Ccaf Coordination
#341
Posted 02 October 2016 - 09:58 AM
#342
Posted 06 October 2016 - 03:22 PM
If they in effect kill off any faction identity beyond IS vs. Clan, then consider this my submission for an official battle cry for the Inner Sphere "Screw em, they can have it."
#343
Posted 07 October 2016 - 03:10 PM
#344
Posted 07 October 2016 - 07:27 PM
This fight doesn't have the same kind of meaning. We'll get the occasional match together, but the loyalist fans aren't racing to fill the buckets, because there's no historical equivalent battle in the BattleTech universe. Imaginary stompy robots they may be, but imaginary battles that take place outside of established imaginary history just kills my suspension of disbelief.
Therefore it falls to the mercenary units to sustain the fight, provided they have more interest in MWO FP than the fictional universe.
#345
Posted 22 October 2016 - 07:10 AM
#346
Posted 29 October 2016 - 11:26 AM
Hello!
We had done reorganization inside TCAF, and I have some news:
1. New TCAF General is cvo9091, he has all permissions now to lead & evolve unit
2. Our companies were decreased, so our TS became more cozy now
3. Old Administration is still active and will help new Ruler to rule ^^)
4. Reorganization is still in progress, forum topics and docs will be changed in near feature
In near feature TCAF will resume activities in CW cya on battlefield! ^)
Edited by Gonta, 29 October 2016 - 11:27 AM.
#347
Posted 31 October 2016 - 06:36 PM
#348
Posted 02 November 2016 - 09:55 AM
Make Liao Great again!!!
Edited by Nicc Hunter, 02 November 2016 - 09:55 AM.
#349
Posted 03 December 2016 - 05:50 PM
#350
Posted 04 December 2016 - 09:45 AM
#352
Posted 09 December 2016 - 02:29 PM
fishfins, on 08 December 2016 - 12:40 PM, said:
I do however work evenings from 5pm-2am GMT time.
You might want to contact SHZ. I believe they are mostly continental Euro players, so probably the best match for being Liao in that time zone.
In the alternative, 4tcr is primarily North American, but we have our share of Euro and Oceanic pilots. Plus a lot of night owls that play off prime NA hours.
#353
Posted 24 January 2017 - 03:41 PM
Thanks
#354
Posted 24 January 2017 - 04:28 PM
Phobic Wraith, on 24 January 2017 - 03:41 PM, said:
Thanks
Because your unit has no contract, this is what is preventing you from dropping (under the faction play tab, you should see 'uncontracted mercenary'). Someone from your unit who has permissions will need to come online to choose a contract for the next 7 days.
Edited by Daidachi, 24 January 2017 - 04:29 PM.
#356
Posted 18 July 2017 - 07:27 AM
#357
Posted 19 July 2017 - 04:01 AM
#358
Posted 26 October 2017 - 02:47 AM
#359
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