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Uac Jam Mechanic


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#21 MikeBend

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Posted 19 February 2015 - 01:45 AM

View PostTroutmonkey, on 18 February 2015 - 10:56 PM, said:

How? I don't believe you can fit 2xUAC5 on a shawk unless you run a standard engine.. and then you don't really have the tonnage for ammo..


I run STD275 and 5 tons of ammo. If i am careful with my aim, those 5 tons bring me about 600 dmg per match. Enough for me.

#22 Kaeb Odellas

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Posted 19 February 2015 - 02:30 AM

View PostKhobai, on 19 February 2015 - 12:51 AM, said:


why not just do one better and get rid of RNG entirely?

does anyone like random jams?


If UACs were just burst ACs with faster cooldowns and no jams, I think I would be okay with them

#23 Joseph Mallan

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Posted 19 February 2015 - 02:31 AM

View PostLordKnightFandragon, on 18 February 2015 - 06:28 PM, said:



41, 51, 61 and 71% chance? thats more like it.

View PostMcgral18, on 18 February 2015 - 06:33 PM, said:


How so?

Its more like a real high speed machine gun from the 80s! :lol:

#24 MechWarrior5152251

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Posted 19 February 2015 - 04:50 AM

They definitely increased the jam rate. I stopped using UAC5s completely. They are now inferior by any metric to the AC5.

#25 LordNothing

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Posted 20 February 2015 - 04:45 AM

i think for me the line was crossed when running a ctf-im with 3 uac5s and all 3 would jam up frequently, often at the same time. ive since switched to lb-10s then ac10s, which is just brutal, at least till i run out of ammo and have to use the single small laser for backup.

i guess they are best used when you have more than one and when you have 2 or 3 other weapons to choose from. as a primary or stand alone weapon system, its just crap.

Edited by LordNothing, 20 February 2015 - 04:49 AM.






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