A little background: I've been a huge fan of all things Battletech for roughly 25 years now, and feel strongly that one of the greatest things about this franchise, are the unique factions, with their varied histories, colorful personalities, both villainous and heroic, and inter-faction rivalries and grudges, and most especially, their iconic or unique faction mechs.
To date, outside of the Clan vs. IS bit, there has been very little to identify what mechs truly "belong" to which factions, and while I'd certainly like to see more of this added one day, I definitely would NOT like to see this become less important in any future implementation.
The "Dilemma": Many players, myself included, have invested many dollars into this game, through the purchase of both IS and Clan mech packs, or have created "alt" accounts to buy mechs from the "other side" for, and to get a taste of what it's like "across the aisle". How can we give players more flexibility in choosing which mechs to use, and when, without diluting the little bit of faction differentiation we DO currently have?
To date the solution has been to allow units/players to jump back and forth across the Clan vs. IS faction line, thereby getting a chance to pilot all of their mechs at different times, for different factions, a solution that, while an admirable attempt to be player-base friendly, as a fan of the franchise, feels to me like it waters down what makes the factions awesome and unique in the first place.
Proposed Possible Solutions: I would like PGI to investigate one of the following two options as a possible new feature.
1). Allow the permanent "merging" of two unique accounts. We now have the ability to "gift" to other players, and I am wondering if, by extension, it would be possible to permanently merge two accounts, say, an existing IS account and a Clan "alt" account, allowing shared benefit from things like Premium time, GXP pools, MC banks, skill trees, paint unlocks, etc, while preserving possibly, separate mechbays, mech experience pools, and mechs/equipment/modules.
This could allow players to permanently assign Clan mechs, equipment, modules, and cockpit items to one "pilot", and IS mechs, equipment, modules, and cockpit items to the other, without unreasonably adding to the amount of "grinding" that a single player must do to unlock things like skills, paints, modules, etc. And instead of faction jumping, you select which faction each pilot fights for, and they can stay on assignment with that faction.
2). Allow the creation of an "alt" pilot an a player profile. If the above proves to be too challenging to code, perhaps it could be possible to allow players to create a 2nd "pilot" on their profile, working perhaps in similar fashion to what's outlined above, but minus the need of linking two accounts.
It would be interesting to get votes on the ideas, or get feedback on possible challenges or benefits, pros and cons, etc.
What do you think community?
*Edited to fix some typos, and to adjust the 3rd option to "EITHER or BOTH".
Edited by Rip Snorgan, 22 February 2015 - 03:31 PM.