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What If Concealment...


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#41 Satan n stuff

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Posted 27 February 2015 - 04:06 PM

View PostDock Steward, on 27 February 2015 - 03:41 PM, said:


Umm...I'm pretty sure it does. Am I wrong here? Now I don't know what's true...

It doesn't. It just makes the bits that aren't obscured stand out more.
It's possible and in fact it's fairly common for mechs to be completely undetectable from above when they're standing near trees or those giant leaves on Viridian Bog.

#42 Dock Steward

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Posted 27 February 2015 - 04:12 PM

View PostSatan n stuff, on 27 February 2015 - 04:06 PM, said:

It doesn't. It just makes the bits that aren't obscured stand out more.
It's possible and in fact it's fairly common for mechs to be completely undetectable from above when they're standing near trees or those giant leaves on Viridian Bog.


Ah, thanks. I guess I'm just use to seeing those bits, and my brain subconsciously filling in the rest for me. So, what you're saying is, we already have concealment?

Edited by Dock Steward, 27 February 2015 - 04:36 PM.


#43 CocoaJin

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Posted 27 February 2015 - 04:35 PM

I wish those clutches of trees in Caustic Valley were solid :(...all large/mature trees to be honest. It's so unimmersive to run through them like ghosts.

Edited by CocoaJin, 27 February 2015 - 04:36 PM.


#44 Tarogato

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Posted 27 February 2015 - 06:10 PM

View PostDock Steward, on 27 February 2015 - 04:12 PM, said:


Ah, thanks. I guess I'm just use to seeing those bits, and my brain subconsciously filling in the rest for me. So, what you're saying is, we already have concealment?
Again, if your sensors still give you a red triangle that says "target me, I'm here!" than it's not really concealed, is it?

Edited by Tarogato, 27 February 2015 - 06:11 PM.






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