Karpundir, on 23 February 2015 - 11:17 AM, said:
Just adding in my 2 cents, but have you played IS vs Clan on the IS side since the nerfs to the TDR-9S? The match-up feels more in favour of Clans now. Sadly, the TDR-9S was the biggest contributor to IS-Clan balance and the 20-30pts of front-loaded damage did make it superior (in skilled hands) to the laser vomit Mechs of the Clans until it lost 2 of it's ER PPCs OR you pushed in hard with your Clan Mechs en masse.
QQ Mercs is now on the Clan side and it is certainly a lot easier than it used to be fighting vs IS. Now the biggest threat is the STK-4N, but it is actually easier to kill it than the TDR-9S, despite it's higher mounted weapons and additional toughness. The burn time of the LL is shorter, but you can get as much damage on it as you take, thanks to the extended range/damage per ton of the Clan lasers, not to mention ability to boat as many DHS as a STK in a mech that is 10 tons lighter.
The 3rd Clan pack is going to shift even more in favour to the Clans with 2 new ECM options, one of which can make a good ER PPC/Gauss jump sniper. The new DWF-S omnipods are still not widely used, so its effects are minimal in the grand scheme of things, but it makes the DWF a LOT better for mobility and damage mitigation. Once these are available for C-Bills, you will see the Whales dominating even more than they have been. The King Crab was supposed to be the answer to the DWF, but it fell short of that due to it's low-slung arms and huge CT hitbox/flat-top.
LRMs are in favour of the Clans, despite the front-loaded IS option, simply due to the superior ECM chassis available to the Clans (Hellbringers and eventually the Arctic Cheetah and Shadow Cat). The IS needs an ECM-capable Heavy in a bad way.
The Arctic Cheetah will eliminate the IS light advantage with an equally fast, ECM- and Jump-capable light that doesn't die to a side torso blow-out and can pack up to 6 energy weapons with the ECM included. Good bye Firestarters!
IS Quirks were made to compensate for Clan tech superiority in the absence of fighting 10v12. There is a reason why many merc units who flip between Clan and IS are preferring fighting as Clans going forward. Sadly, as much as I like to run both, I just don't see the IS being able to match the Clans. Soon Clans are getting more quirks for their "weaker" Mechs, which means the baseline of power is moving toward being on par to SCR/HBR/TBR levels rather than bringing those down to a more equivalent IS baseline.
Soon enough, the "Clans are OP" argument will become clearly validated, regardless of equal skill level between the 2 sides.
Your opinion was predetermined before you ever posted a response...
The reality is the 4N stalker is every bit as nasty, or more so, than the 9S was, however, I do not feel it is really OP as the 9S was because it may be super tanky, and put out a ton of DPS, it is not very mobile. While the 9S would move into the 70-80 kph range, most stalker builds hover around 60-62 kph. Which I think is a balanced trade off, it also costs a bit more tonnage in your dropdeck as well so you cannot bring 3 of them.
So, you went to CJF to fight steiner with no real merc corps in that faction and find it not to be a challenge? Really? What would have tipped you off that would be the case? How about No Comp teams in steiner right now??? Would that be a good start? Skill is OP, Karp...
The rest of your conclusions are clearly flawed:
LRMs = IS > Clans. This is not even disputed by neck beards, it is clearly in favor of the IS.
The ACH coming in will be good/bad based on hit boxes and other criteria as well. If just being a clan mech was a license to be "OP", then mechs like the Gargoyle, Adder, Kit Fox, and Nova would be "Tier 0" too. They are clearly not, and your reasoning is flawed because it does not account for the full spectrum.
Most merc units I have talked to about IS vs Clans like to play Clans because (A) Clans put up stronger fight, (
IS fights back harder, (C) it is a change of pace.
Sorry, but I cannot agree with any of your points put forth. They have no objective reasoning behind them.