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Torso Over Twisting After Hot Fix

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#41 Bastionk

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Posted 20 February 2015 - 07:49 AM

I am also having issues with this.

I pretty much always play with arm lock enabled, it's just easier for my skirmisher(read: getting you ass shot off) playstyle.

I've found "counter-turning" using my mouse to help with overshooting my target, but it's still a real hassle. It feels like you're going from driving a compact car to driving a large truck, it feels sluggish and imprecise.

#42 Looke Groundrunner

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Posted 20 February 2015 - 12:35 PM

My enforcer (5d with elited skills) is still having the issue of infinitely turning either left or right when pressing the f key. It works fine in 3 person, but that is of little consolation. Have had this issue since the initial hotfix. PGI, please fix this so I can use the mech I payed for.

Edited by Looke Groundrunner, 20 February 2015 - 12:38 PM.


#43 RighteousFury

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Posted 20 February 2015 - 02:29 PM

I dont know abouf F (never used that) but the overtwisting seems to be resolved.

#44 DarkExar

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Posted 20 February 2015 - 02:47 PM

i just got random circling and torso twisting in front of 3 enemy heaves emerging from the tunnel in crimson strait
without any reason apart from trying to hide behind the pillar
painful experience
SCR-Prime
"nice" patches

Edited by DarkExar, 20 February 2015 - 02:48 PM.


#45 Catalina Steiner

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Posted 20 February 2015 - 04:59 PM

Posted Image

My Griffin... my beloved Griffin!!! When will I see you again?!?

#46 Espertine

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Posted 20 February 2015 - 05:05 PM

HSR- horrible after hot fix
Also weird lag whenever twisting and my fps is jumping worse than even pre-fps fix
Arms not responding properly and game is starting to make me feel sick..

Have never used F- so original probelmo never bothered me
This new horrid "hot-fi(u)x" does

Edited by Espertine, 20 February 2015 - 05:09 PM.


#47 Alienized

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Posted 20 February 2015 - 05:05 PM

dont have any problems anymore. looks more like certain mechs got problems while some not.
or maybe its the new meta-movement for meta-mechs?

#48 OznerpaG

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Posted 20 February 2015 - 06:41 PM

played a couple games with 2 diff HBR's - no prob

just played a couple games with 2 diff SCR's - they both just went into an unending stationary circle no matter what throttle i was at. quit game then rejoined - seemed like the mech kept circling while i was gone and didn't fix the problem

#49 013

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Posted 20 February 2015 - 06:45 PM

This Glitch is Stopping me from making c-bills and participate in the challenge.
WHAT POORLY TIMED Challenge, So... Now what?
Is this being worked on?

-"Will we be compensated for this?"-

#50 Papapeshu

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Posted 20 February 2015 - 07:49 PM

Before the hotfix my torso twist was like running on a freshly buttered wooden floor.
Now its fine.... Unless I'm in any of my medium mechs, (I only have IS mechs).
Regardless of armlock, all is well until I hit "F" to center torso and suddenly I'm disco Stu!
Oddly my lights/heavies don't suffer this issue.
Not tried assaults yet though.

#51 Malgron

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Posted 20 February 2015 - 09:07 PM

Same problem. I had no problems in the training ground, but as soon as I played a real game I was a helpless spinning fool as the other team just walked over me. Game is unplayable for me in the current state.

#52 Flywheels

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Posted 21 February 2015 - 12:43 AM

I am still getting a crazy circle thing after the fix in my Griffins so bad I makes it un playable.

#53 Yorke Lee Torres

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Posted 21 February 2015 - 12:58 AM

this problem seems to affect mechs which have a high torso twist angle. my HBKs KFXs and SCRs have this issue.

mechs with lower torso twist angles like my BJ, ENF and CTF are fine.

#54 Tlords

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Posted 21 February 2015 - 12:13 PM

I don't know what is going on, but It feels like their my target reticle is slippery. It is almost like its moving on ice. I stop moving my mouse and it keeps moving. I have never had this experience in the 2 years with this game.

Something is not right!

#55 GRay111111

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Posted 21 February 2015 - 02:41 PM

uurgh,
I use centre legs to torso A LOT, its the way I ""steer",
Now I just go into a spin (seems to be in full reverse, full right on the reticule and spinning.)
I can hit [C] Centre torso to legs, and it corrects itself. Also doesnt do it in 3rd person POV.

I hope this gets fixed as the spinning is unaplayable, and the werid loosness that I find now with torso movement is not good.
ruined my MWO for this evening after being away for a few days or more.

#56 BourbonFaucet

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Posted 22 February 2015 - 09:06 AM

The reticle definitely still seems to drift.

#57 Matches Malone

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Posted 22 February 2015 - 01:04 PM

It only happens in any of my Griffins. All my other mechs do fine.

#58 013

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Posted 23 February 2015 - 09:40 PM

Still broken. Game has never been more glitchy. Probably the reason that the Raven challenge being extended, Still being fixed, Because this game is broken. BAD

#59 The UNremembered

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Posted 23 February 2015 - 10:23 PM

Grf 1n have this bug. After opening the elite completely - GRF 3 M also began circling Waltz.
No Griffin -No galaxy! (((

#60 mad kat

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Posted 23 February 2015 - 11:33 PM

I'm getting this too but my torso movement is also very unresponsive at times especially in pitch.

When trying to aim up or down carefully the mechs barely move unless your rapid with the mouse meaning you then need to overcorrect.





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