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Anyone Happy With Enforcer Or Panther?


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#1 Monkey Lover

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Posted 17 February 2015 - 11:15 AM

If one of them had a ecm I could see them being used but with the quirks out today they kind of look average or below.

I don't plan on seeing many of them being used next month.

Edited by Monkey Lover, 17 February 2015 - 11:15 AM.


#2 Scout Derek

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Posted 17 February 2015 - 11:18 AM

not much to be seen yet. Enforcer[R] is basically a smaller Centurion CN9-D, which may help it while moving. The panther is basically a IS Mist Lynx, and a bit taller. So, in short, expect to see light and medium que to Jump up 20-45%.

#3 Joseph Mallan

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Posted 17 February 2015 - 11:19 AM

2 hours till I get to try them I guess.

#4 NextGame

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Posted 17 February 2015 - 11:22 AM

Don't know yet. I think the panther will be an outright dud, and the enforcer will be middle of the road amongst the other middle of the road IS mediums.

But hey, new mechs, and better they add the poorer ones than never get around to adding them at all

#5 HlynkaCG

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Posted 17 February 2015 - 11:23 AM

Patching at the moment but for the time being I am cautiously optimistic.

I like my centurions so the Enforcer looks like it will be right up my alley, and the Panther looks like it has potential.

#6 xengk

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Posted 17 February 2015 - 11:26 AM

I'll be away for Chinese New Year holiday for a week starting tomorrow, won't have access to a computer until next week.
Will try to run the panther as much as I can tonight.

#7 EnochsBook

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Posted 17 February 2015 - 11:28 AM

I terms of looks I like them a lot, especially the Panther.
When it comes to how they will perform... The Panther looks like it's going to be a lot of fun, even if it might not be a competitive choice.
The Enforcer, though, I'm not so sure. The [R] version is basically a jump jet Centurion 9D, albeit with worse quirks. They really need to do something about the LB-10X. At least the 9D has massive cooldown quirks to make it viable. With just 20% CDR I might be better off using a regular AC10 on the Enforcer.

Edited by EnochsBook, 17 February 2015 - 11:30 AM.


#8 Monkey Lover

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Posted 17 February 2015 - 11:31 AM

Pathers slow speed is going to turn it into a long range sniper. Isnt going to be much good for anything else.

The enforcer ac10 might turn out to be ok. lbx10 is still junk and the uac5 you don't have the tons for 2.

Edited by Monkey Lover, 17 February 2015 - 11:33 AM.


#9 MikeBend

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Posted 17 February 2015 - 11:32 AM

With looks like that, Panther cant be bad. Even if it had just single flamer.

#10 Mech Wrench

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Posted 17 February 2015 - 11:36 AM

View PostMonkey Lover, on 17 February 2015 - 11:31 AM, said:

Pathers slow speed is going to turn it into a long range sniper. Isnt going to be much good for anything else.


I give you bammafam

#11 Rhaythe

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Posted 17 February 2015 - 11:40 AM

View PostMech Wrench, on 17 February 2015 - 11:36 AM, said:


I give you bammafam

About the build I expected to see for that unit, unfortunately.

#12 HlynkaCG

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Posted 17 February 2015 - 11:53 AM

Honestly I think that "Stock +" on the panther will be the build to beat.

http://mwo.smurfy-ne...4aa98d642abe8b6

#13 Rhent

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Posted 17 February 2015 - 11:56 AM

The panther needs to have its ERPPC quirks enhanced A LOT. Right now, its useless.

#14 FupDup

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Posted 17 February 2015 - 11:57 AM

View PostHlynkaCG, on 17 February 2015 - 11:53 AM, said:

Honestly I think that "Stock +" on the panther will be the build to beat.

http://mwo.smurfy-ne...4aa98d642abe8b6

You'd be better off with 2 SRM4, probably.

Though honestly, in my first 2 matches the quirks are underwhelming. The ERPPC still doesn't feel like the long-range sniper gun it's supposed to be.


At this point I'm thinking about just saying eff it and using 2 ERLL and screwing the quirks.

View PostRhent, on 17 February 2015 - 11:56 AM, said:

The panther needs to have its ERPPC quirks enhanced A LOT. Right now, its useless.

Also, replace the +15% missile range with an additional +15% missile cooldown (total +30% cooldown).

Edited by FupDup, 17 February 2015 - 11:58 AM.


#15 Revis Volek

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Posted 17 February 2015 - 11:58 AM

View PostMech Wrench, on 17 February 2015 - 11:36 AM, said:


I give you bammafam



How hot is it though?

#16 Revis Volek

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Posted 17 February 2015 - 12:02 PM

View PostRhent, on 17 February 2015 - 11:56 AM, said:

The panther needs to have its ERPPC quirks enhanced A LOT. Right now, its useless.



ERPPC MLX finds your lack of faith disturbing...He has no quirks to speak of.

Posted Image

#17 Alwrathandabout42ninjas

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Posted 17 February 2015 - 12:03 PM

A notable mention on the Enforcer is it has additional structure on the legs so it wont be as easy to put it down from legging as some other mediums, which is a good thing.

#18 Gas Guzzler

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Posted 17 February 2015 - 12:05 PM

View PostDarthRevis, on 17 February 2015 - 11:58 AM, said:



How hot is it though?


I would also like to know how hot the 2x ER PPC build is.

#19 ThrashInc

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Posted 17 February 2015 - 12:10 PM

I'm running ERPPC LPL atm instead, using both...it's kinda hot.

was just on a few **** teams so I'm unsure how I feel about it yet.

#20 Mauller

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Posted 17 February 2015 - 12:26 PM

View PostMech Wrench, on 17 February 2015 - 11:36 AM, said:


I give you bammafam

The only problem with this build is that you've removed one shield arm to protect your side torso when you're rotating for damage. With an XL engine, you've just given even faster access for destruction. Why aim for spindly legs when you can kill the side torso faster?

I'm just building mine to harass assaults at range. ERPPC and LRM5

http://mwo.smurfy-ne...fb33a2aea186ea9

Edited by Mauller, 17 February 2015 - 12:32 PM.






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