Anyone Happy With Enforcer Or Panther?
#101
Posted 17 February 2015 - 07:37 PM
I'm very happy with my ENF-4R. Will have to wait to report on the other versions and the PNTs.
#102
Posted 17 February 2015 - 07:42 PM
Bishop Steiner, on 17 February 2015 - 07:37 PM, said:
I'm very happy with my ENF-4R. Will have to wait to report on the other versions and the PNTs.
I'm liking the 5D. I just had several multi-kill games with it. 3xMPL, 1xLB10x doesn't do a lot of damage, but it cleans up very well. The jumpiness helps me use it so much better than the Centurion.
The 4R seems solid as well, if a little slow unfortunately. I'm looking forward to trying 3xAC2 on the 5P. It'll probably be terrible, but at least it'll get close to utilizing those hardpoints.
#103
Posted 17 February 2015 - 07:47 PM
I am lovin it and the damage keeps staying between 200-800 a game. I am certain tis mec can do 1000 damage games once mastered and perfected.
#104
Posted 17 February 2015 - 07:55 PM
If they changed the 5D quirks to AC 10 quirks, I might have a new favorite medium mech.
Edited by Dino Might, 17 February 2015 - 07:55 PM.
#105
Posted 17 February 2015 - 08:01 PM
#106
Posted 17 February 2015 - 08:10 PM
#107
Posted 17 February 2015 - 08:14 PM
#108
Posted 17 February 2015 - 08:56 PM
As for the Panther I upgraded the PNT-10K® to dual heat sinks and endo-steel. I then replace the engine with a XL 250, and maxed out the jump jets to 8. I kept the ER-PPC, and added a small pulse for weapons. In the one match I used it as jump sniper and came away with 2 kills and 300+ damage. I was surprised how slow it is for an IS light mech, but it's jump capability is quite nice. I'll have to run it a few more times tomorrow, but I don't think I will be using this variant much once I get all 3 elited.
#109
Posted 17 February 2015 - 09:05 PM
#110
Posted 17 February 2015 - 09:17 PM
These mechs are all evolutions of each other! like pokemon!
#111
Posted 17 February 2015 - 10:13 PM
#112
Posted 17 February 2015 - 10:30 PM
#113
Posted 17 February 2015 - 10:44 PM
#114
Posted 18 February 2015 - 12:18 AM
Gas Guzzler, on 17 February 2015 - 04:47 PM, said:
Just drop the SRMs and go XL 245-250. Sit back at range and poke with 2 ER PPCs while heat allows.
i like it but i would go with this http://mwo.smurfy-ne...3bbfc56734b1810
regular ppc and er ll have close to matching ranges and lower heat and lets be honest ppc is unreliable at anywhere beyond 700 m unless hes standing still. 3 jj's and a ams with some ammo will keep you alive a bit longer. you could go dual ams but you wouldn't be able to pop tart with that, or sacrifice something else.
#115
Posted 18 February 2015 - 12:27 AM
#116
Posted 18 February 2015 - 12:45 AM
Love them all!
About ENF 4R, it's very good engine cap..... I use that engine in my hunchies, and they have enough speed.
In the 5P I'm using the xl210 right now, and it's good too, 'cause I can load a lot of dakka with 68kph.
Speed is life, but for lights. ENF seems to tank enough.
Very happy.
For me it's a tier 1-2.
#117
Posted 18 February 2015 - 01:05 AM
Mirumoto Izanami, on 17 February 2015 - 05:10 PM, said:
This is what Im using on the 9R. Bunk trying to use the PPCs.
Slow, easily disarmed Firestarter with less firepower? no thanks....
#118
Posted 18 February 2015 - 01:12 AM
#119
Posted 18 February 2015 - 01:41 AM
Because everyone that seems to get use out of it builds it almost like a stock 4R.
Solid Slug LBX ammo could even fire in the 3 round bursts that clan ACs fire in, would be preferable to the useless spread gun on a mech that is supposed to have a strong ranged punch.
Yeah great, LBX is good late game after your team already stripped the enemy's armor. Some of us like to be useful from the beginning of a match though.
Edited by Golden Vulf, 18 February 2015 - 01:43 AM.
#120
Posted 18 February 2015 - 02:04 AM
I have piloted other lights and did horrible in them but the Panther just click.
Running it near stock, 1xERPPC, 1xMPL, 1xASRM4 with XL200 engine.
Play as lance outrider, orbiting the lance acting as lookout for enemy flanker, and swarm in on enemy flank when the fighting starts.
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