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Sneak Peek: Is Quirk Phase 2 (Feb. 17, 2015 Patch)


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#321 Bishop Steiner

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Posted 12 February 2015 - 11:06 PM

View PostAdiuvo, on 12 February 2015 - 11:05 PM, said:

You didn't answer the question.

Regardless, it's not the only way. Look at the TImberwolf for a good example of good mechs with good builds that use a variety of weapons in those good builds. Or the Daishi. Or the Stormcrow. Or the King Crab. Or various other things.

nor have you. Which kinda illustrates my point. Maybe, if you take off your comp blinders for 30 seconds, you'll figure out how.

Edited by Bishop Steiner, 12 February 2015 - 11:07 PM.


#322 Adiuvo

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Posted 12 February 2015 - 11:07 PM

View PostBishop Steiner, on 12 February 2015 - 11:05 PM, said:

ah. So, can't actually answer, so ad hominem. KTHX.



View PostBishop Steiner, on 12 February 2015 - 11:06 PM, said:

nor have you. Which kinda illustrates my point. Maybe, if you take off your comp blinders for 30 seconds, you'll figure out how.

Really? I didn't? Weird, I thought I gave various examples there to make my argument clear.

also lol at comp blinders. what does that even mean haha.

Edited by Adiuvo, 12 February 2015 - 11:08 PM.


#323 Bishop Steiner

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Posted 12 February 2015 - 11:08 PM

View PostAdiuvo, on 12 February 2015 - 11:07 PM, said:



ah, shame your myopathy blinds you to the irony of that post....
Posted Image

#324 Shadow Magnet

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Posted 12 February 2015 - 11:08 PM

View PostBishop Steiner, on 12 February 2015 - 10:52 PM, said:

yes in your Minmax opinion.

Perhaps some people think it's time to change that broken tune?


You're Making the claim. Prove it. If you do, I'm sure Russ will listen.

I don't think he is just deciding to make theses changes on a whim, or because I asked him nicely. Not a good marketing strategy. Last 2 quirk passes where to appese Metawhores. Since he decided to adjust a different way, that would imply that likely their marketing said the previous way wasn't working. Because if it was making them money? They wouldn't change.


Ah, so the conspiracy theory guys were correct after all? That PGI intentionally pushes some mechs for a certain time to a good level to trick people into buying those mechs - and then nerf them into oblivion?

Prove? How many Dragon 1C and 5N you saw after their quirks got "optimized"?

All this quirk massacre will achieve is that people will stop using the 6K, 9S and 2X and move back to Firestarters, Huginns, 5SS and the few other non-mediocre variants out there. Until PGI nerfs those into oblivion aswell.

#325 Bishop Steiner

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Posted 12 February 2015 - 11:09 PM

View PostShadow Magnet, on 12 February 2015 - 11:08 PM, said:


Ah, so the conspiracy theory guys were correct after all? That PGI intentionally pushes some mechs for a certain time to a good level to trick people into buying those mechs - and then nerf them into oblivion?

Prove? How many Dragon 1C and 5N you saw after their quirks got "optimized"?

All this quirk massacre will achieve is that people will stop using the 6K, 9S and 2X and move back to Firestarters, Huginns, 5SS and the few other non-mediocre variants out there. Until PGI nerfs those into oblivion aswell.

OK...let's see..still waiting for that thing called...what's that again... oh! Yeah. Proof?

#326 beerandasmoke

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Posted 12 February 2015 - 11:11 PM

View PostBishop Steiner, on 12 February 2015 - 11:05 PM, said:

ah. So, can't actually answer, so ad hominem. KTHX.

Answer what? What the playerbase plays is all the evidence you need as I pointed out. They are not going to play these things if they are junk compared to other mechs in the same class and weight. History ingame is very clear on that. I dont know how much more evidence you need. Its right there in front of you. Not my fault you refuse to accept it.

#327 Adiuvo

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Posted 12 February 2015 - 11:11 PM

View PostBishop Steiner, on 12 February 2015 - 11:08 PM, said:

ah, shame your myopathy blinds you to the irony of that post....
Posted Image

I'm not the one accusing others of logical fallacies ;)

'Myopathy' also doesn't mean what you think it means.

#328 Bishop Steiner

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Posted 12 February 2015 - 11:13 PM

View Postbeerandasmoke, on 12 February 2015 - 11:11 PM, said:

Answer what? What the playerbase plays is all the evidence you need as I pointed out. They are not going to play these things if they are junk compared to other mechs in the same class and weight. History ingame is very clear on that. I dont know how much more evidence you need. Its right there in front of you. Not my fault you refuse to accept it.

so post some actual, factual numbers one what is being played, and why. Also, all that shows, is the usual...people follow the path of least resistance. So of course they play the easiest most broken crap. Bravo.

#329 Cyborne Elemental

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Posted 12 February 2015 - 11:14 PM

Most of that looks pretty decent, I think they're finally figuring out that smaller changes are the best way to do things.

A little disappointed that the Victor still gets nothing, nobody even plays them anymore, in Pub que I see 2 guys even bother trying, and they're pretty good players, and still get just destroyed in them.

Thunderbolt got some necessary nerfs, and its on target too, I'd still like to see an Awesome and a TDR-9s face off and see how it goes, I bet the TDR still wins after the nerf.

What shocks me though, is why the Wolverine got its weapons switched from LPL to LL, instead of just a heat/range adjustment to the LPL quirks. It was a pretty scary mech yeah, but not terribly OP for the role it plays that being a fairly fragile brawler.

And what about the Trollstarter9-A? that thing is just pure evil, mostly because of hitreg issues, almost no other light gets play because of how powerful the 9-A is with 32 damage every 2.5 seconds and its insane lagshield.
http://mwo.smurfy-ne...e7fec1f51353578

#330 Bishop Steiner

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Posted 12 February 2015 - 11:14 PM

View PostMister D, on 12 February 2015 - 11:14 PM, said:

Most of that looks pretty decent, I think they're finally figuring out that smaller changes are the best way to do things.

A little disappointed that the Victor still gets nothing, nobody even plays them anymore, in Pub que I see 2 guys even bother trying, and they're pretty good players, and still get just destroyed in them.

Thunderbolt got some necessary nerfs, and its on target too, I'd still like to see an Awesome and a TDR-9s face off and see how it goes, I bet the TDR still wins after the nerf.

What shocks me though, is why the Wolverine got its weapons switched from LPL to LL, instead of just a heat/range adjustment to the LPL quirks. It was a pretty scary mech yeah, but not terribly OP for the role it plays that being a fairly fragile brawler.

And what about the Trollstarter9-A? that thing is just pure evil, mostly because of hitreg issues, almost no other light gets play because of how powerful the 9-A is with 32 damage every 2.5 seconds and its insane lagshield.
http://mwo.smurfy-ne...e7fec1f51353578

um, dude, they posted a sneak peak, not complete list. We don't know about the victor

#331 Cyborne Elemental

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Posted 12 February 2015 - 11:15 PM

I hope you're right Bishop, the Victor needs some help, has for a long time.

#332 Bishop Steiner

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Posted 12 February 2015 - 11:17 PM

View PostMister D, on 12 February 2015 - 11:15 PM, said:

I hope you're right Bishop, the Victor needs some help, has for a long time.

yeah, but it needs no n quirk help, same as the Highlander.

They need to fix the JJs to pre nerf levels, and address Poptarting in a more intelligent manner, since the way the compies suggested also managed to nerf PPCs, Gauss, Jumping, etc, and dang near everything else in the process.

But of course, they know better than the rest of us.

#333 Shadow Magnet

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Posted 12 February 2015 - 11:17 PM

View PostBishop Steiner, on 12 February 2015 - 11:09 PM, said:

OK...let's see..still waiting for that thing called...what's that again... oh! Yeah. Proof?


Do you ever answer questions at all? Do you ever accept any opinions different from yours?

Because you again won't answer but instead write some crap, let me answer for your you: no & no.

Yes, yes, we all know: Only the Bishop knows perfectly how this game must be designed and balanced. How dare we to have a different opinion. Where is the proof to your opinions, btw?

#334 Bishop Steiner

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Posted 12 February 2015 - 11:17 PM

View PostShadow Magnet, on 12 February 2015 - 11:17 PM, said:


Do you ever answer questions at all? Do you ever accept any opinions different from yours?

Because you again won't answer but instead write some crap, let me answer for your you: no & no.

Yes, yes, we all know: Only the Bishop knows perfectly how this game must be designed and balanced. How dare we to have a different opinion. Where is the proof to your opinions, btw?

yawn.

wait..you are claiming there was a question in your rant?

Huh. As for answers... 90% of my posts contain those...but after awhile of beating my head against the wall with certain players, naw, don't waste my time on you any more.

Edited by Bishop Steiner, 12 February 2015 - 11:19 PM.


#335 Tarogato

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Posted 12 February 2015 - 11:20 PM

View PostBishop Steiner, on 12 February 2015 - 11:13 PM, said:

so post some actual, factual numbers one what is being played, and why. Also, all that shows, is the usual...people follow the path of least resistance. So of course they play the easiest most broken crap. Bravo.
Isn't that exactly what balance is? People will play the 'best' option, and the lesser options sit around and gather dust unless they are improved and made equal to the pre-existing 'best' options.

The best option, almost always, is to spec your mech to the specific weapons to which you can adjust your playstyle and gauge your engagements based on performing at 100% efficiency all the time. There are no "comp blinders", it's a simple fact of min-maxing, and since you're not a competitive/meta player, why are you so worried about it?

#336 Kiiyor

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Posted 12 February 2015 - 11:20 PM

View Postnorus, on 12 February 2015 - 10:27 PM, said:

I first bought the wolverine because it was a 55 med that could fight the stormcrow with lpl's. Not exactly better in a direct head to head fight but it let me use the low burn time to fight them well with proper twisting and terrain use. Sadly the blackjack can in no way fight a stormcrow on anywhere near equal terms. I had enough trying to fight stormcrows in inferior mechs using the cn9-AL with large lasers.


I've murdered legions of StormCrows in mine. You never fight one head to head - you play the BJ to it's strengths - fast support. Play as a filthy backstabbing rogue. Honour is for the dead!

You can poke your LPL arm out from cover, deliver 22 damage in less than half a second, and be back in cover before any retaliatory Clan laser vomit is a third through it's cycle. It's not unheard of to be able to get two or more of those into a Clan mech before the recycle time for it's first barrage is up.

If something rushes you, you need to run. But otherwise, you can visit obscene amounts of damage upon your enemies - because everyone ignores a BlackJack, especially one they can't shoot, and especially in CW where more cautious play is often the order of the day.

PPFLD utterly ruins you, and your torso twist is horrible, and your head hitbox is surprisingly large, and your ST's pop like soap bubbles under close scrutiny, but if you dig yourself in and play an aggressive defence, you'll can have amazing matches.

#337 beerandasmoke

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Posted 12 February 2015 - 11:21 PM

View PostBishop Steiner, on 12 February 2015 - 11:13 PM, said:

so post some actual, factual numbers one what is being played, and why. Also, all that shows, is the usual...people follow the path of least resistance. So of course they play the easiest most broken crap. Bravo.

I dont have too. They recieved the quirks they did because they were subpar and no one played them. Thats why they had to be quirked so heavily to make them viable again. They serve a niche roll and they do so very well therefore the playerbase plays them more than before.

#338 Bishop Steiner

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Posted 12 February 2015 - 11:22 PM

View PostTarogato, on 12 February 2015 - 11:20 PM, said:

Isn't that exactly what balance is? People will play the 'best' option, and the lesser options sit around and gather dust unless they are improved and made equal to the pre-existing 'best' options.

The best option, almost always, is to spec your mech to the specific weapons to which you can adjust your playstyle and gauge your engagements based on performing at 100% efficiency all the time. There are no "comp blinders", it's a simple fact of min-maxing, and since you're not a competitive/meta player, why are you so worried about it?

No. "balance" involves minimizing the amount of "lesser" options available, instead of reinforcing the gap between them.

View Postbeerandasmoke, on 12 February 2015 - 11:21 PM, said:

I dont have too. They recieved the quirks they did because they were subpar and no one played them. Thats why they had to be quirked so heavily to make them viable again. They serve a niche roll and they do so very well therefore the playerbase plays them more than before.

Gosh, and yet oddly they changed them. I'm sure they did that on a whim, or because 3 people on twitter bullied Russ Into it.

#339 Xetelian

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Posted 12 February 2015 - 11:24 PM

I'd argue with Bishop about things but I just can't hit refresh on this forum that many times...

#340 STEF_

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Posted 12 February 2015 - 11:27 PM

Reading just now, and I must say that new quirks seem reasonable to me.

1) Now the Arrow has sense, I'll ride it again.

2) S9 was just stupid, now it is more balanced

3) Very very very HAPPY for the Ilya, since the 3ac5 is my fav loadout! Thanks.... :)

4) meh about locusts: my loadout are always with sml...except the PB with 3 mpl.... so.... no good quirks here.

5) reasonable quirks for the wubbarine now.

6) the huginn... op. srm4 rain now :D





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