LordKnightFandragon, on 14 March 2015 - 09:00 PM, said:
If the goal is to prevent PPC Spam again, then yes, they should give the Adder/SMR/WHK the 15/15 CERPPC damage quirk, 30% veocity buff and a quirk that reduces cool down on the CERPPC to 4.5 or 5s. That way, its better damage, little longer cool downs. Then, other Clan mechs have normal meh CERPPC, but the mechs that are suppsoed to have them have good ones. Besides, Clans are being quirked based on their 8/8 omni pod bonus....so a WHK-P should defs get some good CERPPC quirks. Maybe even a 10% heat dissipation bonus, since it has masses of 1.4 Heat sinks and not 2.0s.
15/15 may be a bit much, especially if it's combined with heat reduction quirks and (what I would
really like to see for these three variants) arm mobility quirks. Even 12/1.5/1.5 or 13/1/1 would be enough to make a significant difference.
I'd like to see the following quirks when all omnipods are of the same variant:
Summoner Prime - full 15 damage in one spot, moderate velocity buff, and strong cooldown buff, since it can only carry one PPC.
Adder Prime - 13/1/1 damage + strong velocity buff. Heat reduction buff when two PPCs are used(if only one is used, this quirk does not appear).
Warhawk Prime - 12/1.5/1.5 damage + strong heat reduction buff - make every two PPCs count as one, or something. So you'd need to mount either 2 or 4 to really benefit - 1 alone does nothing for heat reduction, and mounting three only eliminates the heat for one of them.
With lower quirk values if the relevant omnipods are matched with non-Prime ones. And the option to keep lower arm actuators on all of the above(Gargoyles could use this too...).
Edited by Bloodweaver, 14 March 2015 - 10:14 PM.