Worried About The Longevity Of Mwo
#121
Posted 24 February 2015 - 08:14 AM
#122
Posted 24 February 2015 - 11:48 AM
10 (yrs) x 12(mths) x $15.00(sub) = $1800.00.
So far I have not spent that much on MWO, so I am still good to go.
YMMV of course. LOL!
Edited by Almond Brown, 24 February 2015 - 11:48 AM.
#123
Posted 24 February 2015 - 12:06 PM
Almond Brown, on 24 February 2015 - 11:48 AM, said:
10 (yrs) x 12(mths) x $15.00(sub) = $1800.00.
So far I have not spent that much on MWO, so I am still good to go.
YMMV of course. LOL!
Agreed. The last online game i played was MW2 (or 3, can't remember) while in college back in 99-01.
If MWO ever goes under, it'll be the last online (MMOG or otherwise) game I'll play until the NEXT battletech video game comes out... when i'm 50+ lol
I'll pump all the $$$ i can afford into MWO now to help keep the lights on as long as i can.
#126
Posted 22 April 2015 - 02:33 PM
I have over a hundred games on steam and yes if it shuts down will suck but that is a very long way off compared to this game. No way will this game still have a strong population a few years from now.
They really should tone down the prices for everything by like half. Premium time is honestly one of the worst values I've seen in a game since it runs out even if you are not playing, I'd have to play hours of this game every day to get real value out of it and frankly the game is too boring to do this.
I too been playing mass effect and with one purchase of the first wave I get the value of all 3 games plus the dlc!
I want to play with the new wave 3 mechs but not at the price they want all the so called extra bonuses are worthless nothing but digital junk and it's false value to have 3 mech variants...why couldn't they have made eliting one mech possible? Simply because it's just another way to take your money. They could have made all these mechs more affordable but this company honestly doesn't seem to care all that much for the mechwarrior lore at all why else would they not even attempt a single player? Surely by now they have made enough money to at least begin some kind of story that can also come as a training purpose for the competitive portion of the game.
#127
Posted 22 April 2015 - 02:38 PM
I haven't seen any ads for this game on any gaming sites since it went so called out of beta.
Only reason this game is even around is because of whales.
#128
Posted 22 April 2015 - 07:54 PM
Darth Bane001, on 22 April 2015 - 02:38 PM, said:
You and everyone else in this thread (including me) have no idea what PGI's financials look like. It could be as you say, but it's just as likely that you're way off.
Besides, whales could easily keep this game going until the license expires. We've been carrying all of the cheapskates this long, it's become second nature.
#129
Posted 22 April 2015 - 08:56 PM
#130
Posted 23 April 2015 - 04:02 AM
Alistair Winter, on 23 February 2015 - 10:44 AM, said:
I appreciate your apprehension, as if this game goes down the content goes with it.
If it helps any previous MMOs of a similar style and scale have worked out around 5 to 6 years of activity before the servers turning off (based on the ones that get past the first 12 months) with the longevity gradually going up. So whilst I'm not going to bet the house on it I would be surprised if MWO wasn't around for another 3 or so years.
As for not spending money: thinking of it as an investment will get you nowhere as it's way more of a fairground ride or movie ticket 'pay and experience' than a solid purchase. Spend what you can afford and that you feel you will get personal excitement and happiness from, just accept that once that money is gone its gone. Then adjust your budget accordingly
#131
Posted 23 April 2015 - 04:19 AM
Alistair Winter, on 23 February 2015 - 10:44 AM, said:
With MWO, we're paying to rent mechs. When PGI decides to shut down the MWO servers, the game is over. And your vast mechbay with 200 mechs with custom camo, cockpit items, C-bill bonuses, and modules.... it's gone. You'll have nothing left to show for it, except your screenshots.
That's the stuff that bothers me, right now. I'm uncomfortable with sinking more money into an aging game without owning the rights to play anything at all. Without PGI keeping the game alive, I can't even look at my mechs in the mechbay.
I don't just want to rent the permission to play with PGI's mechs, for hundreds of dollars, untill they decide to pull the plug.
I'd like to own... something.
You said it! This is another reason why I stopped paying PGI anything and look for games that I own the content and games that when they are done I can fire up my own server and have friends playing the game with me, play the single player modes. Star Citizen holds that promise and Heavy Gear Assault does too. When both games are done I'll be able to spin up my own server and enjoy the games long after they are finished. I refuse to spend money on games like MWO that won't have anything left when they shut the lights off.
#132
Posted 23 April 2015 - 04:24 AM
Software is fun that way.
#133
Posted 23 April 2015 - 04:30 AM
MWO is fun and good for what it is, but it does not put you into the story or BT universe the way a well made single player game does. MWO is like running training laps for me, you get out of it what you put into it but it is only to better prepare you for something else.
If such a title is never made...well so be it as I have made sure that what money I have paid into MWO is an acceptable risk.
Edited by The Ripper13, 23 April 2015 - 04:33 AM.
#134
Posted 23 April 2015 - 04:42 AM
#135
Posted 23 April 2015 - 04:47 AM
Jetfire, on 23 April 2015 - 04:42 AM, said:
Well, that goes without saying. We're all in that position, otherwise no one would be reading your post and this game wouldn't exist right now.
But I don't think it is necessary to give the players that sort of ultimatum when PVE is implemented. Indeed, I think a single player DLC pack would be a good way for them to make money, as the demand for new mech packs gradually declines.
#136
Posted 23 April 2015 - 04:58 AM
Alistair Winter, on 23 February 2015 - 10:44 AM, said:
That's the stuff that bothers me, right now. I'm uncomfortable with sinking more money into an aging game without owning the rights to play anything at all. Without PGI keeping the game alive, I can't even look at my mechs in the mechbay.
I don't just want to rent the permission to play with PGI's mechs, for hundreds of dollars, untill they decide to pull the plug.
I'd like to own... something.
Welcome to any MMO. It's the same question when paying monthly fees to play a game.
#137
Posted 23 April 2015 - 05:02 AM
o0Marduk0o, on 23 April 2015 - 04:58 AM, said:
Yeah, someone already used that argument in this thread. It was a poor argument then and it's a poor argument now. First, MWO shares very little resemblance to most other MMOs. Second, there's absolutely no reason why WoW's business model needs to determine MWO's business model. None.
Edited by Alistair Winter, 23 April 2015 - 05:03 AM.
#138
Posted 23 April 2015 - 05:18 AM
Now this weekend event might feel like a real game or it might feel like more of the same. I hope it feels exciting.
#140
Posted 23 April 2015 - 05:26 AM
I've been playing EVE online since 2006. It is subscription based and the total expenditure on EVE exceeds what I have spent on MWO,
In every MMO, the money that you put in is for the enjoyment you have in the game NOW ... not future enjoyment 10 years from now.
Also, as technology changes, the "investment" in old games that you can return to later is mostly imagined ... since in most cases you won't want to come back and play it later (at least that is true for me). I own Mechwarrior 2 through Mechwarrior 4 and although I really enjoyed them at the time ... by current standards the graphics are very subpar and the gameplay is mostly just ok ... so I don't see myself going back to playing them again. The same with Mass Effect 1-3, Dragon Age:Origins, Deus Ex, System Shock and all the other single player games I have played over the years. The same is actually also true of MMOs like Everquest, World of Warcraft, DDO and others that have been played and fallen by the wayside.
So .. my rule of thumb for games like MWO is ... will the purchase significantly increase my enjoyment of the game NOW .. (and for the next 3 months) ... if so then it may be worth the expense.
Edited by Mawai, 23 April 2015 - 05:31 AM.
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