Alphawuschel, on 17 February 2015 - 06:41 PM, said:
These new Quirks destroy many of my Mechs!
I don't understand the changes on BNC, WVR 6K and RVN 2X, CDA 2B, STK 5M.
I loved the Large Pulse Laser but now.. i have 6 unused Large Laser Modules.
The new Raven 2X Quirks are not bad so it is okay for me but its hard to change cause i loved him.
My WVR 6K has all of his Large Lasers in his arm that is bad for long range fights.
So hope there is no hill between you and your enemy.
The CBA-2B has now only 15% Energy Heat Generation on Medium Pulse Laser down from 20%, but why?
Greetings
Alphawuschel
Those changes look like, pretty much mindles twingling to me.
Raven 2x just lost the idea behind it. The one of Large Pulse main sting and Medium Lasers and Missiles for support. It had some minor heat issues, and lacked cooldowns quirks, so it could be tweaked a little bit, but why the complete rework?! Now only viable fits are either 2LL+2ML med to long range, or 4ML+SRM6 skirmisher, which are pretty dumb and common.
New Panther 8Z can do much better with 2LL. And plenty of lights can go great with 4ML.
Raven 4X got pretty much nerfed, like it was OP. Yes, Energy range, and duration are good, but where the hell the energy cooldown did go to?! Now those two lasers have 20% less DPS, and that was the main sorce of it.
Missile cooldown is meaningless, since that SRM6/4 mostly used on Raven is a situational weapon there, and almost never used on cooldown. So can, pretty much, forget about this one. Missile range would be much better.
Ballistic Range is a nice little boost for those machineguns, but it's not going to affect the prefomance that much.
Quirks on locusts wont change anything, and Firestarter which is overshadowing other lights is not even touched.
Sad to say, but as a light mech user, I'm mostly dissapointed with these tweaks.
The only good change for me was that increased ERPPC speed on cicada 3C, it needed that.
Zorakh, on 17 February 2015 - 07:48 PM, said:
I'm not sure what's going on here but I don't see the enforcer or panther for sale in my mech bay at all... I set the filter to "purchasable" and they're just... not there. I've restarted the game twice, that didn't help.. I even purchased the $80 resistance pack, and none of that has appeared in my account yet (or is that not supposed to happen yet?)... why are the 2 new mechs not showing up for me at all? VOIP is working, etc, so I know the patch applied, but.. am I missing something?
Heavy and Assault resistance mechs will be released in March.
Edited by SOIMiMozO, 17 February 2015 - 09:18 PM.