Galenthor Kerensky, on 19 May 2015 - 06:01 PM, said:
You guys complain that the ranges shouldn't be better than what you have, but then you guys field stalkers with 6 large lasers that have range bonuses up the ying yang from the quirks... considering that the average engagement range ends up being under 400 meters, that balances out most of the range problems right there. Before you guys whine any more about any supposed disparity of tech, just remember that those of us who choose to play the Clans accept the higher challenge of taking up the honorable fight to the shattered IS.
Er, well, that Stalker isn't nearly as strong as it was (thanks to today's patch). I never liked stalkers, and seeing the cheeseball 4N everywhere made me dislike the chassis even more, but I have to say that the high-alpha long-range laser vomit was a bit much, too. I avoid playing the Meta like the plague because I can't stand boring myself with uninteresting builds.
I want to say that I feel the TBR and the SCR were gimped collectively a little much, but they are the bread-and-butter mechs of the clans. I could see 1-2% laser duration per laser hardpoint, but 3% is still a bit much. You're talking with a 1 second burn, it goes up to 1.1 or 1.2s with a substantial number of hardpoints, which is discouraging. No reason to be vitriolic or caustic, though.
I play both sides, and I'm a bit casual. I've dumped a bit more into this game than I'm willing to admit, but I want to see it thrive.
Edited by Vaskadar, 19 May 2015 - 07:42 PM.