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Adder Up Event Feb 27Th To Mar 2Nd


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#321 Manikin Fartwalker

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Posted 01 March 2015 - 04:30 PM

i saw a lot of people done well but one of them gave up

#322 Greenjulius

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Posted 01 March 2015 - 04:53 PM

I never want to mess with another challenge this high again. 133 matches for the 80 points. Some of the worst a-holes I've ever played with kill themselves if your're about to kill them.

There should be a massive c-bill penalty if you kill yourself.

That, and I had at least 6 matches where I was the only player getting a kill. You can't have an assist unless someone kills a mech you've damaged. I've never been this burned out from MWO.

Edited by Greenjulius, 01 March 2015 - 04:56 PM.


#323 MercilessTRADER

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Posted 01 March 2015 - 05:05 PM

One of the harder events so far... I have 28, just looking to get over 30..

#324 Corbenik

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Posted 01 March 2015 - 05:23 PM

Maybe you guys can use the new Adder as cannon fodder for the blokes who need points :P sharing is caring!

#325 April Showers

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Posted 01 March 2015 - 05:55 PM

the "get a kill AND assist" criteria kills it for me. it took 278 matches to geht the 50 for the mech. I am not trying the 80, im dropping out. very frustrated.
most of the time i didnt get the point due to me pumeling the target sensless and then someone runs in, and gets the kill.
at times the same guy did this 4 times in a match, waited and did nothing just to take it at last shot. its a pity pure streak-crow boats cant target a team member, otherwise i would have killed him at that point to get at least one kill. GRRRRR. at least he wouldnt have further interfered. i can live with 150 point minus, if i get my counter - at least in current mood.
i had someone complain i killed his mech when he walked into a Nova Prime alpha for killstealing. not me shooting him, he ran into there. some of the matches i was the guy getting the kills and zero assists happened. its very frustrating walking out 3-5 kills and not getting a point. i think this game is unplayable during events, because the egomaniac gene some ppl suddenly get. suiciding, stealing repeatedly even though every after 1st dont count... etc... IT SUCKS.

#326 D Heth

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Posted 01 March 2015 - 06:28 PM

People like to complain about these Events and PGI is continually tinkering with qualifiers to see what works, so I may as well add my two cents of complaints.

I know PGI is following the metrics and trying to have events during peak times with the most players, but Most players does not mean All players. Some people never get a chance to play at all on Saturday & Sunday.

The winning conditions of events has rarely been an issue an for me, kills , assists, wins, points ect ect. The only issue for my personal playing experience is that events always happen over the weekend. I work Saturday and Sunday and my "Weekend" is Tuesday & Wednesday. I would like to see events happen during all different days of the week or last for a seven day period so that everyone gets a chance to participate during their "Weekend".

Usually my experience with the events goes like this: Friday Event starts at 10:00AM PST, I have to be at work in 2 Hours Maybe I get to play for one hour. Get Home Saturday night at 11:00 PM PST play for maybe two hours before bed. Sleep, Commute, Work, Come Home Sunday at 11:00PM PST play for two hours sleep, commute, work. Come home Monday at 11:00PM PST play a marathon session for 4 hours. Sleep, Wakeup Monday about 8:00AM PST play for 2 hours. Event Over. That gives me about 11 hours if I use all my free time.

So with the Current Adder-Up challenge, finding and playing each match takes on average 15 minutes so in 11 hours I can play approximately 44 Matches. Assuming I meet the requirements every single match I play That puts me about Halfway through the challenge and not even enough to Win to the Adder mech. Ugh! :(

That is the end of my own mini rant :)

Edited by DHethcat, 01 March 2015 - 06:29 PM.


#327 Commander A9

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Posted 01 March 2015 - 06:30 PM

Yeesh; got 80...but like I thought, it took me all damn day...between work, food, and sleep, I did MWO...

Seriously...way too many points required for this. Not that I'm ungrateful, but...point requirement was too high, and I prefer challenges that focus on teamwork rather than the individual; like the lance challenge, or even the faction challenge.

Out of the Victors, Op 24, and Raven Champion Challenge, this one took me way too long, although Victors was seriously tough enough...

Edited by Commander A9, 01 March 2015 - 06:30 PM.


#328 G S Tickle Stick

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Posted 01 March 2015 - 06:42 PM

Bummer, I already own the color you can win during the event. Would be nice If those that already owned it could select another color of equal or lesser value.

Edited by G S Tickle Stick, 01 March 2015 - 06:43 PM.


#329 Aesthir

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Posted 01 March 2015 - 07:28 PM

I got to 21 points out of my goal of 50 before I decided I couldn't take any more of this event. I like free MechBays as much as the next person, but this event just wasn't worth it for two major reasons:

1) This game does not have enough content to justify playing it that much. Three game modes that all play EXACTLY the same, plus CW which is more of the same plus a 20min wait timer. Grinding is not fun, grinding has never been fun, and the good games are the ones who include enough content so the player doesn't know they're grinding.

Content is a combinations game. You need the maximum number of combinations to keep things fresh and interesting. Right now the game revolves around 3 things: Mechs, Maps, and Modes. You have almost 4 dozen mechs, a dozen maps, and only one game mode. So you get the most playable content by adding new game modes at this point, because that's the weak link in the chain. But what is getting added? Well, probably the one of those three that you can charge money for.

You keep extending and extending these sales and trying to add other benefits when what you don't realize is the value the customer gets on each successive mech pack continues to drop as you fail to create enough of the other content to balance it. That's why people aren't buying as much as you like. That's why the ship is slowly sinking underneath you. The fact that the actual real money cost of individual mechs is so ridiculous as to be the punchline in the joke that is free-to-play gaming doesn't help you either.

2) The way the game requirements are structured brings out the a-hole in everyone. It rewards bad gameplay and there have been enough of these events that PGI knows exactly what's going on. Therefore, they either want the game to start moving in that direction or they just don't care enough to change it in lieu of continually manning the pump trying desperately to vacuum cash out of their customers' wallets.

Everything is pointing to a few last desperate cash grabs as this game slowly goes underwater. Are any of us going to miss it when it's gone? I don't think so.

We're going to miss what it could have been.

#330 Mathias Gray

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Posted 01 March 2015 - 08:10 PM

I'm honestly at a point where I think these events are having the opposite effect. Instead of making me want to play MWO, I really just want to walk away. I'm so @#$%& burned out right now. And frustrated--let's not forget that.

This isn't "an event"...or "a challenge"...hell, I wouldn't even call it a "grind" anymore (ok, maybe I would--80 points, blah)...

It's cyber-douchebaggery. Yeah, it is too a word!! Or should be.

My brain hurts.

#331 tayhimself

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Posted 01 March 2015 - 08:25 PM

Just don't play to 80 points. I play to get the premium time which helps me level up. If I can get a free mech, yay. If not meh.

#332 AlmightyAeng

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Posted 01 March 2015 - 08:45 PM

Well, after 112 games, I got my 80 points.

If PGI created a challenge/event where individuals were able to win more than 1 point a match (example, this weekend 3 kills/3 assists in one game = 1 point) I think you'd see a drop in poor games.

You'd have certified badasses doing their best to earn multiple points per game...and they'd be done SO much quicker with the challenge. You wouldn't have every player ONLY caring about getting their 1 kill/1 assist or JUST their XX points/match score.

You'd see people pushing AS HARD AS POSSIBLE for a win, like they should anyway, and getting rewarded for it. You'd see GOOD games that reward players in the event.

Just sayin.'

Edit: And even if you didn't...it'd save a LOT of us a tiring friggin' grind. So, win/win. Please make this happen PGI.

Edited by Ghost Badger, 01 March 2015 - 08:46 PM.


#333 Greenjulius

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Posted 01 March 2015 - 09:05 PM

View PostApril Showers, on 01 March 2015 - 05:55 PM, said:

the "get a kill AND assist" criteria kills it for me. it took 278 matches to geht the 50 for the mech. I am not trying the 80, im dropping out. very frustrated.

... IT SUCKS.

Sweet, gentle, jesus, you crammed in 278 matches this weekend? Did you even sleep? I estimate that my 133 games took around 22 hours, at <10 minutes a game.

I thought the 50 from last challenge sucked, as it required me to run 106-108 games. This one was worse. 133 games for 80 points is close to critical mass for me. I can never get in more than ~50 games a day without hating the game.

I'm already taking a one week break. Perhaps I'll try to level my Enforcers and Panthers, or Cicadas, Crabs, Adders, Battlemasters, etc. Or any other the other mechs I've amassed that I don't have time to grind because of these challenges.

I pray we get a double XP weekend soon, just so I can relax and HAVE FUN in the game.

Edited by Greenjulius, 01 March 2015 - 09:06 PM.


#334 Dnarvel

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Posted 01 March 2015 - 09:54 PM

I am more in favor of them going back to the formula type and having to get over a certain score that included damage and took off team damage. That at least required more skill than kill-assist go suicide, and would reduce the amount that your own team will leg or damage you so they can get the kill.

#335 Goose

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Posted 01 March 2015 - 10:39 PM

I now regret this statement

Edited by Goose, 01 March 2015 - 10:39 PM.


#336 Sagamore

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Posted 01 March 2015 - 10:45 PM

View PostGreenjulius, on 01 March 2015 - 09:05 PM, said:

Sweet, gentle, jesus, you crammed in 278 matches this weekend? Did you even sleep? I estimate that my 133 games took around 22 hours, at <10 minutes a game.


I was thinking the same thing. You should get the hamster wheel cockpit item at 250 matches played this weekend.

#337 aniviron

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Posted 01 March 2015 - 10:53 PM

I'm at 79/80 points, playing what I hope dearly is my last game. Suddenly, the target I'm shooting just stops moving, legs scampering over the ground in place. Sixty seconds later, "Disconnected from game server." Okay, well, the mech lab still works, I'll drop in another mech. Nope, "Failed to find a match." Wait five minutes, try again, "This mech is already in a match and is locked." Okaay? But it's not showing as locked.

So I close the client, come back in, and now both mechs seem to be permanently locked, and I can't rejoin the games nor can I get into new games. Here I am, stuck at 79/80, and while I want to go to bed and be done, I don't want to not finish this off. It's absolutely torturous- this is terrible timing for server trouble.

#338 Tor Jorgensson

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Posted 01 March 2015 - 10:56 PM

So I only own one mech, a Mad Dog Prime. Was starting to do pretty well in it, and finally felt like I maybe at least had the chance to earn the Adder.

But...

It is now stuck apparently/possibly permanently in a match that glitched out, just as I got on a tear and was starting to rack points up. Was at 41 or 42 or so.

Trying so hard to not just be like... :angry:

#339 p4r4g0n

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Posted 01 March 2015 - 11:02 PM

Look on the bright side ... maybe we'll get a 24 hour extension :D

Edited by p4r4g0n, 01 March 2015 - 11:06 PM.


#340 Sagamore

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Posted 01 March 2015 - 11:04 PM

Yeah my big money earner BLR-1G(P) was locked out for a bit with server issues so I jumped in the AS7-BH codename: Buyer's Remorse for a few rounds.





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