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So Far, Prediction Ringing True.


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#81 AEgg

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Posted 18 February 2015 - 04:07 PM

View PostDavers, on 18 February 2015 - 04:03 PM, said:

Everyone needs to also remember that people who do not already use VOIP will most likely not have a mic, or have one of those crappy ones built into the keyboard. Hopefully people will see the benefit of VOIP and there will be more use made of it.


How would anyone have used VOIP before it was implemented? It's basically impossible to find 12 strangers and get them on a vent/TS channel in the twenty seconds of setup time you get.

Some people don't have the time or interest in forming an organzed group, or just don't like the group queue. That's who integrated VOIP is built for. Groups will stick with TS/Vent/Mumble anyway, since it persits between games and they probably already have a server.

#82 Bhael Fire

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Posted 18 February 2015 - 04:11 PM

It's proving to be pretty helpful in CW when dealing with PUGs that are on your team.



We had several matches where it was a contributing factor in winning.

#83 RustyBolts

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Posted 18 February 2015 - 04:14 PM

Not sure what you are doing Live, but I have heard a lot over the VOIP since yesterday. I was actually worried about people being ******* on it, but so far that has not happened.

#84 Troutmonkey

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Posted 18 February 2015 - 04:24 PM

View Postoldradagast, on 18 February 2015 - 03:46 PM, said:


Thank you for missing the point.

1) They just added it, and many people don't even read the patch notes or may not even have a mic. You can't tell how many people are listening, just how many are speaking.

2) It's still got plenty of bugs based on many posts, so who knows how many people would like to use it but can't.

3) Many people probably turned it off by default not because "they are stupid PUG's" but because they assume the worst of people on the internet and aren't interested in listening to people spew insults randomly. Given that the OP's thread exists - a perfect example of the type of random crap-slinging most of us would prefer to avoid - I'd say those people's assumptions were right on the money.


This.
There are a few problems with VoIP at the moment but they are all to do with the implementation and nothing to do with the concept.

1. The quality is too low, and people often can't be understood
2. People might not even know about it yet
3. People might not have a mic yet
4. Bugs are preventing some people from using it
5. FPS hit might be too much for some users and they disable it (personally I have not had a FPS drop)
6. Entitled doomsayers turning it off before even trying it

I played a couple games last night and even though only about half of the games had VOIP users I found it incredibly helpful.
Focus fire targets, Enemy positions, Flank Warnings and basic strategies could finally be called out in real time. Only one unhelpful player sullied the experience with a childish retort after he refused our calls to cover our team with ECM on Caustic.

Give this a couple of weeks and we'll find more people using it

Edited by Troutmonkey, 18 February 2015 - 04:25 PM.


#85 Davers

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Posted 18 February 2015 - 04:25 PM

View PostAEgg, on 18 February 2015 - 04:07 PM, said:


How would anyone have used VOIP before it was implemented? It's basically impossible to find 12 strangers and get them on a vent/TS channel in the twenty seconds of setup time you get.

Some people don't have the time or interest in forming an organzed group, or just don't like the group queue. That's who integrated VOIP is built for. Groups will stick with TS/Vent/Mumble anyway, since it persits between games and they probably already have a server.

Not sure what you are trying to say.

My point was, not a lot of people who didn't use VOIP previously own mics.

#86 Novakaine

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Posted 18 February 2015 - 04:29 PM

I used it to great effect yesterday.
I simple had people call in lrm support.
It was devastating.
Some matches barely lasted 8 minutes with focused firepower.
Now all we need are tanks and aerospace fighters.

#87 wanderer

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Posted 18 February 2015 - 05:48 PM

View PostMorticia Mellian, on 18 February 2015 - 01:06 PM, said:

VOIP is annoying, too jarbled to fully understand what someone says, and there is no feedback/indicator as to who in the team is speaking.


Look at the bottom center of your HUD. It'll show who's talking.

#88 Kilo 40

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Posted 18 February 2015 - 06:33 PM

I'm just curious how a feature that no one is using is supposedly causing so my lag and drops in frame rate.

#89 Mystere

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Posted 18 February 2015 - 06:38 PM

View PostLivewyr, on 18 February 2015 - 06:48 AM, said:

NOBODY [redacted] USES IT.


Why do people insist that using gross exaggerations bolster their arguments?

#90 Kyynele

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Posted 18 February 2015 - 06:59 PM

The UI should probably show who have VOIP on and who don't. We had a couple instances in CW today, in which some people, several minutes into a match would type into the chat "I take that you guys have VOIP off". If those guys could've somehow seen that nobody was hearing them to begin with, they would likely have had an even nicer experience.

Before something like that is added, if you have some high level strategies or whatever, and are not in combat, you're more likely to reach everyone in your team by typing in the team chat like in the old times.

#91 Zibmo

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Posted 18 February 2015 - 07:25 PM

Don't really care about voip at all one way or another.

I do care about my framerate. I've dropped almost 60FPS since this patch. Not a happy camper.

#92 Davers

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Posted 18 February 2015 - 07:59 PM

View PostZibmo, on 18 February 2015 - 07:25 PM, said:

Don't really care about voip at all one way or another.

I do care about my framerate. I've dropped almost 60FPS since this patch. Not a happy camper.

Wow. You dropped more than double of what I usually have total. Colour me jealous. ;)

#93 Khobai

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Posted 18 February 2015 - 08:20 PM

Quote

And so far, just as I predicted... NOBODY [redacted] USES IT. (In 5 matches, including CWarfare) I heard one other voice


Its been used in at least half the games Ive played.

Plus nothing is stopping YOU from using it. If youre not using it youre just contributing to the problem.

#94 Saint Scarlett Johan

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Posted 18 February 2015 - 08:20 PM

View PostAEgg, on 18 February 2015 - 04:01 PM, said:


Users don't read popups. That's like, rule number one of UI design.

You have to either force them through a tutorial that isn't easily skippable, make said feature obvious enough to figure out without instruction, or let support handle all the people that can't figure out how to use it.

So PGI's doing the best that they can.


Hmmm. I didn't consider that. Makes sense then.

#95 Ursh

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Posted 19 February 2015 - 03:51 AM

I only got a chance to play one match since the patch, and VOIP was used. We still lost, but that wasn't the point. It was only me and one other guy who were talking. Over time, i think that number will increase as people realize how nice it is to have voice comms for the duration of the match, and then blessed silence afterwards, with no obligation to play another match right away.

With time I think the quality will go up as they iron out the bugs.

#96 Mudhutwarrior

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Posted 19 February 2015 - 04:02 AM

My prediction that it would reduce stomps seems to be working out. Was in several matches that Voip warnings and info made a big diff in outcome.

I don't think any regular farmers in solo are happy with it and they shouldn't.

Advantage lost. Only skills remain.



#97 Ursh

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Posted 19 February 2015 - 04:29 AM

View PostMudhutwarrior, on 19 February 2015 - 04:02 AM, said:

My prediction that it would reduce stomps seems to be working out. Was in several matches that Voip warnings and info made a big diff in outcome.

I don't think any regular farmers in solo are happy with it and they shouldn't.

Advantage lost. Only skills remain.




Some of the l33t dewdz completely naysayed this aspect. It's not always about calling out the perfect strategy or step by step instructions for people, but rather something as simple as "Centurion you're narced", "LRM boat in D5", "Heavy push heading into B3" "Six mechs camping in H6" can make a big difference. It's not always going to win you a match, but it will at least allow you to die knowing that you gave it a reasonable try with a team that were at least making some effort to work together.

I was in a unit, didn't have time for it, and my gaming style doesn't favor dropping in match after match. VOIP in game for loners like me is what I needed to respark my interest in MWO.

#98 That Dawg

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Posted 19 February 2015 - 05:07 AM

I IMMEDIATELY disabled it.
15 years of online gaming...each year it gets worse.
If one game in 10 actually benefits from the bandwidth suck VOIP provides, its not nearly enough.
thats 10% benefit? pffft.

Every time I "try" comms (as of a year ago in two other games) too many children, too many mumblers, over modulated, under modulated, asking about what mech is best, rage cursing, too many wanna be comdians, arm chair generals and lastly, the I was good, you guys all suck cause you didn't do "X".

I LOVE bragging on PGI, read my posts!-
-why on earth they wasted time, resources and energy on adding VOIP when it was not needed, wont be used where there are SO many things that still need fixed............ is simply beyond me.

View PostUrsh, on 19 February 2015 - 04:29 AM, said:

. VOIP in game for loners like me is what I needed to respark my interest in MWO.



The lack of VOIP is what made you lose interest in the first place?

#99 Stormyblade

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Posted 19 February 2015 - 05:09 AM

Played a bunch of matches Tuesday night after the patches and heard plenty of people using the new comms. However, many people sounded either very hollow, or tinny, or garbled. It didn't help when I heard a couple Russians or Germans as I don't speak a lick of either language.

That said, there were a couple of matches where someone called out a flank maneuver that our team was able to defend against and beat them back.

I think the new comms are working - it sure beats wishing the team could just read your mind.

#100 SpajN

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Posted 19 February 2015 - 05:10 AM

It would help if the sound quality wasnt from early 2000's voiceprograms. Seriously PGI you need to up the soundquality or just remove it because you can barely hear what anyone is saying.





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