sdsnowbum, on 24 February 2015 - 10:04 AM, said:
Not sacrificing to run ECM specifically, sacrificing to use those mechs.
Any Cicada is going to have low firepower, and Atlas is going to be super slow. Using the ECM variant isn't going to change that.
The Hellbringer still has to sacrifice like the other mechs, because it's NEEDED. That's what I really hated about the Pirates' Bane. A normal locust can run out into the fray, buzz around and flank, it can solo and vulture injured runners, It's extremely effective at running out after a light or other mech and finishing it off. It's a great loner mech, because it's small, hard to hit, fast, and actually, its sting is not bad.
The ECM variant makes it an escort, you have to keep the party covered, you have to sacrifice what the locust does well, its saving grace if you will, its speed. The PB is a good escort right up until it's not escorting anyone anymore, then it's a trolling, irritating bug again. People expect the cloud to stay with them, that's suicide in the PB. It must escort and abandon to be effective.
Every single ECM variant thus far has this issue. It must stay with the group, it must provide cover, which means it must sacrifice mobility, and face time. ECM works very well in light groups because everyone's running a million Kph, it wastes the lights' time when they have to bubble the assaults. Their armor is their speed. An Atlas might be slow, but it protects itself and its wingman (which it's supposed to have) used to good effect, a medium or heavy next to an atlas draws less agro, and thus can lay into attackers. For instance, an atlas comes out trucked along by a TDR-9s even nerfed now, that mech is protected well from LRM giving its range and strengths much more usage, which keeps the Atlas happy because things shooting at it die. So, a Hellbringer is protecting the group but is harder to kill than the other lights with ECM and ECM being located in a better spot helps it too. But the Hellbringer still has to be obligated to its ECM, it can't or won't lead charges, and will shy away from engagements in favor of enabling others to engage, which lets face it, the other clan mechs are more than happy to do.
The issue is not the Hellbringer, because it provides no bonuses the ECM lights can't bring, in fact, they go about the same speed. It's again the mechs it protects, a Hellbringer is harder to bring down when it's escorting a Direwolf than a Kit Fox or Mist Lynx. Because you can't ignore a Direwolf really, chances are you're going to drop that guy first, which sort of leaves you open the the Hellbringer's fury.
The light rush runs ECM to stifle LRM and SSRM, it works great, you're going to have to deal with much more versatile clan mech rushes on defense with the Hellbringer's help. IS is like a river, and will run around, Clans will steamroll with whatever they brought. But Hellbringer Pilots are still not going to be the death of you, that will still be your favorite murderers from before. The Hellbringer just gives them some help.
Edited by Kilgorin Strom, 24 February 2015 - 01:15 PM.