Ultimatum X, on 18 February 2015 - 09:49 AM, said:
They were faster, actually.
These don't even break 1400m/s before the fall nerf PPC family weapons were 1500m/s.
7 tons, 11.25 heat for 10 damage, requires a skill shot to hit.
Unfortunately the Turdbolt-9S managed to incur the ire of 3 separate groups of forum dwellers.
1) Clan shills.
2) People who hate PPCs (they exist).
3) People who dislike when something goes beyond "muh-lore" and "muh-stock builds".
The PPC history as far as I'm aware includes...
1. Originally 1200 m/s and I think 10 or 8 heat a looooooooong time ago. This was back way before HSR. Nobody really used them.
2. A little bit before ballistic HSR, they got buffed to 2000 m/s and 8 heat (12 heat on ERPPC). People still didn't use them because they rarely registered hits.
3. Ballistic HSR came out, people starting using PPCs in droves. Rise of the infamous 4 PPC Stalker. I don't mean to brag, but mine had a KDR of somewhere around 11.6.
4. Small heat nerf of 9 to PPC and 13 to ERPPC. Not much changed.
5. #4 didn't finish the job, so they got heat of 10 and 15, with 1500 m/s. There was a brief period of nobody using either gun, but then people started using the regular PPC again and it was still a good gun. The ERPeep however was somewhat neglected outside of builds with only 1 total PPC (if you had 2+, regular PPC was the better choice). Additionally, regular PPCs now did 0 damage within 90m instead of linear scaling.
Also, this was the patch that added Ghost Heat, I believe.
6. After the Clan invasion, the Dire Whale enabled the crazy 2 ERPPC + 2 Gauss build. It was pretty obnoxious (I used it myself), so it caused PGI to nerf
all PPCs and ERPPCs to 850/950 m/s out of sheer spite.
7. Some mechs got [ER]PPC quirks to try to make up for this nerf.
8. Recent speed increase to 950/1050 m/s, for PPC/ERPPC respectively. Some quirk adjustments.
Edited by FupDup, 18 February 2015 - 10:00 AM.