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Panther And Enforcer In Mwo Weekend Update

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#1 Adrian Brandt

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Posted 14 February 2015 - 03:42 AM

Surprised no one has brought this up yet, the Weekend Update for this Week shows us the sizes and walking animations of the Panther and Enforcer:

http://youtu.be/KXifvHAePYQ

The Panther is about the height of the Firestarter, but a little skinnier. Which makes me very happy. Also, it seems to walk very lightfooted, befitting its "Alley Cat" nickname.

The Enforcer on the other hand is moving rather uninspired, and is about the height of the Centurion. A bit too tall for my tastes, but at least it's slimmer. We'll have to see how that works out for the survivabillity of the iconic Davion workhorse.

Thoughts?

Edited by Adrian Brandt, 14 February 2015 - 03:42 AM.


#2 151st Light Horse Regiment

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Posted 14 February 2015 - 03:56 AM

i honestly think we need more/different weapons, rather than more mechs.

#3 KuroNyra

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Posted 14 February 2015 - 04:04 AM

View Post151st Light Horse Regiment, on 14 February 2015 - 03:56 AM, said:

i honestly think we need more/different weapons, rather than more mechs.

Ho, it's you again.

#4 Reno Blade

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Posted 14 February 2015 - 04:11 AM

Thanks for the link.

I think they both look very good. The animations (at least at these speeds) look great too.
Oh, and I think the enforcer looks good even with this head.
Reminds me a bit of a mix of roman centurion helmet and a Halo suit helmet.
The similarity with the Centurions chin gives it a bit of a little-brother/newxt-gen-successor kinda feeling. :P

#5 kapusta11

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Posted 14 February 2015 - 04:12 AM

View Post151st Light Horse Regiment, on 14 February 2015 - 03:56 AM, said:

i honestly think we need more/different weapons, rather than more mechs.


I agree, the gameplay is pretty stale right now, mechs are just a platforms for the builds and you can already make (almost) whatever you like.

Edited by kapusta11, 14 February 2015 - 04:12 AM.


#6 ShadowFighter88

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Posted 14 February 2015 - 04:13 AM

Main thing that surprised me in that video was mention of in-game VOIP coming. I've been wanting that in here since closed beta so finally getting it added is awesome, regardless of what 'mechs are comings (doubly-so for me; not a fan of lights and I only really like piloting a few mediums).

#7 MarineTech

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Posted 14 February 2015 - 06:54 AM

View Post151st Light Horse Regiment, on 14 February 2015 - 03:56 AM, said:

i honestly think we need more/different weapons, rather than more mechs.


I honestly think you should probably find another game since your many posts seem to indicate you are not the least bit happy with this one.

#8 Metus regem

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Posted 14 February 2015 - 06:58 AM

View PostMarineTech, on 14 February 2015 - 06:54 AM, said:


I honestly think you should probably find another game since your many posts seem to indicate you are not the least bit happy with or good at this one.


Fixed that for you.

#9 SgtMagor

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Posted 14 February 2015 - 07:05 AM

both looking good, should be fun rides.

#10 N a p e s

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Posted 14 February 2015 - 07:10 AM

The Enforcer looks much better in movement than it did in the preview pics.

#11 Bishop Steiner

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Posted 14 February 2015 - 07:28 AM

View PostPowerOfNapes, on 14 February 2015 - 07:10 AM, said:

The Enforcer looks much better in movement than it did in the preview pics.

It looks real good at night, too. And pretty much any other time you can't see it clearly.

#12 N a p e s

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Posted 14 February 2015 - 07:36 AM

Look man, I know you're gonna keep campaigning for changes and I'm not here to argue with you or make you change your mind but personally it looks better than what was previewed. That includes when you use that good ol' pause button to look at it standing still.



#13 KuroNyra

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Posted 14 February 2015 - 08:22 AM

View PostBishop Steiner, on 14 February 2015 - 07:28 AM, said:

It looks real good at night, too. And pretty much any other time you can't see it clearly.

View PostPowerOfNapes, on 14 February 2015 - 07:36 AM, said:

Look man, I know you're gonna keep campaigning for changes and I'm not here to argue with you or make you change your mind but personally it looks better than what was previewed. That includes when you use that good ol' pause button to look at it standing still.

Have to agree with PowerOfNapes for this one, the enforcer doesn't look that bad on movement. It could have been much worse;

#14 Bishop Steiner

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Posted 14 February 2015 - 08:44 AM

View PostKuroNyra, on 14 February 2015 - 08:22 AM, said:

Have to agree with PowerOfNapes for this one, the enforcer doesn't look that bad on movement. It could have been much worse;

I'm happy you're happy with it. To me, it may look better, but it still don't look GOOD. I've been campaigning for this mech since CB, so you'll excuse me if I disagree with the "close enough" crowd.

#15 LT. HARDCASE

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Posted 14 February 2015 - 08:55 AM

Enforcer looked way better from the angles shown here.

#16 KuroNyra

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Posted 14 February 2015 - 10:39 AM

View PostBishop Steiner, on 14 February 2015 - 08:44 AM, said:

I'm happy you're happy with it. To me, it may look better, but it still don't look GOOD. I've been campaigning for this mech since CB, so you'll excuse me if I disagree with the "close enough" crowd.

I'm not happy with it, but I am not completly against the actual design made.
Of course it would be awesome if they changed it for better, just like the centurion and the catapult...

#17 Bishop Steiner

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Posted 14 February 2015 - 10:41 AM

View PostKevjack, on 14 February 2015 - 08:55 AM, said:

Enforcer looked way better from the angles shown here.

Posted Image
;)





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