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Warhawk Worth It?


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#21 Macksheen

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Posted 27 February 2015 - 10:33 AM

This is my favorite B: http://mwo.smurfy-ne...b1298d6708d7de3

#22 Malcolm Vordermark

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Posted 27 February 2015 - 10:45 AM

I enjoy the Warhawk but I must suggest you wait for two things to happen.

1) Wait until the new configuration is out for cbills. It has a CT energy slot that really helps with a lot of the offensive problems the mech has.

2) Wait for the clan quirk pass. Don't expect anything amazing like the IS gets but I would expect a few glaring weaknesses to be shored up. In particular, the Warhawk has very fragile side torso. I would expect to see a durability buff to those locations.

Anyways, it isn't the worst mech out there but it is far from perfect. Some good builds are floating around out there but it can be frustrating to stray from them.

#23 Athousandson

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Posted 28 February 2015 - 07:09 AM

I was in a similar position not too long ago with my Atlas. Wanting something different I bought and mastered the Warhawk. I ran my WHK-B in many configurations trying to find something that worked for my play style. I did a a brawler build with SRMs and MPLs, I did a ranged support with 4 LPLs, I did a semi-dakka with 1 UAC 10 and 3 LPLs.

Eventually I got frustrated with all of them because of the Warhawk's inability to take sustained damage. Right now I leave my WHK-B as the ranged support with 4 LPLs and just fire from range while moving from cover to cover. I don't usually try and stand up against an enemy assault unless I have no choice; the Warhawk is too easy to neutralize by taking out its side torsos. And more often than not, I tend to die because I lose both side torsos.

Overall I think there are better options with the amount of C-bills I put in (imagine saving to buy 3 warhawks and all the weapons I needed to test out the builds for myself). It's a fun mech to play, especially in the UAC 10 + 3 LPL configuration. But otherwise it can get pretty frustrating.

#24 theta123

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Posted 28 February 2015 - 09:57 AM

The warhawk was my first clan mech and it was learning the hard way

but a way that really payed off

#25 Archie4Strings

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Posted 01 March 2015 - 02:11 PM

I bought the Warhawk Prime so far, and.... well...
the slots-thing is really... annoying... and i am still working on finding my role as a sniper/fire support mech.
Best so far is with 3 ER PPCs and LRM15, with which it is possible to shoot like 1 PPC/second for some time.

Biggest prob in my opinion are the fragile sidetorsi and the small size of the maps. its impossible to take advantage of the very long range weapoen the warhawk prime mostly has (except for the 4 LPL-Variant).

#26 SethAbercromby

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Posted 01 March 2015 - 02:24 PM

View PostArchie4Strings, on 01 March 2015 - 02:11 PM, said:

I bought the Warhawk Prime so far, and.... well...
the slots-thing is really... annoying... and i am still working on finding my role as a sniper/fire support mech.
Best so far is with 3 ER PPCs and LRM15, with which it is possible to shoot like 1 PPC/second for some time.

Biggest prob in my opinion are the fragile sidetorsi and the small size of the maps. its impossible to take advantage of the very long range weapoen the warhawk prime mostly has (except for the 4 LPL-Variant).

Yeah, you'll probably want to have something that can do proper hurt at close range as well. It's biggest strengh is that as an 85 ton 'Mech with a 340 engine, it's notably faster than a lot of other Assaults and the survivability advantage of a Clan XL even makes it not as likely to get you killed prematurely. If you're not planning to use the speed, you'll most get more out of the DWF as it has a higher base tonnage and even comes with a lighter engine.

#27 aniviron

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Posted 01 March 2015 - 03:01 PM

The thing about the Warhawk, as half a dozen others have said here, is that it's fragile. It's as big as a Direwolf, but has quite a bit less armor; and because it has such a similar silhouette, people tend to shoot it first assuming it's the number one threat on the field. The split between side torsi and CT could use a bit of adjustment too, they come off far far too easily. It's also not nearly as agile as a mech with a 340 engine should be; add in the fact that its torso twist is pretty bad and you won't have any lower arm actuators, and you're left with a mech that's still pretty awful at engaging anything under 50 tons.

With all that said, it's still an assault with clan weaponry, there's a limit to just how bad it can be. You have a lot of tonnage, and access to some pretty great weapons.

It's not as awful as the Gargoyle, but honestly I would take an Awesome or Stalker over the Warhawk any day, assuming I was trying to win. The Warhawk isn't a terrible mech, but given that it's a clan assault, it feels like it significantly underperforms compared to what it should be.

#28 MavRCK

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Posted 01 March 2015 - 03:02 PM

Direwolf >>> Warhawk

1 Warhawk is worth almost 2 stormcrows... If you dont have stormcrows, i would buy 3 stormcrows first!

#29 Archie4Strings

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Posted 02 March 2015 - 01:48 AM

Well after all this Warhawk-beating posts (including mine too), i wanna say a few nice things about it, too:

chainfire ER-PPCs on a long distance with around 1shot/second without overheating is generally awesome and it does a lot of damage, especially when supported with lrms (go for 3 ER PPCs, 1 LRM15 and you got enough free tonnage and slots for DHS)

i tried a few times here and there, changing between 3 PPCs, 2 PPCs and 2 Er Large Lasers, 2 PPCs and 2 LPL (never tried 4 LPL though, cause i wanna save the C-Bills for a second variant of the warhawk). Also 2 ER PPCs and 2 Medium Pulse Lasers and LRM20, and after all this and around 30 Matches, i have a positive win/loss rate of around 1.58 (19/12) and a kill/death rate of 1.26 (29/23). So beside the bad reputation, i am doing kind of pretty well with it (in my mind).

The kill/death ratio could be better, cause its a fuc*** assault clan mech and it should do tons of damage, but sometimes i tend to lose my patience and start doing stupid things, so i guess its my and not just the mechs fault. And with all these matches i just learned the basic skills. Guess things should be going even better, once i mastered the Variant.

And dont forget about, that it is an awesome MASAKARI!!! :D I loved the Mech in the tabletop game, it was fuc*** scary to me with 4 Clan ER PPCs. And it looks great!

#30 Dirk Le Daring

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Posted 02 March 2015 - 01:58 AM

The Warhawk is a good mech.

#31 FearNotDeath

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Posted 02 March 2015 - 09:21 AM

View PostMavRCK, on 01 March 2015 - 03:02 PM, said:

Direwolf >>> Warhawk

1 Warhawk is worth almost 2 Ice Ferrets...


Fixed

Edited by FearNotDeath, 02 March 2015 - 09:21 AM.


#32 focuspark

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Posted 02 March 2015 - 09:29 AM

Warhawk needs love. There's no great reason to pilot one other than you like it's geometry (the reason I pilot one sometimes) or something. CT is too big, arms are locked, slow to turn, under performing, with poor hard point options.

Actually, barring the Dire Wolf, Clan assaults kind of suck.

View PostDirk Le Daring, on 02 March 2015 - 01:58 AM, said:

The Warhawk is a good mech.

Just like my wive's Yorkie is a good dog; but it still can't hold its own in a fight.

#33 Kain Demos

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Posted 02 March 2015 - 09:33 AM

View Postaniviron, on 01 March 2015 - 03:01 PM, said:

The thing about the Warhawk, as half a dozen others have said here, is that it's fragile. It's as big as a Direwolf, but has quite a bit less armor; and because it has such a similar silhouette, people tend to shoot it first assuming it's the number one threat on the field. The split between side torsi and CT could use a bit of adjustment too, they come off far far too easily. It's also not nearly as agile as a mech with a 340 engine should be; add in the fact that its torso twist is pretty bad and you won't have any lower arm actuators, and you're left with a mech that's still pretty awful at engaging anything under 50 tons.

With all that said, it's still an assault with clan weaponry, there's a limit to just how bad it can be. You have a lot of tonnage, and access to some pretty great weapons.

It's not as awful as the Gargoyle, but honestly I would take an Awesome or Stalker over the Warhawk any day, assuming I was trying to win. The Warhawk isn't a terrible mech, but given that it's a clan assault, it feels like it significantly underperforms compared to what it should be.


The 3E RA has 1 actuator so you can get at least get SOME movement out of them.

#34 NUJRSYDEVIL

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Posted 02 March 2015 - 11:29 AM

If you run the 4 LPL setup your alpha is IIRC 52 damage. Even with the max range module (690+km) I never seem to get over 400 damage even though I'm striking mechs pretty often.

I saw some people use a brawl/close range build, I would not even suggest to attempt that. I'm getting whacked and heavily targeted at long range, I can only imagine what the thing is like in a melee.

#35 Kain Demos

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Posted 02 March 2015 - 11:49 AM

View PostNUJRSYDEVIL, on 02 March 2015 - 11:29 AM, said:

If you run the 4 LPL setup your alpha is IIRC 52 damage. Even with the max range module (690+km) I never seem to get over 400 damage even though I'm striking mechs pretty often.

I saw some people use a brawl/close range build, I would not even suggest to attempt that. I'm getting whacked and heavily targeted at long range, I can only imagine what the thing is like in a melee.


One of the guys I run with hits 1000 in his 4 large pulse build all the time. I want to say my highest damage in it is only somewhere around 800 but I have only really run it solo where it is easy to get punished for the high face time and have only run it in group drops a handful of times because of my preference for 2 x PPC/Gauss WHK-A, Laser Vomit + SRM24 WHK-B, and my two new WHK-C builds.

I almost never alpha strike with the 4 LPL though and I know a few people that seem to have a knack for spending that heat at the right time.

Edited by Kain Thul, 02 March 2015 - 11:51 AM.


#36 Summon3r

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Posted 02 March 2015 - 11:55 AM

who would that be Kain? ;) .... anyhow NUJRSYDEVIL can u send me 4 of your LPL that go to 690+KM cause i think i could then probably finally get a 12kill match and what not.

anyhow luv my WHK's but please keep saying they sux so i can has uber quirks :D

#37 gl0w

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Posted 02 March 2015 - 11:55 AM

It can be a little frustrating, but it can work if you have support. I couldn't handle 4PPCs, but 2 and 2LPL with an actuator works alright. Really, it's best as a missleboat and long range fire support, but the warhawk B stuffed with ASRM6s and MPL is the most fun I've had. Just need to play like a skirmisher, alpha and take cover frequently.

#38 aniviron

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Posted 02 March 2015 - 01:55 PM

View PostKain Thul, on 02 March 2015 - 09:33 AM, said:


The 3E RA has 1 actuator so you can get at least get SOME movement out of them.


This is true, I think you get... 10 degrees of movement out of it? I've used it, and it's pretty pathetic. It is better than nothing though, especially since the only RA with quirks is the A right arm that has 10% more armor and a single ballistic hardpoint.

#39 Dirk Le Daring

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Posted 02 March 2015 - 03:12 PM

View Postfocuspark, on 02 March 2015 - 09:29 AM, said:

Warhawk needs love. There's no great reason to pilot one other than you like it's geometry (the reason I pilot one sometimes) or something. CT is too big, arms are locked, slow to turn, under performing, with poor hard point options.

Actually, barring the Dire Wolf, Clan assaults kind of suck.


Just like my wive's Yorkie is a good dog; but it still can't hold its own in a fight.


I beg to differ ............

http://i.imgur.com/2gUmJ2y.jpg

Posted Image

That is a Warhawk prime with 4 Erppc's, I took off the lrm, and the targeting computer, then filled it with heatsinks, and yes it is a good mech.

Edited by Dirk Le Daring, 02 March 2015 - 03:54 PM.


#40 White Bear 84

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Posted 02 March 2015 - 03:31 PM

gawsh, my warhawks are on basic still.. ..prob should dust them of sometime...





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