And in this case, I think they got the overall scale pretty spot on.
The Panther
-Similar in size to the Firestarter, with less bulky shoulders. Arms look like they will probably not be quite as good for intercepting incoming fire, but it benefits from having what looks like will be tiny ST hitboxes. Will be VERY shocked if it doesn't run XLs excellently, even without being able to attain lagshield speeds.
The more I see about the PNT, the more I like it, though it's limited hardpoint placement, lack of ECM and lower top speed will likely keep it from ever catching on at High Elo play, it at least does not appear to be DoA. Looking at the initial quirks of the 10 series, it should be an effective light sniper/harasser.
The Enforcer
- Just a skosh taller than the Centy, but much narrower. Arms are not the ape hanger variety that serve the Centurion/ShadowHawk/Griffin/Wolverine so well, So between that and the shape of the torso, I can't really predict it's XL viability until I see it's actual hitboxes.
Being skinny, overall, is nice, but the shape of the torso itself, could still make the STs more vulnerable than desired.....or be another Orion/Kintaro/Hellbringer, with far too easily hit CT.
Only other game play concern I see from the external model, is it has more leg than a Victoria's Secret model. Being a moderately armed, mobile Jumper, I foresee those legs eating LOT of fire, much like Quickdraws and Summoners tend to take a larger amount of leg hits than average.
Still, the size is right, but I do wish the arms were a little bulkier, especially the lower arms, to better guard the torso. Also would not have minded if they had fudged the hardpoint in the torso a little higher. Gun placement means that ridge humping is out, and jumpsniping will expose a lot of the mech. Will probably have to work as a hit and run skirmisher.
And the head and RA are still ugly. But this is more about the gameplay of the models.
Any thoughts on probable hitboxes?
Edited by Bishop Steiner, 14 February 2015 - 09:22 AM.