP but...please round out that head. The concept is glorious, the model makes me think of the 'Pug Factory' cartoon drawing. Just....EUGH, round it out, please. (This is the only mech in the pack that I actually care about, go nuts 'gargoyl-ing' the others.)

Posted Image

"Pug Factory"
Spoiler

Edited by MauttyKoray, 07 February 2015 - 09:19 PM.


#2 Brody319

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Posted 07 February 2015 - 09:29 PM

The Gargoyle is beautiful! you just don't understand our love!

#3 CocoaJin

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Posted 07 February 2015 - 09:31 PM

The head bugs me too, the lower profile head in the original art was better...much meaner looking. Now it looks like someone took the head and lifted it up to sit higher on the shoulders, then stretch the cockpit window and "mouth" guard vertically. It essentially took the more appealing and aggressive look from the original art and made the mech very vanilla and blah in one move.

View PostBrody319, on 07 February 2015 - 09:29 PM, said:

The Gargoyle is beautiful! you just don't understand our love!


A mother's?

#4 Bishop Steiner

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Posted 07 February 2015 - 09:34 PM

View PostMauttyKoray, on 07 February 2015 - 09:17 PM, said:

I understand its a WIP but...please round out that head. The concept is glorious, the model makes me think of the 'Pug Factory' cartoon drawing. Just....EUGH, round it out, please. (This is the only mech in the pack that I actually care about, go nuts 'gargoyl-ing' the others.)

Posted Image

"Pug Factory"
Spoiler


Posted Image
I don't get it...what's wrong with that head?

#5 Bishop Steiner

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Posted 07 February 2015 - 09:38 PM

Posted Image

which would you be more inclined to drop IRL money on?

Edited by Bishop Steiner, 07 February 2015 - 09:38 PM.


#6 MauttyKoray

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Posted 07 February 2015 - 10:03 PM

Thanks Bishop. A great visual representation for the point of my OP. (Though I don't have much of an issue with the right ballistic arm, MWO guns are MWO guns after all, it will probably look better with a (U)AC barrel)

View PostCocoaJin, on 07 February 2015 - 09:31 PM, said:

The head bugs me too, the lower profile head in the original art was better...much meaner looking. Now it looks like someone took the head and lifted it up to sit higher on the shoulders, then stretch the cockpit window and "mouth" guard vertically. It essentially took the more appealing and aggressive look from the original art and made the mech very vanilla and blah in one move.

The height of the head looks pretty much correct compared to the concept (a little taller maybe) but that flat angled face compared to the more rounded concept art looks...just EUGH. And the smaller windows in the concept look much better too, though I think it would be more tolerable if the head just got its rounded design back.

Edited by MauttyKoray, 07 February 2015 - 10:05 PM.


#7 MauttyKoray

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Posted 07 February 2015 - 10:06 PM

View PostBrody319, on 07 February 2015 - 09:29 PM, said:

The Gargoyle is beautiful! you just don't understand our love!

I like the Gargoyle in its normal form, the (I) variant's unique geometry was awful though. =\

#8 Rokuzachi

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Posted 07 February 2015 - 10:11 PM

View PostBishop Steiner, on 07 February 2015 - 09:38 PM, said:

Posted Image

which would you be more inclined to drop IRL money on?


I like the left more, but oddly enough... it was actually the legs of all Resistance mechs that made me buy the Wrath pack. Dunno why, but I seriously love the kickers on all these guys.

#9 Doc Sav

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Posted 07 February 2015 - 10:12 PM

I have to agree. I don't have a lot of knowledge of what makes good art design in a game, so I can basically just say the 2nd version looks more generic and far less Enforcer-like.

#10 Nothing Whatsoever

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Posted 07 February 2015 - 10:20 PM

I'm sorta partial to this one:

Posted Image

#11 Brody319

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Posted 07 February 2015 - 10:25 PM

the head looks all wrong to me.
I prefer this
Posted Image




not just the shape, but the cockpit glass seems wrong. it should be a big visor, not a tiny victor head.

#12 Kilroy95

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Posted 07 February 2015 - 10:28 PM

I'd have to assume they squished the head for Cockpit reasons, Take the Vindicator for example, Limited Frontal view, And that's all you get, wanna look to the left or the right? yeah right what do you think this is, a Light?

#13 CocoaJin

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Posted 07 February 2015 - 10:30 PM

View PostPraetor Knight, on 07 February 2015 - 10:20 PM, said:

I'm sorta partial to this one:

Posted Image


A little too much girth on the AC...the original AC on the final model just needed to be elongated to give a more desirable taper.

Edited by CocoaJin, 07 February 2015 - 10:53 PM.


#14 Nothing Whatsoever

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Posted 07 February 2015 - 10:35 PM

View PostCocoaJin, on 07 February 2015 - 10:30 PM, said:

A little too much girth on the AC...the original AC on the final model just needed tombe elongated to give a more desirable taper.


Yeah, with the barrel I can see that too.

I liked the shape of the head on this one over the second option which is on the right for the original side by side image.

#15 Brody319

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Posted 07 February 2015 - 10:46 PM

I like the lore head better to be honest. Makes it look unique, and not like a baby Victor.

Also the lore head looks like the Phantom Ranger from Power Rangers so thats pretty awesome.

#16 Bishop Steiner

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Posted 07 February 2015 - 10:48 PM

View PostBrody319, on 07 February 2015 - 10:46 PM, said:

I like the lore head better to be honest. Makes it look unique, and not like a baby Victor.

Also the lore head looks like the Phantom Ranger from Power Rangers so thats pretty awesome.

this
Posted Image
is the "lore" head

#17 Brody319

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Posted 07 February 2015 - 10:52 PM

View PostBishop Steiner, on 07 February 2015 - 10:48 PM, said:

this
Posted Image
is the "lore" head



I know, I already posted a picture from the lore head of the Enforcer. It looks much better in my opinion. This one looks like a Firestarter or Victor. The lore look is like a big visor. not a Clone trooper helmet.

#18 Deathlike

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Posted 07 February 2015 - 11:50 PM

View PostMauttyKoray, on 07 February 2015 - 10:06 PM, said:

I like the Gargoyle in its normal form, the (I) variant's unique geometry was awful though. =\


You can hide the pedobear look, but I can't contain the wub.

#19 CocoaJin

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Posted 08 February 2015 - 12:06 AM

View PostBishop Steiner, on 07 February 2015 - 10:48 PM, said:

this
Posted Image
is the "lore" head


Posted Image

#20 MauttyKoray

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Posted 09 February 2015 - 11:21 AM

Dredging my topic on the Enforcer head back up because I think the Porsche vs Beetle thing is a little inflated of a topic/title and making the issue seem more out of proportion about the mech than just the head.

As far as I've read the head is LITERALLY the only major issue we, as a player base have with the Enforcer. Some other minor adjustments would be nice (a slightly beefier ballistics arm for instance) but I think we can agree that those are minor things we can ignore.

The Point: Fix The Head





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